Logs:Just Right
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| RL Date: 5 June, 2015 |
| Who: Edyis, Keysi, C'ris |
| Involves: High Reaches Weyr |
| Type: Log |
| What: C'ris plays real estate agent to Keysi and Edyis. |
| Where: High Reaches Weyr |
| When: 1D 13M 37T I10, winter afternoon |
| Mentions: Z'kiel/Mentions, Yesia/Mentions, Alida/Mentions, Quinlys/Mentions |
| OOC Notes: Feel free to edit, correct, and alter away! |
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>---< Rodent's Graveyard Weyr, High Reaches Weyr(#1931RJ$) >-----------------<
The ledge of this weyr is easily accessible, with just enough tilt to it
to keep rain and snow from accumulating on it. It has a small alcove at
the back, even a pair of pillars cut into the space to either side of the
arch that leads to the weyr's interior. It's also blocked from the
elements by the walls of the bowl. Unfortunately, 'the elements' lumps in
not just rain and snow and wind but also sun: the claw-scored ledge is
permanently encased in shadow. Worse yet, the continuous shade has made
this weyr the home of a rather large colony of rodents. Their bones and
hoarded debris make a graveyard of the firepit and benches on the ledge,
and they've nested in every cranny of the rock.
Inside, the weyr is dim and dingy, but at least the rodent population
seems somewhat reduced. The dragon's couch is low and long, occupying the
majority of the space inside. Beside it is a small open space for living
quarters, though it's as yet unfurnished. About six feet off the ground to
the right of the dragon's wallow is a low nook, a natural feature of the
weyr which has been modeled to serve as sleeping quarters. No bed is
necessary, for the floor of the alcove has been hollowed out and
well-padded with rushes, blankets, and bedding to make it a comfortable
'bed'. The ceiling in that area is only about four feet high, however.
There's a glowbasket in the corner, and, below, several sconces for more
lights attached to the walls.
-----------------------------< Active Players >-----------------------------
C'ris M 27 5'9 trim, brown hair, brown eyes 0s
Edyis F 20 5'4" athletic, brown hair, brown eyes 18s
Keysi F 17 5'7" athletic, brown hair, grey eyes 19s
----------------------------------< Exits >--------------------------------- C'ris is being helpful! Mivength, not so much. The blue dragon that C'ris claims to ride is still missing in action, even this far into weyrlinghood, and it leaves the three of them to catch a ride up on a brown doing elevator duty in the bowl, barely alighting on the ledge to drop them off before the bluerider hops down. There is a hint of a bounce in his step with the responsibility, rather than anything else, and he clutches the clipboard that holds the list of empty weyrs with pride. "I didn't get to see many of these when I was a weyrling," he tells his charges while waiting on the ledge for them. "We kind of, uh, chose the first weyr we came to. That's probably why ours is so small." A laugh touches his words there, a smile flashing in a self-deprecating way. "Maybe we should make a point to see the whole list then." Edyis chimes in with a laugh, snuggling into her well cared for flight jacket appriciative for the warmth. Akluseths shadow swoops overhead making several passes. Keysi follows suit, though Neianth would have no part in her taking elevator duty from another dragon. So only after C'ris dismounts does Neianth land at the edge of the ledge of the foul-smelling weyr to let Keys slip off from his neckridges. The small brown would leap back off to perch and watch from another unoccupied ledge above. For her part, the once-healer is pretty quiet, wrapped up in her own thoughts. Intensity, seriousness still claims its place on her level non-expression but in earnest there's some barest hint of excitement there. Their own weyr? Privacy? What's that? This topic was one she avoided for sake of not really knowing what or how to think about it. "It's probably a good thing to not be so picky then.." She'd say, though her glance would fall to the piles of hoarded excrement and debris. "As long as you're both happy--," C'ris starts to reply to Keysi's statement, leading the way into the weyr. But once his gaze falls onto the debris, the obvious signs of a previous infestation, even he seems to falter. He kicks, softly, at a bone near his foot before he gestures them around with his free hand. "This could, uh, be nice. Once you've cleaned up, you know. And the ledge was nice, if your dragons like it." He is trying so hard to be positive about this weyr, before he stops to stare at the wallow that serves as a rider's bed in the alcove there. Edyis lifts a brow skeptically, "Alida told me she's still in the same weyr too." The signs of infestation are everywhere, "You'd have to have the time, shells I think even Zak would have trouble cleaning up the place.". She whistles low, "maybe the rest is better?" Hopeful. "Happy with this?" Keysi would motion towards the bones, but seeing as the bluerider had already kicked one, she finds it to be unnecessary. "....If there are no other options." A glance towards Ed at her remarks, but she has no further words for the place and makes no effort to proceed into the inside of the weyr to see what other hidden goodies it may have. She's apparently seen enough of this particular place. It is to Edyis, then, since Keysi does not follow him in, that C'ris offers easily, "We can go. We'll see another one. I mean, if you aren't interested in this place." His smile is almost apologetic, before he gestures to Edyis to return to the ledge as he turns to do so as well. "If you guys want to call down your dragons, I can get on with one of you-- If you don't mind. We'll go to the next one." Akluseth lands, he can after all read Edyis's mind. "I would rather know my options, if you don't mind. Akluseth says you can ride with us." Her smile is a genuine one. A simple nod follows, and Neianth is on the ledge before words are spoken. He again balances nearer the edge of the ledge beside his clutchbrother as Keysi swings up onto his back. Given Nei is about the size of a medium to larger blue- and still half grown at that-, she makes no offer for C'ris to hop on with them instead. "Aye. We could be at this awhile." Maybe there's a light grin there, maybe. "You didn't look at any others than the first you went to? Or did you just like it enough that it didn't matter?" >---< Puddle-Keeper Weyr >---------------------------------------------------< This ledge is enormous, reaching well out into the bowl so that it catches sunlight for much of the day, with easily enough room for several dragons. Unfortunately, it's been worn away in the middle, leaving a depression almost large enough to be a dragon's couch that, left open to the elements as it is, regularly fills with water. Or snow. Or ice. In fact, even with all that sun, it takes a long, dry period for it to dry out entirely, meaning it regularly contains stagnant, sometimes even slightly smelly, water. Perhaps that depression was intended as a couch, because there's no room for a dragon within, the passage narrowing immediately to human-sized only. It's angled for protection from the elements, though, meaning that however wet or cold the dragon outside may get, it's always sheltered and relatively warm within. The interior is impressive: high ceilings, shelves carved straight into the stone, ornate glow-holders ready to be filled to light the room. There's even some leftover furniture, all of it in excellent condition: a large desk, a comfortable, well-padded armchair, a bed two or three times the size of a weyrling's cot. >----------------------------------------------------------------------------< "Mivength didn't want to see any more," C'ris offers as explanation, a dismissive shrug paired with his words before he strides over to swing up easily onto Akluseth with only a quick apology when he steps on what may be a bad place to step, once. It is Edyis and Akluseth that he directs through gestures and shouted words to the next ledge, though at least this one is large enough to fit them both rather comfortably. Enormous, even, one could say. Perhaps C'ris is trying to make up for the last weyr, as he swings down from the dragon as soon as he lands, only to be hit by the smell of that puddle. "This, uh. I mean, it's large," is what he entreats to the young women in introduction to the option. Akluseth's rumble is the only sign that that spot caused any discomfort, droping off the ledge without warning the instant he hears the tightening of the straps. Edyis may make a vaguely apologetic gesture, even as his landing has claws sending up water in a splash. Edyis's face contorts, and the brown snorts. « I like the water, but this is a teeny bit ridiculous. » Edyis slips down breifly to peer about the interior. "The inside isn't bad really." She offers somewhat upbeat. The small brown weyrling dragon lands on the ledge, head tilted at the large, half-melted-snow filled couch. There's a hiss, a small curling of lips. But that's more typical for Neianth than entirely dismissive. Keysi is not far behind C'ris this time. A little less annoyed at this choice than the one prior. "It's not entirely terrible." That's pretty positive for her. The high ceilings, the nice furniture. It's not bad, though there's a glance backwards as she leaves view of Neianth completely as the passage narrows so dramatically. "A little separated though." To his clutchbrother, there's a chuff and the amused disturbance of his freshwater ripples, « You would almost never need to be dry again. » "Can't have a dragon that hates weather, or outdoors, or wants to sleep with you, I guess. Actually, Mivength probably wouldn't mind this," remarks C'ris, as he draws into the weyr behind his charges. He doesn't just peek; he inspects. He pokes at the fluffy chair to test its fluffiness, and knocks on the desk, before he finally flops fully onto his back in the middle of that large bed to stare up at the high ceilings above. "This is nice. And you get to keep the furniture! If you take it. Uh," at which point he sits up on an elbow to look towards the brownriders expectantly. « Wouldn't be bad if the water wasn't stagnant. » He returns only half-sarcastically. « Aeaeth would hate the smell though. » Though why her opinion matters, is vague and watery. "On to the next?" Edyis even offers to help the bluerider up this time, probably at the request of her lifemate. "Leave this open as a possiblity." « Not unless you want me to sleep on the Rim. » Comes the sarcastic quip. "Do we have to choose on the spot, or are we able to see multiple and return to the one we'd like? I think I would end up sleeping on the ledge too if we stayed here." Dry sarcasm, but with barely the inflection to make it so. Neianth rumbles, eyes whirling slowly. This is one distraction from training he'd allow, only because more benefit will arise later, « Aeaeth? » The ripples continue to press, never ending little waves upon his otherwise serenely reflective pool. He'd prode no further with that, though, as Keysi returns to him though the passage way. She waits to climb back up into the straps, however, in patience of C'ris' direction and thoughts on the matter. >---< Hidden Secrets Weyr >--------------------------------------------------< Overall average, this weyr and matched ledge are nothing spectacular. The ledge is of typical size, perhaps large enough for one bronze or two greens and has been worn smooth by turns of exposure to the weather. The view it offers is one of the spires rising high into the sky and a deep depression in the center shows it's frequent use by the prior occupants. Inside, the mundaneness continues with clean floors and bare walls. Neither small nor large, the cavern is relatively warm with a hearth as is typical of many weyrs at High Reaches and a large rug that lies before it. Simply woven, the rug is made up of neatly patterned blocks of primary colors and adds a festivity to the otherwise somnolent weyr. All in all, it seems serviceable as living quarters with the exception of some variants in the coloring of the stone walls, a large panel-like rectangle a slightly darker shade of stone than the rest, and when the rug is shook out, underneath the glint of a tiny latch catches whatever light might be available. >----------------------------------------------------------------------------< "First one to claim it is the first one to get it. So, if you want to come back later and someone's already claimed it, you don't get it. But I mean, you can always wait. I guess it's whatever you think is best, I guess," answers the bluerider with a hint of hesitation, following after his charges back to the ledge. He accepts Edyis' help up onto Akluseth again, not too proud to do so, and he only shouts more directions again once they are back in the air. This time, the ledge is average, typical. Maybe he's trying to split the difference between the other ledges he has picked. "How likely is it that it will be claimed in the time it takes to get a look at the rest though?" Edyis wonders before Akluseth is launching sharply again and landing, "This one seems promising." She offers with a smile. "Seems like the place you are going to be spending the rest of your life in should merit some consideration." Neianth in himself is enjoying the ledge-hopping, making it more of a challenging game than a job. He picks odd angles to land, different methods of backwinging onto the ledges, or curling up sharply from below. As they rise higher to one, there's a change in the color of his faceted eyes, the expressive tans aligning his eyes and the 'battlescar's beneath making his interest perhaps more apparent than one would think could come of a dragon. "Really?" Keysi's words aren't in particular to C'ris, though it could be taken as so unless her distracted gaze is noticed. But to him and Edyis, she does give a slight nod. "Aye, I certainly don't mean deciding days from now." Keys would move further into the weyr, as would Nei's head just far enough to see what she sees a little clearer. Mundane, militial almost. Fitting, for her. It's appealing beyond rat excrement and stagnant water.' "We like this." Is said quietly, her hand touching one of the bare walls. Given her previous comments, it may be rather surprising for her to announce such. "I don't know," winces C'ris to Edyis in apology, hands held up in a helpless gesture; this is his first time, except that time as a weyrling, after all. "I mean, the other weyrlingmasters--." But then Keysi is stating her approval (finally!) of a weyr as he follows her into the weyr, and he nods agreeably. "A bit boring, I guess, but clean, at least. And it's got a good view, if you care about that sort of thing." Edyis studies C'ris thoughtfully for a moment, taking particular note of that wince. "Hey, no one is going to get mad at you over weyrs." She answers gently, "I didn't mean to be difficult." She offers apologetically. She glances over to Keysi with a lift of her shoulder. "What do you think?" "Hardly boring if we have the elevation." Apparently that's all that matters, and she either doesn't notice the lack of detail or appreciates it as it is. Keysi's words are more an echo of her dragon's opinions. She turns briefly to look at the smaller brown who has turned on the ledge, settled with his black-hewn paws laying over the edge of it. His tail tip, the rings of tans almost faded into the sorrel, flicking once, twice. To Edyis, "I'm not sure what I think matters." Though, her tone has just barely changed from its normal level to be something like approving. She lifts a thumb to indicate back to her dragon. "I do not think he intends on moving." A pause, a little bit of a hint of a grin on the edge of her lips to askew her fixed nonfluctuating expression. "What's the process of claiming them?" "I'll, uh, put your name down here. Though I think if he's just going to stake his claim and not be moved, I mean. I guess that's good," says C'ris on the subject, finally getting to scrawl something official like on his clipboard. He seems so happy to be doing that, at least, since he meets Keysi grin for grin. "Congratulations on your new weyr!" He doesn't have any keys to offer or give, since this is a weyr, just that official scribble there. But then his focus turns entirely to Edyis, and he asks, "Next one?" It's a good thing he's getting rides from Akluseth. Edyis laughs, "Well at least the both of you are happy." She sighs glancing back to Akluseth, "Let's try again, maybe we will get lucky." The brown snorts, as though « Not wanting to sleep in a puddle is not being picky, thank you very much. You are the one who is hard to please. » Overloud. There's a nod to C'ris' official scribbling, the happiness just under that highly-protected surface. It's more like disbelief, rather. She doesn't have to share with a bunch of other people? How strange it will be, how quiet. Even on the roads, sleeping close to others helped to make sure no one vanished in the night. At least Neianth would be... Keysi returns to him, climbing back into the straps despite his sudden claim and unwillingness to move. "Let's go, just a little longer, than you can come back." Growling follows, but he does rise and spring back into the air. >---< Mad Smithcrafter's Den Weyr >------------------------------------------< Fairly standard in width, this ledge is a bit deeper than average, hanging out like a pouty lip from the side the of the Bowl. A little slippery in bad weather, most dragons landing here learn the knack of swinging in beyond the ledge's outer edge to land squarely in the broad space beyond it. The Bowl wall behind the ledge is fairly sheer, sloping back at an extreme angle that calls for more than a mere curtain to keep out the elements. This weyr actually has a sliding metal door that can be drawn open and shut using a pulley-assembly from the inside. There's ample room in both the couch area and the rider's living area for visitors to stretch out, though there's little separation between the two. Around the walls, working areas have been carved to make several spacious stone counter-tops with shelves and tool hooks hung above. One of these counters actually contains a utilitarian sink, a neat square with a pump attached to it and copper tubing disappearing up into the ceiling and out along the base of the wall to the ledge outside. Should one follow the tubing out, a small metal cistern tucked into a niche above the weyr's entrance would be found, its purpose to gather rain water to supply the sink. The bottom pipe discreetly pokes out over the back edge of the ledge for drainage onto the Bowl wall. The bed in this weyr hangs from the ceiling by a set of chains bolted securely into the rock and can be lowered to the floor for sleeping, or raised up out of the way for entertaining. Likewise, almost all of the furniture, table, chairs, desk can be pulled out of a wall for use or folded up into a niche or nook to make room. The hearth is a large affair with an actual oven carved into one of its walls and a metal grill that can be pulled out over the flame for cooking. This weyr was probably home to some mad former smithcraft apprentice who had too much time on his/her hands during an Interval. >----------------------------------------------------------------------------< "Hey, even if you don't find anything, they'll always shove you somewhere," replies C'ris so positively, upbeatly to Edyis' comment, before he moves to mount Akluseth behind her. His next gestures again find them at an average ledge, since they seem to be having better luck with those, a sheen of metal making it stand out on the Bowl wall and it is to that door that he goes immediately on dismounting to examine with unabashed, boyish curiosity. "Hey, look at this!" As if, you know, they might miss it. Akluseths has fun with the landing, « Tricky. » There's an oddly approving chuff for that. The door? Edyis is studying that thing closely already. "It has a door." She says with all the enthusiasm of someone who has seen an oasis after a long time in the desert. She follows behind eagerly, and the inside gets even more whistling as she moves over first to the sink, testing the pump with a giggle. "The furniture pulls out of the walls." "This is... different." Keysi remarks, again landing shortly after. However, Neianth doesn't stay. He already turns around to go back to his ledge somewhere above. He'll be back, but only when she needs him. "What do you think, Ed?" She asks, "Something a little more.. unique than puddles and rugs. Not so run-of-the mill." She herself is interested in the way the bed hangs from chains, pushing the mattress portion with her hand to see how it swings. "I know!" excites C'ris right back to Edyis, and once inside, he plays with the pulley system more as the young women look around. Dooooown, up up, down, up. Yes, this is a pulley, C'ris. But he eventually abandons it to look around as well, and he is just as excited about the bed when he suggests to Keysi, "Hey, you get on! I'll pull you up. I wonder if you can sleep in mid-air." How exciting is that, his expression and tone says as he looks to the brownrider. Akluseth shamelessly tests out the couch, nosing the door, before giving a deep if ambiguous rumble. Edyis lifts a brow appraisingly at Keysi's observation. And somehow C'ris's enthusiasm seems contagious. "It's huge too." She says of the bed studying that pully system as well. "And seems to be fully furnished, I wonder if I could rig bookcases like that. All secret compartment like!" Keysi withdraws from the hanging bed as C'ris' excitement is turned at her. Trust this thing? Is he crazy? Storm-grey eyes intense and unreadable shift to him, studious in her prolonged hesitation. But, whether it be from her own curisoity or draconic motivation, she does get on that bed, letting her booted feet stay over one side and holding onto one of the chains... just in case. Who knows what degree of talent that smith actually had.. or if they were all just ready to fall apart. "Do you want it, Ed? I think there's enough toys to keep him preoccupied." Is her steady remark indicating Akluseth, of course. A laugh escapes brightly from C'ris at that hesitation and then curiosity that sees Keysi giving in to his suggestion, and the bluerider assures, "Don't worry; I won't let you get hurt! I think Quinlys would kill me." But he moves towards the pulley that raises and lowers the bed, too, and he starts pulling her upwards. He is careful, but with the combined weight of bed plus weyrling, it still lurches downward at a certain point before he thinks better of his idea and lowers her back down slowly. "Uh, maybe not in the air, but, yeah," he muses to himself, smiling an apology towards Keysi. "I can get that fixed," Edyis says of the downward lurching pulley, laughing at the entire scene. « This one is ours. » Akluseth announces to the brown and blue. "Akluseth is happy, that or he just wants to take a nap." She grins, "Plenty of potential, we can live with this, yes." Keysi is fortunately very good at balancing, and she shifts as the bed sways and lurches precariously. "I don't think Quinlys would care much if you tossed me off the bed." Her opinion of the weyrlingmaster hidden in that statement, though it's not entirely secret to public. As he lowers the bed again, she hops off, dusting off her hands of the small layer of grime the chains bare. His apologetic smile is waved off with a small motion of her hands. She doesn't seem to mind considering she almost expected it to happen. It was fun, though she'd be hard pressed to say that word outloud. The sound of talons on the ledge comes as Neianth rejoins Akluseth on what is now his ledge. Approval apparent in the rumble he gives, though he doesn't fully fold his pinions. Always ready to fly again. « Good. » Simple, the ripples come, the reflection vivid of mountains and mists in the pleasure that has come of all this. Satisfaction indeed. Again, C'ris makes an oh-so-happy scribble against a line of his list, his smile curving easily as he makes a gesture towards the ledge. "Alright then! Onward we go, to go tell Quinlys," he commands, not seriously, because that sort of command would not suite him at all. And with that, he will escort his ducklings back to the flock. |
Comments
Alida (05:48, 6 June 2015 (EDT)) said...
Hmm...Edyis' new digs are somewhat like my old NorCon bluerider's one on the old game. Luv it! ^^
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