Logs:I Know a Guy
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| RL Date: 17 December, 2015 |
| Who: C'ris, J'sae |
| Involves: High Reaches Weyr |
| Type: Log |
| What: C'ris needs furniture. Jase is a nice once-woodcrafter. How serendipitous! |
| Where: Craft Complex, High Reaches Weyr |
| When: Day 27, Month 7, Turn 39 (Interval 10) |
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>---< Craft Complex, High Reaches Weyr(#2176RJ) >----------------------------<
A passageway hewn into the rock and heavily patched with cement leads a
short distance in to the bowl wall, with a door on either side. Lit by
regularly spaced glows, the white-washed walls have been covered over by
colorful tapestries, wall hangings and pieces of art made from metal and
wood. To the left of the entranceway, just a single step inside, a spiral
staircase opens out of the wall, leading upwards through the stone.
Further down, a doorway opens to either side of the corridor, while at the
far end, there is a hewn-stone staircase leading up to the residential
quarters, wreathed by two final doors to private quarters and the bathing
room.
The door leading to the east opens into an expansive room that seems to
provide both general working space - with long, bare benches and chairs -
and a cozy lounge complete with over-stuffed sofas and a few fuzzy
armchairs. Three tall windows are carved into the stone, and offer air and
light when the heavy wooden shutters are left open, though the lounge area
has to make do mostly with glows. A hearth at the back of the room
provides both heat and basic cooking facilities. The white-washed walls
are bedecked with decoration - from quilts, to tapestries, to wooden
carvings and metal sculptures.
The western door leads into another passage, off of which the main
workrooms have been built. The loading dock is at the northern end,
leading back out into the bowl, with the rest of the rooms leading deeper
and deeper into the wall.
-----------------------------< Active Players >-----------------------------
C'ris M 29 5'9 trim, brown hair, brown eyes 1m
J'sae M 25 6'2" wiry, brown hair, hazel eyes 0s Dinner time has come and gone and yet the craft complex isn't yet deserted. Crafters do tend to work long hours, if only by grace of this personal project or that one that one doesn't have time for during the day. J'sae occupies one of the less inhabited areas: the lounge. The transplant is settled in one of the fuzzy armchairs, a wide sketch pad balanced on his leg (ankle propped on opposite knee) and he moves a ruler along with his pencil as he makes lines that are slowly coming together into becoming a something, at least in diagram form. It is obvious that the dragonrider that steps into the complex has no business there by the way he hesitates, looking unsure. C'ris' knot is a plain thing, nothing fancy except for the cord of blue. Certainly, nothing to draw attention except the way he hesitates. And then, of course, when he lifts his voice (with a tinge of apology for interrupting J'sae's concentration): "Do you know where the-- woodcrafter workroom is? Or well-- I'm not sure where to go to get furniture built. I've always just used what was in the stores but nothing really fits my new space that's available now." Clearly, J'sae needed to know all that, but at least the man seems to notice he's rambling since he breaks off with an apologetic smile. Perhaps it will helps C'ris' lack of ease here that J'sae seems to have it in abundance, his smile a naturally wide and warm thing that crinkles his eyes just a bit as he listens to the other bluerider. "Uh, yeah," he shifts, setting his foot down so he can crane around and point toward the western door. "Down that hall," since that's what C'ris asked. "But you might want to know what you're looking for before you go in, pretty exactly. Woodcrafters are pretty slick when they're bargaining. Easy to talk you into better woods, and pricier stains and all that." Woocrafters are salesmen (or some are, anyway). "Do you?" is questioned with curiosity, "Know what you're looking for, that is." "I, uh-- need an armoire. For my clothes. And probably a nightstand, too, and a couple end tables?" answers C'ris, but then he stops and winces. He corrects carefully, "Well, I need an armoire, at least. I don't really care about the stain or the wood, really." His smile has shifted into a frown, though, as he considers his lack of experience. He doesn't move to the indicated door, instead sliding a hesitant look to it as he considers whether he should come back later after doing research. "What's your budget like?" is pretty businesslike. J'sae sits up, sliding the pad to the side of his leg and sits up straighter, making a gesture to a chair set perpendicular to his own. "I don't want to spend too much," answers C'ris immediately, almost as if it's a reflex. Would he know too much for an armoire if it slapped him in the face? Well--. But the bluerider flashes a bright, friendly smile to the other rider, even as he crosses to claim that seat indicated. "But I have some marks saved up. Spent almost ten turns spending basically nothing. And now I need new clothes and new furniture and new--." But he doesn't seem to mind, since that smile only softens but lingers. "Sounds expensive," J'sae comments, but with a tone of good humor, encompassing all those 'new' acquisitions as one. "So it seems like you'd be best off spending as little as you could for something still pretty good?" The younger man's fingers are loosely knitted together in his lap now, the pencil still between them, and he's moving it between his fingers idly. "Can I make a recommendation?" Where for some people that would be a precursor to an unsolicited opinion, for J'sae it's an actual question. It seems like C'ris could say 'no' and that'd be that. "It's-- worth it," C'ris decides, still with that smile of his. But then that smile brightens again, a precursor to something that anyone who knows the bluerider would see as inevitable as he agrees: "Of course. I could probably use one since, you know, I have no idea about furniture." There's no judgment in J'sae's easy smile. Who's he to determine what's worth it for a total stranger? "The best stretch of your mark is going to be finding something in the stores that's preexisting and updating it. Having it refinished, restained, adding trim or carvings to make it a little fancier or more to your taste." One hand comes up to scratch his head, just above his ear and then the pencil is tucked there. "Repairs and updates are cheaper than starting from scratch and look sometimes nicer to someone who doesn't know what they want. The already made piece can give an idea of what it's going to look like in the end when sketches might not do it justice. You can know rough size, shape, things that might otherwise surprise you when the actual item is built." It's pretty solid advice, really. "I haven't seen anything there, not that really-- fits the size of the weyr and what I need," replies C'ris, but it's clear he's turning over J'sae's advice with a thoughtfulness if a bit slowly. And then he asks, seeking more advice, "Should I-- wait? To find something, then? In case something new, or well, old comes in that I can claim." His warm brown eyes follow the path of that pencil, just for a moment, as he returns the other man's smile and then he seems to catch himself because he's quick to add, "Sorry, I don't think I caught--. I am C'ris, blue Mivength's." "I'm Jase. J'sae." J'sae, always the afterthought. The man offesr over a hand to the other bluerider. "Zajeth's woodcrafter." And then, knowledgeably, "Size can be edited, to a degree, depending. Are things in the stores too large? Too small? Not the right shape? All three? I've been down there looking around for some furniture myself and I've seen some things that seem pretty salvageable for that kind of project. I've got some things from Ista, but my place was pretty small there, and now-- a bit bigger. Space always seems like it should be filled, somehow," there's an amused look for that great mystery of the world. "The first thing you should do is find someone who could tell you what you're looking at in the stores, who can see what things will be." He makes that sound a little mysterious, but follows it with a grin. "Jase," C'ris repeats with a quick smile, taking that hand with a firm shake. "I, uh. I don't know anyone who--. They all seem too small to me for the space. That's why I left my old clothes press behind. My old weyr was so small and now--." It's huge. That is what he'll gesture when he draws his hand away finally, spreading them apart. "You just move from Ista? Quite the climate change. If you need a jacket or two--." "There is this one guy who could probably help you out. I hear he's got some similar goals for himself." Jase answers, still grinning good-naturedly. "Only just from Ista. Bigger place for me too," he repeats subtly. "It is. I expect I'll feel it more in winter." He purses his lips, making a rueful face. "You might be used to it, by then. Slow build up, as they say," encourages C'ris easily, his own grin curving to match the other bluerider. Especially as he adds, "Anyone who could help me out-- Well, I could use all the help I could get. Kind of sad that you already know the woodcrafters better than I do and I've lived here all my life but--." He doesn't seem to really mind, since there's only a hint of a laugh there. "Do you have a name? I'll seek them out." J'sae's lips press together, smile still broad but no longer showing his teeth. "Might be, guess I lucked out with when I transferred." There's a little nod that follows the comment that doesn't seem to mean anything, but the bluerider is taking up his pad and ruler and rising. "Yeah, his name-- uh, his name is Jase." Lips still pressed together, that smile threatens to make his eyes disappear there's so much a crinkle in his good humor. Licking his lips as he steps away, "Just have Mivength let Zajeth know when you're free and we can go pick through the stores and see if there's anything that would suit your place with a little work. Or catch me around here. Tundra has us in and out around here most days, it seems like, so far." Not that he has a lot to compare it to, yet. "Nice to meet you, C'ris." That's all he has by way of farewell, still looking bemused as he heads for the bowl. "Oh. Oh," flushes C'ris for his obliviousness, but his smile is easy for his own mistake. "I'll-- yeah, have Mivength bespeak Zajeth. Thank you! I know what it's like to be busy and all, but." But J'sae is already standing and turning to go, and the bluerider stands quickly with him with a light salute. "Nice to meet you too, Jase. Welcome to High Reaches!" That he will call to retreating backs if he has to, meaning it. |
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