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	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75454</id>
		<title>Logs:All the Possibilities</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75454"/>
				<updated>2015-07-31T21:22:19Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=Celestra, X'vin&lt;br /&gt;
|what=Celestra just wanted to enjoy her book. Instead, X'vin comes along to provide suggestions on what she could do.&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=26&lt;br /&gt;
|month=5&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.30&lt;br /&gt;
|weather=Mostly clear skies cloud up off and on all day, providing alternating patterns of brightness and shade. A mellow breeze stirs the air.&lt;br /&gt;
|mentions=Lilah,&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra.jpg, Icon x'vin attentive.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Sanctuary, Fort Weyr &amp;gt;-------------------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  Once a complete weyr, buried beneath the mudslide, this awkwardly-shaped  &lt;br /&gt;
  chamber has now been cleaned up and protected from the elements by a set  &lt;br /&gt;
  of proper doors where the ledge might have been. It's a cozy little spot, &lt;br /&gt;
  all funny little shelves and nooks in the warmly-painted walls, various   &lt;br /&gt;
  ornaments sat in each space in the wall, from collections of tealights to &lt;br /&gt;
  elaborate carvings.                                                       &lt;br /&gt;
                                                                            &lt;br /&gt;
  A third of the cavern is occupied by a large, rectangular storage unit    &lt;br /&gt;
  fronted by glass to make a counter-top, behind which lie a series of      &lt;br /&gt;
  wooden shelves stacked with crockery and various bottles, a proper yet    &lt;br /&gt;
  small built-in oven and a short, stocky cupboard. A selection of cakes,   &lt;br /&gt;
  biscuits and pastries are usually available throughout the day, set out on&lt;br /&gt;
  the countertop alongside a board detailing the variety of warm drinks     &lt;br /&gt;
  available. Small groupings of mismatching furniture sit scattered         &lt;br /&gt;
  throughout the remaining free space, lending the place a quaint, homely   &lt;br /&gt;
  air. Usually on-duty is Molly or Joy, kitchen girls known for their baking&lt;br /&gt;
  skills.&lt;br /&gt;
|log=Sanctuary is not quite empty: there are a few people in the smattering of chairs, a couple sitting on a couch talking over a plate of pastries, and X'vin, who is leaning over the counter and speaking in low tones to the girl behind it. Molly and Joy are nowhere to be seen, but the smells suggest they've been here recently, at least long enough to deliver the plate of steaming tarts behind the girl attending the counter, forgotten in favor of company. &amp;quot;You said you were from Benden, before,&amp;quot; the girl is saying, pink at the cheeks and leaning to meet him halfway, her arms folded on the counter and her smile coy. &amp;quot;Now you're from Fort?&amp;quot; A long sigh from the bronzerider. &amp;quot;A person can have roots everywhere, you know. Do you think I'd lie to you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing as how her usual haunts were a little more crowded than she would have liked, Celestra has somehow found herself in the Sanctuary. Perhaps influenced by the warm and enticing scent of freshly baked tarts. Absent is her drawing pad, in her hands hold only a singular book as she walks through those doors, catching the tidbit of conversation at the counter as she walks up to it. &amp;quot;Well, if you're going to lie, at least try to be consistent about it.&amp;quot; the Harper quips, a small smile tugging at her lips before turning to address the girl attending the counter. &amp;quot;Might I get one of those tarts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whatever the girl was ''going'' to say in response, her mouth curled up at the corners in a flirty smile, goes away at once when she's interrupted by Celestra. &amp;quot;Of course,&amp;quot; she says, then reaches out to flick at X'vin's nose, just missing and promising, &amp;quot;I'll be back for ''you'',&amp;quot; before she turns away. X'vin takes it in stride, as is often the case, and so Celestra gets a tipped nod of greeting and a radiant smile. &amp;quot;That would be good advice, if I were lying -- but I'm not. Who can keep track of that? Good afternoon, Journeywoman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the girl goes to grab the requested pastry, Celestra leans both arms casually onto the counter, shifting her position so that she angles herself towards the bronzerider just so. His response earns a soft chuckle from the Harper, &amp;quot;Lies can indeed be difficult to keep track of if one were to make a habit of it. Good afternoon, Wingleader.&amp;quot; she responds in kind, also dipping her chin in a nod. &amp;quot;So you have roots in Benden ''and'' Fort, then?&amp;quot; she asks conversationally. Certainly none of that flirty demeanor the other girl had.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's why I don't bother. They're exhausting,&amp;quot; X'vin qualifies. &amp;quot;And if you're doing the right thing, well...no reason for it, yes?&amp;quot; For all the rest, the bronzerider's expression turns sly. &amp;quot;You should understand, I'd think,&amp;quot; he says without elaborating. Instead he turns to the counter. &amp;quot;Would you be kind enough to fetch me one, too?&amp;quot; X'vin asks very sweetly of the young woman who had his attention only moments ago, much to her dismay. She stiffens slightly with a withering look at Celestra, but nods briskly with a muttered affirmation. &amp;quot;That is, if you don't mind company.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the bronzerider's expression changes and doesn't elaborate, Celestra's smile shifts into a knowing one. &amp;quot;Perhaps I do.&amp;quot; she responds, not bothering to force the subject. Her gaze drifts from him to the girl behind the counter, ignoring the look she gives the Harper. With her attention back to X'vin, Celestra gives a slight shake of her head, &amp;quot;Of course not.&amp;quot; When the girl returns with the pastries, she detaches herself from the counter to find a pair of empty seats for them to occupy. &amp;quot;Y'know, I didn't even realize the Weyr had a place like this here. Rather cozy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing bad. I just mean, you're from the Hall, but there's something before that. Which is to say nothing of the people who came before you, and what they brought with them and shared with you....&amp;quot; X'vin trails off as he takes his meal up, mouthing something that's apparently comfort if the way the kitchen girl softens is any indication. He claims the seat across from Celestra, plucking at the corner of the pastry and testing it. &amp;quot;There are usually nooks like this. Have you seen Dice? That surprises even me, every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wasn't implying that it was bad. I was born at the Hall, though my parents are certainly another story, if we go that route.&amp;quot; Celestra says, a small grin replacing the previous smile. &amp;quot;Dice?&amp;quot; she echoes, &amp;quot;I'm not sure I've heard of that place.&amp;quot; Surprising that she doesn't know everything about the Weyr already, with as much time as she spends with her head in the books. But perhaps not everything was recorded.&lt;br /&gt;
&lt;br /&gt;
X'vin seems intrigued by that. &amp;quot;Were you, now? No wanderlust in you, then, I guess? No desire to be different than where you came from?&amp;quot; It sounds almost insulting, like he's poking at her ambitions with a stick, but when he contnues it's clear he isn't. &amp;quot;I guess it's not so odd. I came back, as best I could. We don't wander far for very long, in most cases.&amp;quot; He studies her curiously, then says, &amp;quot;You don't strike me as a gambler, so I'm not surprised. You could draw people's faces as they lose their stipends over and over, though. Poignant pieces, or so I'm told.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At X'vin's questioning, Celestra gives a shake of her head. &amp;quot;Unlike some of the others in my craft, no. I didn't seem to fall prey to wanderlust. I am much content with being cooped up in a Records room and surround myself with books, or simply go just outside to fill my desire to draw.&amp;quot; The Harper doesn't seem to take his probing as an insult and nods in agreement, &amp;quot;No, most don't. I've only gone as far as Boll for my previous posting, but I'm back up here now.&amp;quot; And no objections, there. As he studies her, she helps herself to the pastry, tasting it, and finding it rather good, helps herself to a slightly bigger piece. &amp;quot;Ah, so one of those kind of places.&amp;quot; she muses, lips curling in amusement, &amp;quot;That'd make some interesting drawings, to be sure.&amp;quot; And this time it's her turn to study the bronzerider, &amp;quot;Do you gamble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Plenty of people find that kind of drive noble,&amp;quot; X'vin acknowledges, tearing his pastry in half, then one half in half, and so on until it is in bite-sized pieces that he proceeds to work on. &amp;quot;One of those places, yes. I don't stay there long, but my wingmates make it a habit. I,&amp;quot; he says pointedly, &amp;quot;am terrible at gambling. The closest I ever came was Standing at Benden, and I won Besmernyth, if you'd call it that.&amp;quot; He wouldn't, if the drollness of his tone is any indication. For all his vanity, he would rather turn the converation back again. &amp;quot;What's your specialty?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The droll tone of the bronzerider is not lost on the Harper and she chuckles softly. &amp;quot;Not a good habit to have, if that's any consolation.&amp;quot; Celestra replies, before popping another small piece of pastry in her mouth. The shift of conversation back to herself receives a short pause as she finishes chewing that tart. &amp;quot;Archives, mainly.&amp;quot; is said once that's done, &amp;quot;Though I do have some background in law, as well.&amp;quot; Another quirk of her lips. &amp;quot;Some might think it a dull specialty for our craft, but necessary, all the same.&amp;quot; And she obviously doesn't find it dull.&lt;br /&gt;
&lt;br /&gt;
X'vin makes an agreeable sound in his throat, chewing and swallowing hastily. &amp;quot;I learned it's easier to give them their vices, than try to convince them of that. You're trained in the art of persuasion, maybe ''you'' can.&amp;quot; He huffs a small laugh, raising a challenging eyebrow. &amp;quot;Or you can just be around to defend them when the weyrwoman ends up with their money.&amp;quot; Of her duties, he has another hum. &amp;quot;Paperwork is a necessary evil, but law.... Mmmm. Did you ever practice much?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably best to ''not'' do that.&amp;quot; Celestra says with a small laugh of her own on persuading gamblers not to gamble, failing to rise to the challenge, apparently. &amp;quot;I did, a bit, both at Fort Hold and down at Boll while I was there.&amp;quot; the Harper affirms before another piece of pastry disappears. &amp;quot;Not many of my fellow Harpers are much interested in it so we're low on purely Law specialists, unfortunately.&amp;quot; Thus her practicing more than one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, well,&amp;quot; X'vin says, defeated in his gentle goading. &amp;quot;Lilah can be scary, anyhow. I wouldn't do it either.&amp;quot; Most of his pastry is gone now, and he settles back in his chair, considering her more seriously. &amp;quot;If that's the case, why not specialize in law, instead? The records and archives will get kept, but if you've the skill and enough desire to specialize twice, wouldn't it behoove the craft. And you, overall?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another low chuckle escapes on X'vin's opinion of Lilah, &amp;quot;She can't be that bad, can she&amp;quot; Celestra muses. Oh little did she know. As for her pastry, there's still about half of it left as she's much slower on its consumption. There's a thoughtful smile for the latter, &amp;quot;It would, most likely. I have indeed been giving it some thought.&amp;quot; the Harper admits, gaze shifting to her small plate and back up again at the bronzerider. &amp;quot;I guess I feel... mm...more invested in the archives. I've spent much more time with books in history than of politics and rules.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think she's fine, but that doesn't mean I would underestimate her,&amp;quot; X'vin clarifies for her, making a tsking sound. &amp;quot;She's motivated by goals, and if she owns Dice, I imagine one of those goals is or was at some point, marks.&amp;quot; What that says about Lilah, well. For the rest, he is still thoughtful. &amp;quot;You'll have to forgive me, of course. I was never part of the Hall -- ''any'' Hall -- but it does seem that the archives will last with, or without you, my dear. But if so few Harpers practice the legal sides, don't you risk losing it? Not the ''books'', of course,&amp;quot; he says with a wry smile, &amp;quot;but the art? Larger things have been forgotten. Or, are you just less into the human side of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, from what I've heard of her methods, I certainly wouldn't think of underestimating her. And having goals is certainly a good driver, if anything.&amp;quot; Celestra comments after making a noncomittal 'hum' as to that subject. There's only the slightest lifts of a brow on the fact that she also happens to be the owner of Dice. Interesting. Still no real judgement as the Harper has had no real opportunities to speak with her. There's more lift to her lips at the use of an endearment and Celestra can't help but chuckle softly before giving a more solemn nod on the matter of law. &amp;quot;You are quite right, of course. The archives have been around for a long time. The legal side of our craft has only really come into light recently, thus the severe lack of interest.&amp;quot; And then a shake of her head. &amp;quot;No, certainly not that.&amp;quot; The human side. A thoughtful pause and a small frown. &amp;quot;I guess I'm not really sure what's holding me back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin has very little to offer on Lilah beyond that - least of all opinions. The gossip mill keeps his relationship with the goldrider quite covered, thank you very much. &amp;quot;Perhaps you should really consider it. You might find it rewarding, if you can find the right cause to back, for the right people, at the right time.&amp;quot; He reaches for his plate then, empty as it is, and tugs it closer in some anticipation. &amp;quot;You could be Master Celestra, teaching young Harpers to defend those who don't have the means to defend themselves. With the Interval upon us, I can think of plenty of situations that might warrant that, over tempering hides and rebinding old books about long-dead weyrwoman or Lords.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celestra finishes off the rest of her pastry as X'vin continues, expression still thoughtful as she stares down at her own now-empty plate. As for her being 'Master Celestra', the Harper can't help but chuckle softly. &amp;quot;Master? A possibility. But even then, it takes Turns to be one. I doubt I'm quite there.&amp;quot; As much as she hoped to achieve the status like her own father. &amp;quot;It ''has'' been rewarding, the times that I did practice. There is, of course, a delicate balance when it comes to law.&amp;quot; And another opportunity may rise soon enough, if her recent correspondence was any proof. &amp;quot;You've certainly given me much to consider in terms of the benefits it offers.&amp;quot; And she offers him a grateful smile as her gaze flickers back up to meet the Wingleader's. Though her expression does turn curious for a moment, &amp;quot;And what kind of situations are you thinking of?&amp;quot; For surely he had something in mind when he spoke of it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Someone as dedicated as you? No wanderlust, only the craft, only goals? You'll get there. Unless,&amp;quot; he says, his tone gently needling, &amp;quot;you decide gambling is for you, and you leave the Hall. Or, hm. You don't strike me as too old for Search, either.&amp;quot; His shrug is noncommital as he finally pushes his chair back. &amp;quot;I have nothing specific in mind. But even you probably know that there is...restlessness here. And history speaks for itself. Lord Fax and Ruatha, the holds failing to tithe. Maybe with ''law'', those things could have been prevented.&amp;quot; Maybe is the key word there, and he raises his brows to stress it. &amp;quot;Someone has to establish balances before they can be enforced. Why not start now?&amp;quot; He leaves the question dangling rhetorically. &amp;quot;Just something to keep in mind. It was good talking to you, Journeywoman. I should get back to Ailine. I've been very rude, but there's something about a Harper....&amp;quot; Trust that last to fall into flirtatious as he pushes his chair back into place under the table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No no. No gambling for me.&amp;quot; Celestra protests, giving another shake of her head. And then, &amp;quot;Me? Get Searched? Mm... I don't think I've got it in me.&amp;quot; Dragons and Celestra? An odd thought. The Harper had never really considered it, unlike many of her fellow crafters when she was younger. There is, however, a nod of acknowledgement about the current restlessness at the Weyr. The rhetorical question, goes unanswered, as do most rhetorical questions. The flirtatious tone merely gets a bit of a smirk. &amp;quot;It was a pleasure speaking with you, Wingleader. I'll see you... around.&amp;quot; She'll just stay here and relax in the meantime. Reading that book she still has and thinking of future possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You never know,&amp;quot; is of Search and, &amp;quot;I'm sure of it,&amp;quot; is for the last. &amp;quot;I still owe you the courtesy of standing still,&amp;quot; he reminds her, dismissively. But beyond that, X'vin will let her keep her table and engage her book, taking his plate back to the cool reception of Ailine. It doesn't last long, of course. He smiles and teases the kitchen girl for a whole minute before she's softened, and soon enough they're laughing there at the counter again, where no doubt he'll eventually lure her away from her duties for more ''fun'' endeavors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75448</id>
		<title>Logs:All the Possibilities</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75448"/>
				<updated>2015-07-31T03:58:38Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=Celestra, X'vin&lt;br /&gt;
|what=Celestra just wanted to enjoy her book. Instead, X'vin comes along to provide suggestions on what she could do.&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=26&lt;br /&gt;
|month=5&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.30&lt;br /&gt;
|weather=Mostly clear skies cloud up off and on all day, providing alternating patterns of brightness and shade. A mellow breeze stirs the air.&lt;br /&gt;
|mentions=Lilah,&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra.jpg, Icon x'vin attentive.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Sanctuary, Fort Weyr &amp;gt;-------------------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  Once a complete weyr, buried beneath the mudslide, this awkwardly-shaped  &lt;br /&gt;
  chamber has now been cleaned up and protected from the elements by a set  &lt;br /&gt;
  of proper doors where the ledge might have been. It's a cozy little spot, &lt;br /&gt;
  all funny little shelves and nooks in the warmly-painted walls, various   &lt;br /&gt;
  ornaments sat in each space in the wall, from collections of tealights to &lt;br /&gt;
  elaborate carvings.                                                       &lt;br /&gt;
                                                                            &lt;br /&gt;
  A third of the cavern is occupied by a large, rectangular storage unit    &lt;br /&gt;
  fronted by glass to make a counter-top, behind which lie a series of      &lt;br /&gt;
  wooden shelves stacked with crockery and various bottles, a proper yet    &lt;br /&gt;
  small built-in oven and a short, stocky cupboard. A selection of cakes,   &lt;br /&gt;
  biscuits and pastries are usually available throughout the day, set out on&lt;br /&gt;
  the countertop alongside a board detailing the variety of warm drinks     &lt;br /&gt;
  available. Small groupings of mismatching furniture sit scattered         &lt;br /&gt;
  throughout the remaining free space, lending the place a quaint, homely   &lt;br /&gt;
  air. Usually on-duty is Molly or Joy, kitchen girls known for their baking&lt;br /&gt;
  skills.&lt;br /&gt;
|log=Sanctuary is not quite empty: there are a few people in the smattering of chairs, a couple sitting on a couch talking over a plate of pastries, and X'vin, who is leaning over the counter and speaking in low tones to the girl behind it. Molly and Joy are nowhere to be seen, but the smells suggest they've been here recently, at least long enough to deliver the plate of steaming tarts behind the girl attending the counter, forgotten in favor of company. &amp;quot;You said you were from Benden, before,&amp;quot; the girl is saying, pink at the cheeks and leaning to meet him halfway, her arms folded on the counter and her smile coy. &amp;quot;Now you're from Fort?&amp;quot; A long sigh from the bronzerider. &amp;quot;A person can have roots everywhere, you know. Do you think I'd lie to you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing as how her usual haunts were a little more crowded than she would have liked, Celestra has somehow found herself in the Sanctuary. Perhaps influenced by the warm and enticing scent of freshly baked tarts. Absent is her drawing pad, in her hands hold only a singular book as she walks through those doors, catching the tidbit of conversation at the counter as she walks up to it. &amp;quot;Well, if you're going to lie, at least try to be consistent about it.&amp;quot; the Harper quips, a small smile tugging at her lips before turning to address the girl attending the counter. &amp;quot;Might I get one of those tarts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whatever the girl was ''going'' to say in response, her mouth curled up at the corners in a flirty smile, goes away at once when she's interrupted by Celestra. &amp;quot;Of course,&amp;quot; she says, then reaches out to flick at X'vin's nose, just missing and promising, &amp;quot;I'll be back for ''you'',&amp;quot; before she turns away. X'vin takes it in stride, as is often the case, and so Celestra gets a tipped nod of greeting and a radiant smile. &amp;quot;That would be good advice, if I were lying -- but I'm not. Who can keep track of that? Good afternoon, Journeywoman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the girl goes to grab the requested pastry, Celestra leans both arms casually onto the counter, shifting her position so that she angles herself towards the bronzerider just so. His response earns a soft chuckle from the Harper, &amp;quot;Lies can indeed be difficult to keep track of if one were to make a habit of it. Good afternoon, Wingleader.&amp;quot; she responds in kind, also dipping her chin in a nod. &amp;quot;So you have roots in Benden ''and'' Fort, then?&amp;quot; she asks conversationally. Certainly none of that flirty demeanor the other girl had.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's why I don't bother. They're exhausting,&amp;quot; X'vin qualifies. &amp;quot;And if you're doing the right thing, well...no reason for it, yes?&amp;quot; For all the rest, the bronzerider's expression turns sly. &amp;quot;You should understand, I'd think,&amp;quot; he says without elaborating. Instead he turns to the counter. &amp;quot;Would you be kind enough to fetch me one, too?&amp;quot; X'vin asks very sweetly of the young woman who had his attention only moments ago, much to her dismay. She stiffens slightly with a withering look at Celestra, but nods briskly with a muttered affirmation. &amp;quot;That is, if you don't mind company.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the bronzerider's expression changes and doesn't elaborate, Celestra's smile shifts into a knowing one. &amp;quot;Perhaps I do.&amp;quot; she responds, not bothering to force the subject. Her gaze drifts from him to the girl behind the counter, ignoring the look she gives the Harper. With her attention back to X'vin, Celestra gives a slight shake of her head, &amp;quot;Of course not.&amp;quot; When the girl returns with the pastries, she detaches herself from the counter to find a pair of empty seats for them to occupy. &amp;quot;Y'know, I didn't even realize the Weyr had a place like this here. Rather cozy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing bad. I just mean, you're from the Hall, but there's something before that. Which is to say nothing of the people who came before you, and what they brought with them and shared with you....&amp;quot; X'vin trails off as he takes his meal up, mouthing something that's apparently comfort if the way the kitchen girl softens is any indication. He claims the seat across from Celestra, plucking at the corner of the pastry and testing it. &amp;quot;There are usually nooks like this. Have you seen Dice? That surprises even me, every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wasn't implying that it was bad. I was born at the Hall, though my parents are certainly another story, if we go that route.&amp;quot; Celestra says, a small grin replacing the previous smile. &amp;quot;Dice?&amp;quot; she echoes, &amp;quot;I'm not sure I've heard of that place.&amp;quot; Surprising that she doesn't know everything about the Weyr already, with as much time as she spends with her head in the books. But perhaps not everything was recorded.&lt;br /&gt;
X'vin seems intrigued by that. &amp;quot;Were you, now? No wanderlust in you, then, I guess? No desire to be different than where you came from?&amp;quot; It sounds almost insulting, like he's poking at her ambitions with a stick, but when he contnues it's clear he isn't. &amp;quot;I guess it's not so odd. I came back, as best I could. We don't wander far for very long, in most cases.&amp;quot; He studies her curiously, then says, &amp;quot;You don't strike me as a gambler, so I'm not surprised. You could draw people's faces as they lose their stipends over and over, though. Poignant pieces, or so I'm told.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At X'vin's questioning, Celestra gives a shake of her head. &amp;quot;Unlike some of the others in my craft, no. I didn't seem to fall prey to wanderlust. I am much content with being cooped up in a Records room and surround myself with books, or simply go just outside to fill my desire to draw.&amp;quot; The Harper doesn't seem to take his probing as an insult and nods in agreement, &amp;quot;No, most don't. I've only gone as far as Boll for my previous posting, but I'm back up here now.&amp;quot; And no objections, there. As he studies her, she helps herself to the pastry, tasting it, and finding it rather good, helps herself to a slightly bigger piece. &amp;quot;Ah, so one of those kind of places.&amp;quot; she muses, lips curling in amusement, &amp;quot;That'd make some interesting drawings, to be sure.&amp;quot; And this time it's her turn to study the bronzerider, &amp;quot;Do you gamble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Plenty of people find that kind of drive noble,&amp;quot; X'vin acknowledges, tearing his pastry in half, then one half in half, and so on until it is in bite-sized pieces that he proceeds to work on. &amp;quot;One of those places, yes. I don't stay there long, but my wingmates make it a habit. I,&amp;quot; he says pointedly, &amp;quot;am terrible at gambling. The closest I ever came was Standing at Benden, and I won Besmernyth, if you'd call it that.&amp;quot; He wouldn't, if the drollness of his tone is any indication. For all his vanity, he would rather turn the converation back again. &amp;quot;What's your specialty?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The droll tone of the bronzerider is not lost on the Harper and she chuckles softly. &amp;quot;Not a good habit to have, if that's any consolation.&amp;quot; Celestra replies, before popping another small piece of pastry in her mouth. The shift of conversation back to herself receives a short pause as she finishes chewing that tart. &amp;quot;Archives, mainly.&amp;quot; is said once that's done, &amp;quot;Though I do have some background in law, as well.&amp;quot; Another quirk of her lips. &amp;quot;Some might think it a dull specialty for our craft, but necessary, all the same.&amp;quot; And she obviously doesn't find it dull.&lt;br /&gt;
&lt;br /&gt;
X'vin makes an agreeable sound in his throat, chewing and swallowing hastily. &amp;quot;I learned it's easier to give them their vices, than try to convince them of that. You're trained in the art of persuasion, maybe ''you'' can.&amp;quot; He huffs a small laugh, raising a challenging eyebrow. &amp;quot;Or you can just be around to defend them when the weyrwoman ends up with their money.&amp;quot; Of her duties, he has another hum. &amp;quot;Paperwork is a necessary evil, but law.... Mmmm. Did you ever practice much?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably best to ''not'' do that.&amp;quot; Celestra says with a small laugh of her own on persuading gamblers not to gamble, failing to rise to the challenge, apparently. &amp;quot;I did, a bit, both at Fort Hold and down at Boll while I was there.&amp;quot; the Harper affirms before another piece of pastry disappears. &amp;quot;Not many of my fellow Harpers are much interested in it so we're low on purely Law specialists, unfortunately.&amp;quot; Thus her practicing more than one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, well,&amp;quot; X'vin says, defeated in his gentle goading. &amp;quot;Lilah can be scary, anyhow. I wouldn't do it either.&amp;quot; Most of his pastry is gone now, and he settles back in his chair, considering her more seriously. &amp;quot;If that's the case, why not specialize in law, instead? The records and archives will get kept, but if you've the skill and enough desire to specialize twice, wouldn't it behoove the craft. And you, overall?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another low chuckle escapes on X'vin's opinion of Lilah, &amp;quot;She can't be that bad, can she&amp;quot; Celestra muses. Oh little did she know. As for her pastry, there's still about half of it left as she's much slower on its consumption. There's a thoughtful smile for the latter, &amp;quot;It would, most likely. I have indeed been giving it some thought.&amp;quot; the Harper admits, gaze shifting to her small plate and back up again at the bronzerider. &amp;quot;I guess I feel... mm...more invested in the archives. I've spent much more time with books in history than of politics and rules.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think she's fine, but that doesn't mean I would underestimate her,&amp;quot; X'vin clarifies for her, making a tsking sound. &amp;quot;She's motivated by goals, and if she owns Dice, I imagine one of those goals is or was at some point, marks.&amp;quot; What that says about Lilah, well. For the rest, he is still thoughtful. &amp;quot;You'll have to forgive me, of course. I was never part of the Hall -- ''any'' Hall -- but it does seem that the archives will last with, or without you, my dear. But if so few Harpers practice the legal sides, don't you risk losing it? Not the ''books'', of course,&amp;quot; he says with a wry smile, &amp;quot;but the art? Larger things have been forgotten. Or, are you just less into the human side of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, from what I've heard of her methods, I certainly wouldn't think of underestimating her. And having goals is certainly a good driver, if anything.&amp;quot; Celestra comments after making a noncomittal 'hum' as to that subject. There's only the slightest lifts of a brow on the fact that she also happens to be the owner of Dice. Interesting. Still no real judgement as the Harper has had no real opportunities to speak with her. There's more lift to her lips at the use of an endearment and Celestra can't help but chuckle softly before giving a more solemn nod on the matter of law. &amp;quot;You are quite right, of course. The archives have been around for a long time. The legal side of our craft has only really come into light recently, thus the severe lack of interest.&amp;quot; And then a shake of her head. &amp;quot;No, certainly not that.&amp;quot; The human side. A thoughtful pause and a small frown. &amp;quot;I guess I'm not really sure what's holding me back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin has very little to offer on Lilah beyond that - least of all opinions. The gossip mill keeps his relationship with the goldrider quite covered, thank you very much. &amp;quot;Perhaps you should really consider it. You might find it rewarding, if you can find the right cause to back, for the right people, at the right time.&amp;quot; He reaches for his plate then, empty as it is, and tugs it closer in some anticipation. &amp;quot;You could be Master Celestra, teaching young Harpers to defend those who don't have the means to defend themselves. With the Interval upon us, I can think of plenty of situations that might warrant that, over tempering hides and rebinding old books about long-dead weyrwoman or Lords.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celestra finishes off the rest of her pastry as X'vin continues, expression still thoughtful as she stares down at her own now-empty plate. As for her being 'Master Celestra', the Harper can't help but chuckle softly. &amp;quot;Master? A possibility. But even then, it takes Turns to be one. I doubt I'm quite there.&amp;quot; As much as she hoped to achieve the status like her own father. &amp;quot;It ''has'' been rewarding, the times that I did practice. There is, of course, a delicate balance when it comes to law.&amp;quot; And another opportunity may rise soon enough, if her recent correspondence was any proof. &amp;quot;You've certainly given me much to consider in terms of the benefits it offers.&amp;quot; And she offers him a grateful smile as her gaze flickers back up to meet the Wingleader's. Though her expression does turn curious for a moment, &amp;quot;And what kind of situations are you thinking of?&amp;quot; For surely he had something in mind when he spoke of it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Someone as dedicated as you? No wanderlust, only the craft, only goals? You'll get there. Unless,&amp;quot; he says, his tone gently needling, &amp;quot;you decide gambling is for you, and you leave the Hall. Or, hm. You don't strike me as too old for Search, either.&amp;quot; His shrug is noncommital as he finally pushes his chair back. &amp;quot;I have nothing specific in mind. But even you probably know that there is...restlessness here. And history speaks for itself. Lord Fax and Ruatha, the holds failing to tithe. Maybe with ''law'', those things could have been prevented.&amp;quot; Maybe is the key word there, and he raises his brows to stress it. &amp;quot;Someone has to establish balances before they can be enforced. Why not start now?&amp;quot; He leaves the question dangling rhetorically. &amp;quot;Just something to keep in mind. It was good talking to you, Journeywoman. I should get back to Ailine. I've been very rude, but there's something about a Harper....&amp;quot; Trust that last to fall into flirtatious as he pushes his chair back into place under the table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No no. No gambling for me.&amp;quot; Celestra protests, giving another shake of her head. And then, &amp;quot;Me? Get Searched? Mm... I don't think I've got it in me.&amp;quot; Dragons and Celestra? An odd thought. The Harper had never really considered it, unlike many of her fellow crafters when she was younger. There is, however, a nod of acknowledgement about the current restlessness at the Weyr. The rhetorical question, goes unanswered, as do most rhetorical questions. The flirtatious tone merely gets a bit of a smirk. &amp;quot;It was a pleasure speaking with you, Wingleader. I'll see you... around.&amp;quot; She'll just stay here and relax in the meantime. Reading that book she still has and thinking of future possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You never know,&amp;quot; is of Search and, &amp;quot;I'm sure of it,&amp;quot; is for the last. &amp;quot;I still owe you the courtesy of standing still,&amp;quot; he reminds her, dismissively. But beyond that, X'vin will let her keep her table and engage her book, taking his plate back to the cool reception of Ailine. It doesn't last long, of course. He smiles and teases the kitchen girl for a whole minute before she's softened, and soon enough they're laughing there at the counter again, where no doubt he'll eventually lure her away from her duties for more ''fun'' endeavors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75447</id>
		<title>Logs:All the Possibilities</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:All_the_Possibilities&amp;diff=75447"/>
				<updated>2015-07-31T03:57:11Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: Created page with &amp;quot;{{Log |who=Celestra, X'vin |what=Celestra just wanted to enjoy her book. Instead, X'vin comes along to provide suggestions on what she could do. |involves=Fort Weyr |day=26 |m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=Celestra, X'vin&lt;br /&gt;
|what=Celestra just wanted to enjoy her book. Instead, X'vin comes along to provide suggestions on what she could do.&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=26&lt;br /&gt;
|month=5&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.30&lt;br /&gt;
|weather=Mostly clear skies cloud up off and on all day, providing alternating patterns of brightness and shade. A mellow breeze stirs the air.&lt;br /&gt;
|mentions=Lilah,&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra.jpg, Icon x'vin attentive.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Sanctuary, Fort Weyr &amp;gt;-------------------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  Once a complete weyr, buried beneath the mudslide, this awkwardly-shaped  &lt;br /&gt;
  chamber has now been cleaned up and protected from the elements by a set  &lt;br /&gt;
  of proper doors where the ledge might have been. It's a cozy little spot, &lt;br /&gt;
  all funny little shelves and nooks in the warmly-painted walls, various   &lt;br /&gt;
  ornaments sat in each space in the wall, from collections of tealights to &lt;br /&gt;
  elaborate carvings.                                                       &lt;br /&gt;
                                                                            &lt;br /&gt;
  A third of the cavern is occupied by a large, rectangular storage unit    &lt;br /&gt;
  fronted by glass to make a counter-top, behind which lie a series of      &lt;br /&gt;
  wooden shelves stacked with crockery and various bottles, a proper yet    &lt;br /&gt;
  small built-in oven and a short, stocky cupboard. A selection of cakes,   &lt;br /&gt;
  biscuits and pastries are usually available throughout the day, set out on&lt;br /&gt;
  the countertop alongside a board detailing the variety of warm drinks     &lt;br /&gt;
  available. Small groupings of mismatching furniture sit scattered         &lt;br /&gt;
  throughout the remaining free space, lending the place a quaint, homely   &lt;br /&gt;
  air. Usually on-duty is Molly or Joy, kitchen girls known for their baking&lt;br /&gt;
  skills.&lt;br /&gt;
|log=Sanctuary is not quite empty: there are a few people in the smattering of chairs, a couple sitting on a couch talking over a plate of pastries, and X'vin, who is leaning over the counter and speaking in low tones to the girl behind it. Molly and Joy are nowhere to be seen, but the smells suggest they've been here recently, at least long enough to deliver the plate of steaming tarts behind the girl attending the counter, forgotten in favor of company. &amp;quot;You said you were from Benden, before,&amp;quot; the girl is saying, pink at the cheeks and leaning to meet him halfway, her arms folded on the counter and her smile coy. &amp;quot;Now you're from Fort?&amp;quot; A long sigh from the bronzerider. &amp;quot;A person can have roots everywhere, you know. Do you think I'd lie to you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing as how her usual haunts were a little more crowded than she would have liked, Celestra has somehow found herself in the Sanctuary. Perhaps influenced by the warm and enticing scent of freshly baked tarts. Absent is her drawing pad, in her hands hold only a singular book as she walks through those doors, catching the tidbit of conversation at the counter as she walks up to it. &amp;quot;Well, if you're going to lie, at least try to be consistent about it.&amp;quot; the Harper quips, a small smile tugging at her lips before turning to address the girl attending the counter. &amp;quot;Might I get one of those tarts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whatever the girl was ''going'' to say in response, her mouth curled up at the corners in a flirty smile, goes away at once when she's interrupted by Celestra. &amp;quot;Of course,&amp;quot; she says, then reaches out to flick at X'vin's nose, just missing and promising, &amp;quot;I'll be back for ''you'',&amp;quot; before she turns away. X'vin takes it in stride, as is often the case, and so Celestra gets a tipped nod of greeting and a radiant smile. &amp;quot;That would be good advice, if I were lying -- but I'm not. Who can keep track of that? Good afternoon, Journeywoman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the girl goes to grab the requested pastry, Celestra leans both arms casually onto the counter, shifting her position so that she angles herself towards the bronzerider just so. His response earns a soft chuckle from the Harper, &amp;quot;Lies can indeed be difficult to keep track of if one were to make a habit of it. Good afternoon, Wingleader.&amp;quot; she responds in kind, also dipping her chin in a nod. &amp;quot;So you have roots in Benden ''and'' Fort, then?&amp;quot; she asks conversationally. Certainly none of that flirty demeanor the other girl had.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's why I don't bother. They're exhausting,&amp;quot; X'vin qualifies. &amp;quot;And if you're doing the right thing, well...no reason for it, yes?&amp;quot; For all the rest, the bronzerider's expression turns sly. &amp;quot;You should understand, I'd think,&amp;quot; he says without elaborating. Instead he turns to the counter. &amp;quot;Would you be kind enough to fetch me one, too?&amp;quot; X'vin asks very sweetly of the young woman who had his attention only moments ago, much to her dismay. She stiffens slightly with a withering look at Celestra, but nods briskly with a muttered affirmation. &amp;quot;That is, if you don't mind company.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the bronzerider's expression changes and doesn't elaborate, Celestra's smile shifts into a knowing one. &amp;quot;Perhaps I do.&amp;quot; she responds, not bothering to force the subject. Her gaze drifts from him to the girl behind the counter, ignoring the look she gives the Harper. With her attention back to X'vin, Celestra gives a slight shake of her head, &amp;quot;Of course not.&amp;quot; When the girl returns with the pastries, she detaches herself from the counter to find a pair of empty seats for them to occupy. &amp;quot;Y'know, I didn't even realize the Weyr had a place like this here. Rather cozy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing bad. I just mean, you're from the Hall, but there's something before that. Which is to say nothing of the people who came before you, and what they brought with them and shared with you....&amp;quot; X'vin trails off as he takes his meal up, mouthing something that's apparently comfort if the way the kitchen girl softens is any indication. He claims the seat across from Celestra, plucking at the corner of the pastry and testing it. &amp;quot;There are usually nooks like this. Have you seen Dice? That surprises even me, every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wasn't implying that it was bad. I was born at the Hall, though my parents are certainly another story, if we go that route.&amp;quot; Celestra says, a small grin replacing the previous smile. &amp;quot;Dice?&amp;quot; she echoes, &amp;quot;I'm not sure I've heard of that place.&amp;quot; Surprising that she doesn't know everything about the Weyr already, with as much time as she spends with her head in the books. But perhaps not everything was recorded.&lt;br /&gt;
X'vin seems intrigued by that. &amp;quot;Were you, now? No wanderlust in you, then, I guess? No desire to be different than where you came from?&amp;quot; It sounds almost insulting, like he's poking at her ambitions with a stick, but when he contnues it's clear he isn't. &amp;quot;I guess it's not so odd. I came back, as best I could. We don't wander far for very long, in most cases.&amp;quot; He studies her curiously, then says, &amp;quot;You don't strike me as a gambler, so I'm not surprised. You could draw people's faces as they lose their stipends over and over, though. Poignant pieces, or so I'm told.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At X'vin's questioning, Celestra gives a shake of her head. &amp;quot;Unlike some of the others in my craft, no. I didn't seem to fall prey to wanderlust. I am much content with being cooped up in a Records room and surround myself with books, or simply go just outside to fill my desire to draw.&amp;quot; The Harper doesn't seem to take his probing as an insult and nods in agreement, &amp;quot;No, most don't. I've only gone as far as Bitra for my previous posting, but I'm back up here now.&amp;quot; And no objections, there. As he studies her, she helps herself to the pastry, tasting it, and finding it rather good, helps herself to a slightly bigger piece. &amp;quot;Ah, so one of those kind of places.&amp;quot; she muses, lips curling in amusement, &amp;quot;That'd make some interesing drawings, to be sure.&amp;quot; And this time it's her turn to study the bronzerider, &amp;quot;Do you gamble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Plenty of people find that kind of drive noble,&amp;quot; X'vin acknowledges, tearing his pastry in half, then one half in half, and so on until it is in bite-sized pieces that he proceeds to work on. &amp;quot;One of those places, yes. I don't stay there long, but my wingmates make it a habit. I,&amp;quot; he says pointedly, &amp;quot;am terrible at gambling. The closest I ever came was Standing at Benden, and I won Besmernyth, if you'd call it that.&amp;quot; He wouldn't, if the drollness of his tone is any indication. For all his vanity, he would rather turn the converation back again. &amp;quot;What's your specialty?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The droll tone of the bronzerider is not lost on the Harper and she chuckles softly. &amp;quot;Not a good habit to have, if that's any consolation.&amp;quot; Celestra replies, before popping another small piece of pastry in her mouth. The shift of conversation back to herself receives a short pause as she finishes chewing that tart. &amp;quot;Archives, mainly.&amp;quot; is said once that's done, &amp;quot;Though I do have some background in law, as well.&amp;quot; Another quirk of her lips. &amp;quot;Some might think it a dull specialty for our craft, but necessary, all the same.&amp;quot; And she obviously doesn't find it dull.&lt;br /&gt;
&lt;br /&gt;
X'vin makes an agreeable sound in his throat, chewing and swallowing hastily. &amp;quot;I learned it's easier to give them their vices, than try to convice them of that. You're trained in the art of persuasion, maybe ''you'' can.&amp;quot; He huffs a small laugh, raising a challenging eyebrow. &amp;quot;Or you can just be around to defend them when the weyrwoman ends up with their money.&amp;quot; Of her duties, he has another hum. &amp;quot;Paperwork is a necessary evil, but law.... Mmmm. Did you ever practice much?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Probably best to ''not'' do that.&amp;quot; Celestra says with a small laugh of her own on persuading gamblers not to gamble, failing to rise to the challenge, apparently. &amp;quot;I did, a bit, both at Fort Hold and down at Boll while I was there.&amp;quot; the Harper affirms before another piece of pastry disappears. &amp;quot;Not many of my fellow Harpers are much interested in it so we're low on purely Law specialists, unfortunately.&amp;quot; Thus her practicing more than one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, well,&amp;quot; X'vin says, defeated in his gentle goading. &amp;quot;Lilah can be scary, anyhow. I wouldn't do it either.&amp;quot; Most of his pastry is gone now, and he settles back in his chair, considering her more seriously. &amp;quot;If that's the case, why not specialize in law, instead? The records and archives will get kept, but if you've the skill and enough desire to specialize twice, wouldn't it behoove the craft. And you, overall?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another low chuckle escapes on X'vin's opinion of Lilah, &amp;quot;She can't be that bad, can she&amp;quot; Celestra muses. Oh little did she know. As for her pastry, there's still about half of it left as she's much slower on its consumption. There's a thoughtful smile for the latter, &amp;quot;It would, most likely. I have indeed been giving it some thought.&amp;quot; the Harper admits, gaze shifting to her small plate and back up again at the bronzerider. &amp;quot;I guess I feel... mm...more invested in the archives. I've spent much more time with books in history than of politics and rules.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think she's fine, but that doesn't mean I would underestimate her,&amp;quot; X'vin clarifies for her, making a tsking sound. &amp;quot;She's motivated by goals, and if she owns Dice, I imagine one of those goals is or was at some point, marks.&amp;quot; What that says about Lilah, well. For the rest, he is still thoughtful. &amp;quot;You'll have to forgive me, of course. I was never part of the Hall -- ''any'' Hall -- but it does seem that the archives will last with, or without you, my dear. But if so few Harpers practice the legal sides, don't you risk losing it? Not the ''books'', of course,&amp;quot; he says with a wry smile, &amp;quot;but the art? Larger things have been forgotten. Or, are you just less into the human side of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, from what I've heard of her methods, I certainly wouldn't think of underestimating her. And having goals is certainly a good driver, if anything.&amp;quot; Celestra comments after making a noncomittal 'hum' as to that subject. There's only the slightest lifts of a brow on the fact that she also happens to be the owner of Dice. Interesting. Still no real judgement as the Harper has had no real opportunities to speak with her. There's more lift to her lips at the use of an endearment and Celestra can't help but chuckle softly before giving a more solemn nod on the matter of law. &amp;quot;You are quite right, of course. The archives have been around for a long time. The legal side of our craft has only really come into light recently, thus the severe lack of interest.&amp;quot; And then a shake of her head. &amp;quot;No, certainly not that.&amp;quot; The human side. A thoughtful pause and a small frown. &amp;quot;I guess I'm not really sure what's holding me back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin has very little to offer on Lilah beyond that - least of all opinions. The gossip mill keeps his relationship with the goldrider quite covered, thank you very much. &amp;quot;Perhaps you should really consider it. You might find it rewarding, if you can find the right cause to back, for the right people, at the right time.&amp;quot; He reaches for his plate then, empty as it is, and tugs it closer in some anticipation. &amp;quot;You could be Master Celestra, teaching young Harpers to defend those who don't have the means to defend themselves. With the Interval upon us, I can think of plenty of situations that might warrant that, over tempering hides and rebinding old books about long-dead weyrwoman or Lords.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celestra finishes off the rest of her pastry as X'vin continues, expression still thoughtful as she stares down at her own now-empty plate. As for her being 'Master Celestra', the Harper can't help but chuckle softly. &amp;quot;Master? A possibility. But even then, it takes Turns to be one. I doubt I'm quite there.&amp;quot; As much as she hoped to achieve the status like her own father. &amp;quot;It ''has'' been rewarding, the times that I did practice. There is, of course, a delicate balance when it comes to law.&amp;quot; And another opportunity may rise soon enough, if her recent correspondence was any proof. &amp;quot;You've certainly given me much to consider in terms of the benefits it offers.&amp;quot; And she offers him a grateful smile as her gaze flickers back up to meet the Wingleader's. Though her expression does turn curious for a moment, &amp;quot;And what kind of situations are you thinking of?&amp;quot; For surely he had something in mind when he spoke of it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Someone as dedicated as you? No wanderlust, only the craft, only goals? You'll get there. Unless,&amp;quot; he says, his tone gently needling, &amp;quot;you decide gambling is for you, and you leave the Hall. Or, hm. You don't strike me as too old for Search, either.&amp;quot; His shrug is noncommital as he finally pushes his chair back. &amp;quot;I have nothing specific in mind. But even you probably know that there is...restlessness here. And history speaks for itself. Lord Fax and Ruatha, the holds failing to tithe. Maybe with ''law'', those things could have been prevented.&amp;quot; Maybe is the key word there, and he raises his brows to stress it. &amp;quot;Someone has to establish balances before they can be enforced. Why not start now?&amp;quot; He leaves the question dangling rhetorically. &amp;quot;Just something to keep in mind. It was good talking to you, Journeywoman. I should get back to Ailine. I've been very rude, but there's something about a Harper....&amp;quot; Trust that last to fall into flirtatious as he pushes his chair back into place under the table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No no. No gambling for me.&amp;quot; Celestra protests, giving another shake of her head. And then, &amp;quot;Me? Get Searched? Mm... I don't think I've got it in me.&amp;quot; Dragons and Celestra? An odd thought. The Harper had never really considered it, unlike many of her fellow crafters when she was younger. There is, however, a nod of acknowledgement about the current restlessness at the Weyr. The rhetorical question, goes unanswered, as do most rhetorical questions. The flirtatious tone merely gets a bit of a smirk. &amp;quot;It was a pleasure speaking with you, Wingleader. I'll see you... around.&amp;quot; She'll just stay here and relax in the meantime. Reading that book she still has and thinking of future possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You never know,&amp;quot; is of Search and, &amp;quot;I'm sure of it,&amp;quot; is for the last. &amp;quot;I still owe you the courtesy of standing still,&amp;quot; he reminds her, dismissively. But beyond that, X'vin will let her keep her table and engage her book, taking his plate back to the cool reception of Ailine. It doesn't last long, of course. He smiles and teases the kitchen girl for a whole minute before she's softened, and soon enough they're laughing there at the counter again, where no doubt he'll eventually lure her away from her duties for more ''fun'' endeavors.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:To_Read_or_Not_To_Read&amp;diff=75285</id>
		<title>Logs:To Read or Not To Read</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:To_Read_or_Not_To_Read&amp;diff=75285"/>
				<updated>2015-07-19T23:51:24Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: Created page with &amp;quot;{{Log |who=Celestra, E'dre |what=A simple meeting between a crafter and Weyrleader. |where=Nighthearth, Fort Weyr |involves=Fort Weyr |day=16 |month=3 |turn=38 |IP=Interval |I...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=Celestra, E'dre&lt;br /&gt;
|what=A simple meeting between a crafter and Weyrleader.&lt;br /&gt;
|where=Nighthearth, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=16&lt;br /&gt;
|month=3&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.08&lt;br /&gt;
|weather=Clear spring skies with a touch of breeze and bright sun make for a pleasant day.&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra9.jpg, Icon E'dre Dad.jpg,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Nighthearth, High Reaches Weyr(#1549RJ) &amp;gt;------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  With its entrance located between the kitchen and the living cavern, this &lt;br /&gt;
  tiny bubble cavern is cozy, always kept warm and is filled with           &lt;br /&gt;
  comfortable chairs and a small round table. At the far end, there's a     &lt;br /&gt;
  hearth, outlined in ruddy, aging bricks, where a pot of stew simmers in   &lt;br /&gt;
  the evening hours. Generally quiet, the nighthearth is the haunt of       &lt;br /&gt;
  insomniacs and those seeking quiet from the bustle of daily Weyr life.&lt;br /&gt;
|log=Spring has come and the night is as pleasant as the day was, though the breeze has picked up and the chill has slowly begun to return to remind those in Fort of a winter not long past them. E'dre's settled at the nighthearth with one of his youngest daughter's fast asleep in his lap and wrapped in one of the many afghans that linger around the space. The brownrider looks to be near drowsing himself as he stares into the flickering flames.&lt;br /&gt;
&lt;br /&gt;
The chill is certainly more than enough to chase Celestra out of the Records Room, especially at the end of her shift, and find refuge in someplace warmer. With several books in hand, the young Harper finds herself in the Nighthearth. The food, for now, is left alone as she takes a seat near the fire, the soft crackling of wood the only sound. The Weyrleader and his daughter go unnoticed for a moment as she settles, books now in her lap. &amp;quot;Ah, good evening, sir.&amp;quot; she greets, voice soft in consideration of the sleeping child as her head bobs in a small nod of acknowledgement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now that she's asleep, she'll sleep through anything,&amp;quot; E'dre answers drily as he shifts in his seat to better get a look at Celestra. He jerks his chin towards a table that hosts a small collection of books. &amp;quot;I was reading to her here for some time without her sisters and she fell asleep.&amp;quot; A shrug is given followed by a small smile. &amp;quot;I haven't wanted to move.&amp;quot; He glances at the books on her lap. &amp;quot;Bringing work home with you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There's a soft chuckle from Celestra at E'dre's comment about his daughter, her gaze drifting to the afghan-wrapped little girl. At the jerk of his chin, eyes shift to the books on the table he indicates. &amp;quot;I don't blame you. These chairs are rather comfortable. I find myself indulging in them here quite often.&amp;quot; Whether that's a good thing or a bad thing has yet to be seen. A glance to her own books, a small smile curling the edge of her lips. &amp;quot;Ah.. yes. I usually read in the Records Room when I'm on duty.. but otherwise, I'd prefer somewhere warmer.&amp;quot; Like here, especially in this type of weather.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A reader? That's good. I try and read to my girls when I'm able to. Of late.. it's been more challenging. But I'm trying,&amp;quot; E'dre comments, his tiredness perhaps leading him to be more forthcoming with his wandering thoughts. He brushes a hand through his hair and considers the fire for a moment before he looks back to the Harper. &amp;quot;Have you been here long? Forgive me, but I can't remember your name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, my name's Celestra. I have been posted her for several months.&amp;quot; she introduces, inclining her head once more, offering E'dre a soft smile. &amp;quot;A reader I am, of primarily Pern's history. My specialty is archives.&amp;quot; she explains, lifting one book to show it's title, identifying it as one of the many volumes of a collective of Pern's history. &amp;quot;I occasionally read other types... but reading in general can help broaden the mind. It is good that you start them off young.&amp;quot; A nod at his young child. &amp;quot;Even as busy as I'm sure you are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well met,&amp;quot; E'dre nods at her supplied name and taps his temple, &amp;quot;I'll do better to remember it now.&amp;quot; He seems generally interested in her comments that follow and his eyes drift towards the title of the book he is shown. &amp;quot;I'll have to keep your interests in mind when I need information from our past. Recently, I've been researching different styles of past leadership. Navigating personalities... is an interesting task set to me.&amp;quot; He glances towards the fire again and extends a leg in a stretch towards it. &amp;quot;Fire's nice,&amp;quot; he comments, settling back and shifting Eden in his lap. &amp;quot;Are you settled then here at Fort? Do you find it to your liking?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A wider smile spreads on her lips. &amp;quot;Of course. I am usually on duty in the Records Room whenever you might have any questions. Of course, there are books available for your perusal... but should you not be inclined to search through all of them...&amp;quot; This time Celestra taps her own temple, &amp;quot;I have plenty of information here.&amp;quot; As for personalities... &amp;quot;I believe it's more experience-based, when it comes to something like that. Each person will have their own way of managing.&amp;quot; A glance to the fire and back. &amp;quot;Weyr culture is somewhat different from the Hold, but I do believe I am enjoying myself so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whatever E'dre may have said is interrupted as Eden stirs on his lap and asks in a sleepy-sounding voice, &amp;quot;I want mommy.&amp;quot; E'dre gives Celestra an apologetic smile as he shifts his daughter in his lap and heaves himself up. &amp;quot;I'll utilize your brain, Celestra. Trust me. I'll need all the help I can get from residents and riders alike.&amp;quot; He shifts Eden up against his shoulder with a grunt. &amp;quot;I'll leave you to your reading. Let me know if there's anything you need to make things easier for you here.&amp;quot; He gives her a nod in parting and then heads out towards his own weyr.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74988</id>
		<title>Logs:Escape and Repose</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74988"/>
				<updated>2015-07-07T01:00:09Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=X'vin, Celestra, Hattie&lt;br /&gt;
|what=Some people are smart to escape from the not-quite-rain, and then there are others who aren't?&lt;br /&gt;
|where=Lake Grove, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=10&lt;br /&gt;
|month=3&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.06&lt;br /&gt;
|weather=Some people call it refreshing. Other people call it cold and miserable.     Whatever the case, a periodic, misty rain falls on and off throughout the    day, mostly just enough to make everything damp rather than soaked.&lt;br /&gt;
|mentions=T'rev&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra3.png, Icon x'vin intent.png, Icon Hattie Worried.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Lake Grove, Fort Weyr &amp;gt;----------------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Hardy mountain trees cluster together on the far end of the lake,         &lt;br /&gt;
  providing a shady retreat beneath high, spreading branches. Right along   &lt;br /&gt;
  the edge of the trees, several stone picnic tables are set up to welcome  &lt;br /&gt;
  fresh air diners. Here and there within the grove, tumbled boulders from  &lt;br /&gt;
  ages ago provide places to sit for those taking a break from a walk around&lt;br /&gt;
  the shore. Toward the Bowl wall, the trees grow more closely together     &lt;br /&gt;
  providing a somewhat secluded spot for a private conversation or quiet    &lt;br /&gt;
  contemplation.&lt;br /&gt;
&amp;gt;----------------------------------------------&amp;lt;&lt;br /&gt;
|log=The bowl is not a heavily populated place this afternoon, with many having sought shelter from the mist that seems to have pervaded as much of the immediate outside world as it possibly can, making it difficult to escape the irritating not-quite-rain. Hattie hasn't taken shelter inside the caverns, but has adopted the grove beside the lake as a temporary place to rest, the cover offered by the trees by both branches and close-knit planting doing /something/ to ease the chilly, oppressive quality of the air. She's adopted a tree to lean back against, the tables and benches being clammy to the touch, and peers through to the bowl proper from beneath the safety of the voluminous hood of her leather coat.&lt;br /&gt;
&lt;br /&gt;
There are always people willing to brave the weather for their purposes, it seems. X'vin's among them, the chill mist apparently not deterring the bronzerider from his afternoon run, now that Flint has dispersed; they've been in the bowl most of the morning, and their absence is a recent development. X'vin alone remains, or has returned, and is dressed for his engagement: loose pants and a short-sleeved shirt that will provide no comfort should the weather take a true turn for nasty. He doesn't seem to mind, though, as his steady stride takes him around the lake towards the grove, and his arrival proves mildly surprised to find Hattie there, and he evens his breathing out as he slows his pacing to her to something more like a stroll. &amp;quot;Weyrwoman.&amp;quot; An easy greeting, not quite breathless, with a hint of amusement. &amp;quot;Enjoying the weather?&lt;br /&gt;
&lt;br /&gt;
The misty rain is actually what brings Celestra out from the caverns, regardless of the fact that it makes most things damp and cold. Rather than being inside where the heat has built up to the point of being uncomfortable with all the bodies within, the refreshing air brought about by the mist might sometimes be more desirable. Also clothed in a thick coat, the young Harper has found her way to the grove with a drawing pad tucked carefully beneath one arm. Shelter is found beneath the many trees there and she finds her own to lean against, not far from Hattie. The approach of the new wingleader is also noted from where she sits, using the edge of her coat to protect her bottom from the damp ground, legs drawn up against her. The pad rests on her knees, using the dry shelter as an opportunity to draw the scene before her.&lt;br /&gt;
&lt;br /&gt;
Hattie's attention is drawn from wherever it is that she's keeping an eye on only when X'vin speaks, and it takes a blink and the slight tilt of her head for her to go from long to short distance, dark gaze sharpening as she does so. &amp;quot;Wingleader,&amp;quot; she replies, given a moment to think on it and give the bronzerider a second or so of further study. &amp;quot;When there are some people who'd have you cooped up inside all day, you find any weather an interesting change of pace,&amp;quot; the goldrider drawls, making an effort to more stand against than /lean/ against her chosen tree. Celestra's approach - and her adopting of her perch on the ground - makes her focus leap again. &amp;quot;...And there are some who're clearly even more enthused about it than I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wouldn't blame them for worrying,&amp;quot; is amused, and X'vin's eyes drift over her, like he's looking for any hints of frailty. &amp;quot;Not to say I blame you for wanting out, either. And it's the most forgiving day of the seven, so far.&amp;quot; His eyes trip to Celestra too, with a sort of absent regard, noting proximity and the pad in her hands; if she does happen to look his way, he'll even tip of a nod of greeting and one of those brilliant smiles so out of place in such gloom. &amp;quot;You're feeling well, I hope? The stress has eased off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The regard given to her is noted and Celestra looks toward the pair, a nod given and a small smile of her own. Blue eyes drift from them to the lake, then up towards the cloudy sky, graphite poised in her hand above the pad. Keen eyes take in the scene, observing, before that stick touches on the pad, &amp;quot;Wingleader, Weyrwoman, I hope you don't mind that you'll be included in my drawing?&amp;quot; She's minding her manners this time, especially when the subjects might object. The sentence phrased like a statement, but her tone indicates a question, making sure to have spoken only when both have stopped to prevent interruption.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I accept the fussing from my weyrmate, but all of you,&amp;quot; whether bronzeriders, men or people in general, &amp;quot;chiming in is a bit much,&amp;quot; Hattie says wryly, though not unkindly. She can't have missed the drift of his gaze, and maybe that's what makes her the tiniest bit quicker to insist, &amp;quot;I've no intention of landing myself in the infirmary for a prolonged stay, I can assure you. Not that that may be within my control.&amp;quot; Attempting to shrug that last statement away, she still can't quite help that her lips twist a little bitterly when she murmurs, &amp;quot;It is what it is.&amp;quot; Her expression is undeniably darker when she looks to Celestra once more, but she tells her, &amp;quot;If it pleases you, I've no objection.&amp;quot; Of X'vin, she asks, &amp;quot;How is Flint treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin holds his hands up, as if surrendering. &amp;quot;That you've stepped down doesn't make you less a weyrwoman for the riders here,&amp;quot; of which he may or may not yet be included. He adds &amp;quot;ma'am&amp;quot; as something of an afterthought, but he studies her face a bit too intently for a moment before he turns away, lifting an arm to stretch it across his body while he's still warm from the run. &amp;quot;I think it's reasonable to care for your well-being.&amp;quot; If he notices the nuances of her concerns, X'vin has the manners not to comment or pursue them. Then Celestra's query comes, and he huffs a laugh, switching arms. &amp;quot;Certainly, so long as it's not one of those unpleasant caricatures you find at gathers,&amp;quot; he agrees readily enough. And of Flint? A shrug. &amp;quot;They're coming around. Good 'riders. Lack discipline, but honest. ''Loyal''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huffing laugh of X'vin's is met with a soft one from Celestra, and even a wrinkle of her nose. &amp;quot;Oh you won't have to worry about that, sir.&amp;quot; The Harper assures from her perch before her gaze falls to the pad and the graphite as it touches the pad at last. It moves smoothly across the surface, the dark lines abstract at first. Blue eyes flicker upwards, taking in various details before going back to the drawing. Her ears are perked, picking up words every now and then from the pair but not quite focusing on their exchange.&lt;br /&gt;
&lt;br /&gt;
Hattie's, &amp;quot;I know,&amp;quot; doesn't sound so sure, and even less so when the words that follow don't exactly make it clear what she's acknowledging. &amp;quot;I'm learning,&amp;quot; she attempts to declare with more confidence than discomfort. &amp;quot;I find it... difficult to prioritize my own well-being. Or understand that others might. I've been trying for decades. I'm... still trying.&amp;quot; It's a stilted, awkward kind of acceptance that she makes efforts to offer, rather than argument. She can't really look at X'vin or Celestra immediately after, and she more readily picks up the topic of Flint. &amp;quot;T'rev led with his heart more often than not. Loyalty... doesn't surprise me. Discipline... hasn't always his priority, I think. He's a good man. Sometimes too good.&amp;quot; And there's judgement enough in that.&lt;br /&gt;
&lt;br /&gt;
X'vin's smile is sympathetic. &amp;quot;You were weyrwoman for a very long time. Changing tack is hard, but you oughtn't set yourself on fire to illuminate the rest of the world.&amp;quot; He's looking at Celestra as he says it, for all the words are Hattie's. He doesn't distract; just seems to watch the curious movements of graphite on paper, as he shifts his stretching to his lower body, kicking one foot back and catching it, his knee pointing down at the ground as he mulls her evaluation of his wing. &amp;quot;There's a balance. He had a good idea, sending riders to the Hold. But it's not just heart. Too much heart gets people hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The previously indistinct lines have started forming, Celestra's expression set to focus as her hand moves across the page. The distinguishable figures of the riders are apparent, though nothing else forthcoming. A glance upwards and a pause in hand movements. Brows furrow at X'vin's movements, eyes tracing his form before going back to her paper with a tilt of her head. Lips purse as she leans back to look at the pad before putting it back down, graphite touching surface once more.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Elaruth's loss has been plenty - and awfully - illuminating enough, I promise you,&amp;quot; Hattie assures, low-voiced. She can't smile, her reply forced out, and it's just easier to watch Celestra in that moment, and to somehow retreat further inside her hood. &amp;quot;I've attempted to tell him so more than once over the turns,&amp;quot; she says eventually; quietly. Looking up again, she hastens to say, &amp;quot;He was a good Weyrleader - don't misunderstand me, but if you've a heart easily swayed, you're apt to be led to doing the opposite of what you set out to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry for that,&amp;quot; demurs the bronzerider, genuinely a little upset at the mention of Elaruth's daughter. He cuts a look to Hattie sidelong to check how she's faring as he switches legs - ever the uncooperative subject for art - and his mouth presses into a line. &amp;quot;And what do you tell people like our esteemed weyrwoman, who sits at the other end of the scale?&amp;quot; He's obviously not talking about Hattie.&lt;br /&gt;
&lt;br /&gt;
A sigh escapes Celestra when X'vin moves - again. Worst. Art. Subject. Ever. No words are forthcoming, of course. Just another wrinkle of her nose. But she plows on with her drawing, going mostly from memory at this point as his form sharpens on the paper. The Weyrwoman is much easier to draw, her figure still against the tree, hood obscuring her expression from the Harper's gaze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She forgets. Sometimes.&amp;quot; A quiet attempt to deflect, or apology wrapped in what reassurance Hattie can summon on the subject. She tips her head back a touch, hood revealing the frizz of curls, but little of her expression from where Celestra sits. &amp;quot;Sometimes, they have to learn the hard way,&amp;quot; she remarks, slowly pushing away from the tree. &amp;quot;Like we all do, from time to time. Sometimes, the lesson is one they have to learn on their own. Caring doesn't have to destroy you, if you learn to use it in the right way. You are not served. /You/ serve.&amp;quot; When she moves, she's mindful of the roots underfoot. &amp;quot;Then, she wouldn't be the first to start out believing that people just need to do as they're told,&amp;quot; the weyrwoman adds, dryly.&lt;br /&gt;
&lt;br /&gt;
It sounds like little consolation, as far as X'vin is concerned. Down his leg goes, up go his arms, fingers interlaced above his head and his spine making a small crackle as he expands it. Yes, there's another look at Celestra for her sigh, like he ''knows'' why she's at it and exactly what he's doing to contribute. It's reinforced by, &amp;quot;Doing alright over there?&amp;quot; He makes an appreciative sound for Hattie's assessment, nodding, his eyes bright and curious. &amp;quot;You sound like you know from personal experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And now they're ''both'' moving. Lovely. Good thing that portion of the drawing is mostly done. Celestra is anything if not quick, especially with mobile subjects. The Harper draws on some finishing touches, perhaps adding in some curls peaking out from beneath that hood of Hattie's, maybe that knowing look on X'vin's face. She looks up at his query, blue eyes latching onto is for a moment, lips curled into an amused smile. &amp;quot;As well as I can.&amp;quot; With you constantly moving, is implied. She goes back to her drawing, now adding the background to the scene.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As you said: I was Weyrwoman for a long time.&amp;quot; They're a little dark, those words, as Hattie picks her way through to the nearest break in the trees that leads directly enough back to the bowl. &amp;quot;And, as you reminded me, I'm still a weyrwoman.&amp;quot; She doesn't exactly smirk, but there's a sharp curve to her lips to go with the sudden intensity of her dark-eyed gaze when she pauses to regard X'vin for a last moment. Abruptly, she casts a look over her shoulder, along with a, &amp;quot;Sorry,&amp;quot; for Celestra that doesn't really sound so apologetic. Either way, she departs without further ado.&lt;br /&gt;
&lt;br /&gt;
When X'vin's well-maintained smile flickers, it's only after Hattie has turned away to leave, and it's an unreadable shift that touches how kind his eyes usually are. A small slip, to be sure. He says his farewells to her back, ever courteous, and that leaves the shark-grinned wingleader to turn back on Celestra, dropping his arms to finally stop stretching, ultimately ending with them crossed over his broad chest. &amp;quot;Almost done, I hope,&amp;quot; what with one of her subjects gone. &amp;quot;Can I see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trees begin to dot the background, matching that of the grove. The lake forms, several lines depicting the ripples as the soft mist touches the surface. It's currently devoid of color, but for the black of the graphite. The apology offered by Hattie causes Celestra to look up from a work, giving the departing Weyrwoman the slightest of nods, only just inclining her chin. Her gaze drifts to X'vin, eyes wary of that shark-like grin of his. &amp;quot;Just about.&amp;quot; she replies, a flickering glance to the drawing before going back to the wingleader. &amp;quot;Of course.&amp;quot; A gesture to come closer, because she's not leaving the dry shelter of the tree yet, before the pad is held out for his perusal.&lt;br /&gt;
&lt;br /&gt;
X'vin takes the pad, careful to shield it from the drizzle as he does. His head tilts slightly while he scrutinizes her work. Whether or not he knows anything about art is unclear, and his expression hard to read. &amp;quot;Do I really look like that?&amp;quot; he asks, and that, too, is difficult to ascertain; he doesn't ''sound'' mad, exactly.&lt;br /&gt;
&lt;br /&gt;
Celestra leans her head back against the tree, gaze on X'vin's expression as his eyes go over the drawing. A delicate shrug of one shoulder at his question, &amp;quot;Art is subjective.&amp;quot; she replies easily, &amp;quot;That is simply how you appear to ''me''.&amp;quot; The edge of her lips once more curled in another amused smile. &amp;quot;Besides, it's pretty small so the features are not as distinct.&amp;quot; It's not to say she's a great artist, but she would think that it's not a horrible drawing, by any means. The details are there, but it's a simple sketch.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goodness. I need to work out.&amp;quot; It's certainly self-depricating, but the fact that she's already begun to defend herself and her sketch might mean X'vin's needling her insecurities. He is good-natured enough about it, whatever his intentions. &amp;quot;Will you add color?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In my opinion, you don't ''really'' need to work out.&amp;quot; It might be a slightly off-handed compliment. &amp;quot;I apologize if my sketch doesn't do your figure justice.&amp;quot; Celestra's tone doesn't quite sound apologetic, rather laced with some amusement. &amp;quot;To this one... I'll like transfer it to a canvas before I add color. This one's too small to do that.&amp;quot; And is then that she finally stands, stretching her arms and legs to ease the tension built up from her previous positioning. &amp;quot;I'm Celestra, by the way, Journeyman Harper.&amp;quot; A belated introduction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're too kind, but that sort of mindset will have me soft in no time,&amp;quot; X'vin says, however unlikely it is that his lifestyle will allow for it. He taps his head in a 'd'oh' gesture when she introduces herself, saying, &amp;quot;Ah, rude of me. Sorry. X'vin, bronze Besmernyths. Well met, Celestra.&amp;quot; He's got a sly smile when he says, &amp;quot;And sorry for being a poor subject. Perhaps we can try again sometime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A brow lifts, expression dubious, no doubt quite sure that a rider going 'soft' is quite unlikely. Especially from such a simple compliment. &amp;quot;Well met, X'vin.&amp;quot; His apology gets a soft laugh from Celestra. &amp;quot;It's quite alright. It was rather impromptu, anyway.&amp;quot; Her hand gives a rather dismissive wave. A step brings her in front of him, one arm across her middle, hand tucked beneath an elbow while the other rubs at her chin. &amp;quot;I would actually like to do a full portrait, if you wouldn't mind letting me. But you'll have to stay still for some time.&amp;quot; she warns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you'll have to draw quicker, maybe,&amp;quot; suggests the wingleader with a laugh, not agreeing to anything. &amp;quot;We'll see how it works out, hmm? I'd like to see more.&amp;quot; But he does tip his head in farewell, adding, &amp;quot;If I'm to be in any condition, I'll need to finish my run, before the heavens open and drown us. Good afternoon, Journeywoman,&amp;quot; is his last, and he's off again at a clip back the way he came from, where in the distance, a lanky, lean bronze beast waits, if someone looks closely.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74987</id>
		<title>Logs:Escape and Repose</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74987"/>
				<updated>2015-07-07T00:57:46Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=X'vin, Celestra, Hattie&lt;br /&gt;
|what=Some people are smart to escape from the not-quite-rain, and then there are others who aren't?&lt;br /&gt;
|where=Lake Grove, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=10&lt;br /&gt;
|month=3&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.06&lt;br /&gt;
|weather=Some people call it refreshing. Other people call it cold and miserable.     Whatever the case, a periodic, misty rain falls on and off throughout the    day, mostly just enough to make everything damp rather than soaked.&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra3.png, Icon x'vin intent.png, Icon Hattie Worried.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Lake Grove, Fort Weyr &amp;gt;----------------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Hardy mountain trees cluster together on the far end of the lake,         &lt;br /&gt;
  providing a shady retreat beneath high, spreading branches. Right along   &lt;br /&gt;
  the edge of the trees, several stone picnic tables are set up to welcome  &lt;br /&gt;
  fresh air diners. Here and there within the grove, tumbled boulders from  &lt;br /&gt;
  ages ago provide places to sit for those taking a break from a walk around&lt;br /&gt;
  the shore. Toward the Bowl wall, the trees grow more closely together     &lt;br /&gt;
  providing a somewhat secluded spot for a private conversation or quiet    &lt;br /&gt;
  contemplation.&lt;br /&gt;
&amp;gt;----------------------------------------------&amp;lt;&lt;br /&gt;
|log=The bowl is not a heavily populated place this afternoon, with many having sought shelter from the mist that seems to have pervaded as much of the immediate outside world as it possibly can, making it difficult to escape the irritating not-quite-rain. Hattie hasn't taken shelter inside the caverns, but has adopted the grove beside the lake as a temporary place to rest, the cover offered by the trees by both branches and close-knit planting doing /something/ to ease the chilly, oppressive quality of the air. She's adopted a tree to lean back against, the tables and benches being clammy to the touch, and peers through to the bowl proper from beneath the safety of the voluminous hood of her leather coat.&lt;br /&gt;
&lt;br /&gt;
There are always people willing to brave the weather for their purposes, it seems. X'vin's among them, the chill mist apparently not deterring the bronzerider from his afternoon run, now that Flint has dispersed; they've been in the bowl most of the morning, and their absence is a recent development. X'vin alone remains, or has returned, and is dressed for his engagement: loose pants and a short-sleeved shirt that will provide no comfort should the weather take a true turn for nasty. He doesn't seem to mind, though, as his steady stride takes him around the lake towards the grove, and his arrival proves mildly surprised to find Hattie there, and he evens his breathing out as he slows his pacing to her to something more like a stroll. &amp;quot;Weyrwoman.&amp;quot; An easy greeting, not quite breathless, with a hint of amusement. &amp;quot;Enjoying the weather?&lt;br /&gt;
&lt;br /&gt;
The misty rain is actually what brings Celestra out from the caverns, regardless of the fact that it makes most things damp and cold. Rather than being inside where the heat has built up to the point of being uncomfortable with all the bodies within, the refreshing air brought about by the mist might sometimes be more desirable. Also clothed in a thick coat, the young Harper has found her way to the grove with a drawing pad tucked carefully beneath one arm. Shelter is found beneath the many trees there and she finds her own to lean against, not far from Hattie. The approach of the new wingleader is also noted from where she sits, using the edge of her coat to protect her bottom from the damp ground, legs drawn up against her. The pad rests on her knees, using the dry shelter as an opportunity to draw the scene before her.&lt;br /&gt;
&lt;br /&gt;
Hattie's attention is drawn from wherever it is that she's keeping an eye on only when X'vin speaks, and it takes a blink and the slight tilt of her head for her to go from long to short distance, dark gaze sharpening as she does so. &amp;quot;Wingleader,&amp;quot; she replies, given a moment to think on it and give the bronzerider a second or so of further study. &amp;quot;When there are some people who'd have you cooped up inside all day, you find any weather an interesting change of pace,&amp;quot; the goldrider drawls, making an effort to more stand against than /lean/ against her chosen tree. Celestra's approach - and her adopting of her perch on the ground - makes her focus leap again. &amp;quot;...And there are some who're clearly even more enthused about it than I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wouldn't blame them for worrying,&amp;quot; is amused, and X'vin's eyes drift over her, like he's looking for any hints of frailty. &amp;quot;Not to say I blame you for wanting out, either. And it's the most forgiving day of the seven, so far.&amp;quot; His eyes trip to Celestra too, with a sort of absent regard, noting proximity and the pad in her hands; if she does happen to look his way, he'll even tip of a nod of greeting and one of those brilliant smiles so out of place in such gloom. &amp;quot;You're feeling well, I hope? The stress has eased off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The regard given to her is noted and Celestra looks toward the pair, a nod given and a small smile of her own. Blue eyes drift from them to the lake, then up towards the cloudy sky, graphite poised in her hand above the pad. Keen eyes take in the scene, observing, before that stick touches on the pad, &amp;quot;Wingleader, Weyrwoman, I hope you don't mind that you'll be included in my drawing?&amp;quot; She's minding her manners this time, especially when the subjects might object. The sentence phrased like a statement, but her tone indicates a question, making sure to have spoken only when both have stopped to prevent interruption.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I accept the fussing from my weyrmate, but all of you,&amp;quot; whether bronzeriders, men or people in general, &amp;quot;chiming in is a bit much,&amp;quot; Hattie says wryly, though not unkindly. She can't have missed the drift of his gaze, and maybe that's what makes her the tiniest bit quicker to insist, &amp;quot;I've no intention of landing myself in the infirmary for a prolonged stay, I can assure you. Not that that may be within my control.&amp;quot; Attempting to shrug that last statement away, she still can't quite help that her lips twist a little bitterly when she murmurs, &amp;quot;It is what it is.&amp;quot; Her expression is undeniably darker when she looks to Celestra once more, but she tells her, &amp;quot;If it pleases you, I've no objection.&amp;quot; Of X'vin, she asks, &amp;quot;How is Flint treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin holds his hands up, as if surrendering. &amp;quot;That you've stepped down doesn't make you less a weyrwoman for the riders here,&amp;quot; of which he may or may not yet be included. He adds &amp;quot;ma'am&amp;quot; as something of an afterthought, but he studies her face a bit too intently for a moment before he turns away, lifting an arm to stretch it across his body while he's still warm from the run. &amp;quot;I think it's reasonable to care for your well-being.&amp;quot; If he notices the nuances of her concerns, X'vin has the manners not to comment or pursue them. Then Celestra's query comes, and he huffs a laugh, switching arms. &amp;quot;Certainly, so long as it's not one of those unpleasant caricatures you find at gathers,&amp;quot; he agrees readily enough. And of Flint? A shrug. &amp;quot;They're coming around. Good 'riders. Lack discipline, but honest. ''Loyal''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huffing laugh of X'vin's is met with a soft one from Celestra, and even a wrinkle of her nose. &amp;quot;Oh you won't have to worry about that, sir.&amp;quot; The Harper assures from her perch before her gaze falls to the pad and the graphite as it touches the pad at last. It moves smoothly across the surface, the dark lines abstract at first. Blue eyes flicker upwards, taking in various details before going back to the drawing. Her ears are perked, picking up words every now and then from the pair but not quite focusing on their exchange.&lt;br /&gt;
&lt;br /&gt;
Hattie's, &amp;quot;I know,&amp;quot; doesn't sound so sure, and even less so when the words that follow don't exactly make it clear what she's acknowledging. &amp;quot;I'm learning,&amp;quot; she attempts to declare with more confidence than discomfort. &amp;quot;I find it... difficult to prioritise my own wellbeing. Or understand that others might. I've been trying for decades. I'm... still trying.&amp;quot; It's a stilted, awkward kind of acceptance that she makes efforts to offer, rather than argument. She can't really look at X'vin or Celestra immediately after, and she more readily picks up the topic of Flint. &amp;quot;T'rev led with his heart more often than not. Loyalty... doesn't surprise me. Discipline... hasn't always his priority, I think. He's a good man. Sometimes too good.&amp;quot; And there's judgement enough in that.&lt;br /&gt;
&lt;br /&gt;
X'vin's smile is sympathetic. &amp;quot;You were weyrwoman for a very long time. Changing tack is hard, but you oughtn't set yourself on fire to illuminate the rest of the world.&amp;quot; He's looking at Celestra as he says it, for all the words are Hattie's. He doesn't distract; just seems to watch the curious movements of graphite on paper, as he shifts his stretching to his lower body, kicking one foot back and catching it, his knee pointing down at the ground as he mulls her evaluation of his wing. &amp;quot;There's a balance. He had a good idea, sending riders to the Hold. But it's not just heart. Too much heart gets people hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The previously indistinct lines have started forming, Celestra's expression set to focus as her hand moves across the page. The distinguishable figures of the riders are apparent, though nothing else forthcoming. A glance upwards and a pause in hand movements. Brows furrow at X'vin's movements, eyes tracing his form before going back to her paper with a tilt of her head. Lips purse as she leans back to look at the pad before putting it back down, graphite touching surface once more.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Elaruth's loss has been plenty - and awfully - illuminating enough, I promise you,&amp;quot; Hattie assures, low-voiced. She can't smile, her reply forced out, and it's just easier to watch Celestra in that moment, and to somehow retreat further inside her hood. &amp;quot;I've attempted to tell him so more than once over the turns,&amp;quot; she says eventually; quietly. Looking up again, she hastens to say, &amp;quot;He was a good Weyrleader - don't misunderstand me, but if you've a heart easily swayed, you're apt to be led to doing the opposite of what you set out to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry for that,&amp;quot; demurs the bronzerider, genuinely a little upset at the mention of Elaruth's daughter. He cuts a look to Hattie sidelong to check how she's faring as he switches legs - ever the uncooperative subject for art - and his mouth presses into a line. &amp;quot;And what do you tell people like our esteemed weyrwoman, who sits at the other end of the scale?&amp;quot; He's obviously not talking about Hattie.&lt;br /&gt;
&lt;br /&gt;
A sigh escapes Celestra when X'vin moves - again. Worst. Art. Subject. Ever. No words are forthcoming, of course. Just another wrinkle of her nose. But she plows on with her drawing, going mostly from memory at this point as his form sharpens on the paper. The Weyrwoman is much easier to draw, her figure still against the tree, hood obscuring her expression from the Harper's gaze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She forgets. Sometimes.&amp;quot; A quiet attempt to deflect, or apology wrapped in what reassurance Hattie can summon on the subject. She tips her head back a touch, hood revealing the frizz of curls, but little of her expression from where Celestra sits. &amp;quot;Sometimes, they have to learn the hard way,&amp;quot; she remarks, slowly pushing away from the tree. &amp;quot;Like we all do, from time to time. Sometimes, the lesson is one they have to learn on their own. Caring doesn't have to destroy you, if you learn to use it in the right way. You are not served. /You/ serve.&amp;quot; When she moves, she's mindful of the roots underfoot. &amp;quot;Then, she wouldn't be the first to start out believing that people just need to do as they're told,&amp;quot; the weyrwoman adds, dryly.&lt;br /&gt;
&lt;br /&gt;
It sounds like little consolation, as far as X'vin is concerned. Down his leg goes, up go his arms, fingers interlaced above his head and his spine making a small crackle as he expands it. Yes, there's another look at Celestra for her sigh, like he ''knows'' why she's at it and exactly what he's doing to contribute. It's reinforced by, &amp;quot;Doing alright over there?&amp;quot; He makes an appreciative sound for Hattie's assessment, nodding, his eyes bright and curious. &amp;quot;You sound like you know from personal experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And now they're ''both'' moving. Lovely. Good thing that portion of the drawing is mostly done. Celestra is anything if not quick, especially with mobile subjects. The Harper draws on some finishing touches, perhaps adding in some curls peaking out from beneath that hood of Hattie's, maybe that knowing look on X'vin's face. She looks up at his query, blue eyes latching onto is for a moment, lips curled into an amused smile. &amp;quot;As well as I can.&amp;quot; With you constantly moving, is implied. She goes back to her drawing, now adding the background to the scene.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As you said: I was Weyrwoman for a long time.&amp;quot; They're a little dark, those words, as Hattie picks her way through to the nearest break in the trees that leads directly enough back to the bowl. &amp;quot;And, as you reminded me, I'm still a weyrwoman.&amp;quot; She doesn't exactly smirk, but there's a sharp curve to her lips to go with the sudden intensity of her dark-eyed gaze when she pauses to regard X'vin for a last moment. Abruptly, she casts a look over her shoulder, along with a, &amp;quot;Sorry,&amp;quot; for Celestra that doesn't really sound so apologetic. Either way, she departs without further ado.&lt;br /&gt;
&lt;br /&gt;
When X'vin's well-maintained smile flickers, it's only after Hattie has turned away to leave, and it's an unreadable shift that touches how kind his eyes usually are. A small slip, to be sure. He says his farewells to her back, ever courteous, and that leaves the shark-grinned wingleader to turn back on Celestra, dropping his arms to finally stop stretching, ultimately ending with them crossed over his broad chest. &amp;quot;Almost done, I hope,&amp;quot; what with one of her subjects gone. &amp;quot;Can I see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trees begin to dot the background, matching that of the grove. The lake forms, several lines depicting the ripples as the soft mist touches the surface. It's currently devoid of color, but for the black of the graphite. The apology offered by Hattie causes Celestra to look up from a work, giving the departing Weyrwoman the slightest of nods, only just inclining her chin. Her gaze drifts to X'vin, eyes wary of that shark-like grin of his. &amp;quot;Just about.&amp;quot; she replies, a flickering glance to the drawing before going back to the wingleader. &amp;quot;Of course.&amp;quot; A gesture to come closer, because she's not leaving the dry shelter of the tree yet, before the pad is held out for his perusal.&lt;br /&gt;
&lt;br /&gt;
X'vin takes the pad, careful to shield it from the drizzle as he does. His head tilts slightly while he scrutinizes her work. Whether or not he knows anything about art is unclear, and his expression hard to read. &amp;quot;Do I really look like that?&amp;quot; he asks, and that, too, is difficult to ascertain; he doesn't ''sound'' mad, exactly.&lt;br /&gt;
&lt;br /&gt;
Celestra leans her head back against the tree, gaze on X'vin's expression as his eyes go over the drawing. A delicate shrug of one shoulder at his question, &amp;quot;Art is subjective.&amp;quot; she replies easily, &amp;quot;That is simply how you appear to ''me''.&amp;quot; The edge of her lips once more curled in another amused smile. &amp;quot;Besides, it's pretty small so the features are not as distinct.&amp;quot; It's not to say she's a great artist, but she would think that it's not a horrible drawing, by any means. The details are there, but it's a simple sketch.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goodness. I need to work out.&amp;quot; It's certainly self-depricating, but the fact that she's already begun to defend herself and her sketch might mean X'vin's needling her insecurities. He is good-natured enough about it, whatever his intentions. &amp;quot;Will you add color?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In my opinion, you don't ''really'' need to work out.&amp;quot; It might be a slightly off-handed compliment. &amp;quot;I apologize if my sketch doesn't do your figure justice.&amp;quot; Celestra's tone doesn't quite sound apologetic, rather laced with some amusement. &amp;quot;To this one... I'll like transfer it to a canvas before I add color. This one's too small to do that.&amp;quot; And is then that she finally stands, stretching her arms and legs to ease the tension built up from her previous positioning. &amp;quot;I'm Celestra, by the way, Journeyman Harper.&amp;quot; A belated introduction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're too kind, but that sort of mindset will have me soft in no time,&amp;quot; X'vin says, however unlikely it is that his lifestyle will allow for it. He taps his head in a 'd'oh' gesture when she introduces herself, saying, &amp;quot;Ah, rude of me. Sorry. X'vin, bronze Besmernyths. Well met, Celestra.&amp;quot; He's got a sly smile when he says, &amp;quot;And sorry for being a poor subject. Perhaps we can try again sometime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A brow lifts, expression dubious, no doubt quite sure that a rider going 'soft' is quite unlikely. Especially from such a simple compliment. &amp;quot;Well met, X'vin.&amp;quot; His apology gets a soft laugh from Celestra. &amp;quot;It's quite alright. It was rather impromptu, anyway.&amp;quot; Her hand gives a rather dismissive wave. A step brings her in front of him, one arm across her middle, hand tucked beneath an elbow while the other rubs at her chin. &amp;quot;I would actually like to do a full portrait, if you wouldn't mind letting me. But you'll have to stay still for some time.&amp;quot; she warns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you'll have to draw quicker, maybe,&amp;quot; suggests the wingleader with a laugh, not agreeing to anything. &amp;quot;We'll see how it works out, hmm? I'd like to see more.&amp;quot; But he does tip his head in farewell, adding, &amp;quot;If I'm to be in any condition, I'll need to finish my run, before the heavens open and drown us. Good afternoon, Journeywoman,&amp;quot; is his last, and he's off again at a clip back the way he came from, where in the distance, a lanky, lean bronze beast waits, if someone looks closely.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74986</id>
		<title>Logs:Escape and Repose</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74986"/>
				<updated>2015-07-07T00:55:59Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=X'vin, Celestra, Hattie&lt;br /&gt;
|what=Some people are smart to escape from the not-quite-rain, and then there are others who aren't?&lt;br /&gt;
|where=Lake Grove, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=10&lt;br /&gt;
|month=3&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.06&lt;br /&gt;
|weather=Some people call it refreshing. Other people call it cold and miserable.     Whatever the case, a periodic, misty rain falls on and off throughout the    day, mostly just enough to make everything damp rather than soaked.&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Celestra3.png, Icon x'vin intent.png, Icon Hattie Worried.png,&lt;br /&gt;
|desc=Hardy mountain trees cluster together on the far end of the lake,         &lt;br /&gt;
  providing a shady retreat beneath high, spreading branches. Right along   &lt;br /&gt;
  the edge of the trees, several stone picnic tables are set up to welcome  &lt;br /&gt;
  fresh air diners. Here and there within the grove, tumbled boulders from  &lt;br /&gt;
  ages ago provide places to sit for those taking a break from a walk around&lt;br /&gt;
  the shore. Toward the Bowl wall, the trees grow more closely together     &lt;br /&gt;
  providing a somewhat secluded spot for a private conversation or quiet    &lt;br /&gt;
  contemplation.&lt;br /&gt;
|log=The bowl is not a heavily populated place this afternoon, with many having sought shelter from the mist that seems to have pervaded as much of the immediate outside world as it possibly can, making it difficult to escape the irritating not-quite-rain. Hattie hasn't taken shelter inside the caverns, but has adopted the grove beside the lake as a temporary place to rest, the cover offered by the trees by both branches and close-knit planting doing /something/ to ease the chilly, oppressive quality of the air. She's adopted a tree to lean back against, the tables and benches being clammy to the touch, and peers through to the bowl proper from beneath the safety of the voluminous hood of her leather coat.&lt;br /&gt;
&lt;br /&gt;
There are always people willing to brave the weather for their purposes, it seems. X'vin's among them, the chill mist apparently not deterring the bronzerider from his afternoon run, now that Flint has dispersed; they've been in the bowl most of the morning, and their absence is a recent development. X'vin alone remains, or has returned, and is dressed for his engagement: loose pants and a short-sleeved shirt that will provide no comfort should the weather take a true turn for nasty. He doesn't seem to mind, though, as his steady stride takes him around the lake towards the grove, and his arrival proves mildly surprised to find Hattie there, and he evens his breathing out as he slows his pacing to her to something more like a stroll. &amp;quot;Weyrwoman.&amp;quot; An easy greeting, not quite breathless, with a hint of amusement. &amp;quot;Enjoying the weather?&lt;br /&gt;
&lt;br /&gt;
The misty rain is actually what brings Celestra out from the caverns, regardless of the fact that it makes most things damp and cold. Rather than being inside where the heat has built up to the point of being uncomfortable with all the bodies within, the refreshing air brought about by the mist might sometimes be more desirable. Also clothed in a thick coat, the young Harper has found her way to the grove with a drawing pad tucked carefully beneath one arm. Shelter is found beneath the many trees there and she finds her own to lean against, not far from Hattie. The approach of the new wingleader is also noted from where she sits, using the edge of her coat to protect her bottom from the damp ground, legs drawn up against her. The pad rests on her knees, using the dry shelter as an opportunity to draw the scene before her.&lt;br /&gt;
&lt;br /&gt;
Hattie's attention is drawn from wherever it is that she's keeping an eye on only when X'vin speaks, and it takes a blink and the slight tilt of her head for her to go from long to short distance, dark gaze sharpening as she does so. &amp;quot;Wingleader,&amp;quot; she replies, given a moment to think on it and give the bronzerider a second or so of further study. &amp;quot;When there are some people who'd have you cooped up inside all day, you find any weather an interesting change of pace,&amp;quot; the goldrider drawls, making an effort to more stand against than /lean/ against her chosen tree. Celestra's approach - and her adopting of her perch on the ground - makes her focus leap again. &amp;quot;...And there are some who're clearly even more enthused about it than I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wouldn't blame them for worrying,&amp;quot; is amused, and X'vin's eyes drift over her, like he's looking for any hints of frailty. &amp;quot;Not to say I blame you for wanting out, either. And it's the most forgiving day of the seven, so far.&amp;quot; His eyes trip to Celestra too, with a sort of absent regard, noting proximity and the pad in her hands; if she does happen to look his way, he'll even tip of a nod of greeting and one of those brilliant smiles so out of place in such gloom. &amp;quot;You're feeling well, I hope? The stress has eased off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The regard given to her is noted and Celestra looks toward the pair, a nod given and a small smile of her own. Blue eyes drift from them to the lake, then up towards the cloudy sky, graphite poised in her hand above the pad. Keen eyes take in the scene, observing, before that stick touches on the pad, &amp;quot;Wingleader, Weyrwoman, I hope you don't mind that you'll be included in my drawing?&amp;quot; She's minding her manners this time, especially when the subjects might object. The sentence phrased like a statement, but her tone indicates a question, making sure to have spoken only when both have stopped to prevent interruption.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I accept the fussing from my weyrmate, but all of you,&amp;quot; whether bronzeriders, men or people in general, &amp;quot;chiming in is a bit much,&amp;quot; Hattie says wryly, though not unkindly. She can't have missed the drift of his gaze, and maybe that's what makes her the tiniest bit quicker to insist, &amp;quot;I've no intention of landing myself in the infirmary for a prolonged stay, I can assure you. Not that that may be within my control.&amp;quot; Attempting to shrug that last statement away, she still can't quite help that her lips twist a little bitterly when she murmurs, &amp;quot;It is what it is.&amp;quot; Her expression is undeniably darker when she looks to Celestra once more, but she tells her, &amp;quot;If it pleases you, I've no objection.&amp;quot; Of X'vin, she asks, &amp;quot;How is Flint treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin holds his hands up, as if surrendering. &amp;quot;That you've stepped down doesn't make you less a weyrwoman for the riders here,&amp;quot; of which he may or may not yet be included. He adds &amp;quot;ma'am&amp;quot; as something of an afterthought, but he studies her face a bit too intently for a moment before he turns away, lifting an arm to stretch it across his body while he's still warm from the run. &amp;quot;I think it's reasonable to care for your well-being.&amp;quot; If he notices the nuances of her concerns, X'vin has the manners not to comment or pursue them. Then Celestra's query comes, and he huffs a laugh, switching arms. &amp;quot;Certainly, so long as it's not one of those unpleasant caricatures you find at gathers,&amp;quot; he agrees readily enough. And of Flint? A shrug. &amp;quot;They're coming around. Good 'riders. Lack discipline, but honest. ''Loyal''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huffing laugh of X'vin's is met with a soft one from Celestra, and even a wrinkle of her nose. &amp;quot;Oh you won't have to worry about that, sir.&amp;quot; The Harper assures from her perch before her gaze falls to the pad and the graphite as it touches the pad at last. It moves smoothly across the surface, the dark lines abstract at first. Blue eyes flicker upwards, taking in various details before going back to the drawing. Her ears are perked, picking up words every now and then from the pair but not quite focusing on their exchange.&lt;br /&gt;
&lt;br /&gt;
Hattie's, &amp;quot;I know,&amp;quot; doesn't sound so sure, and even less so when the words that follow don't exactly make it clear what she's acknowledging. &amp;quot;I'm learning,&amp;quot; she attempts to declare with more confidence than discomfort. &amp;quot;I find it... difficult to prioritise my own wellbeing. Or understand that others might. I've been trying for decades. I'm... still trying.&amp;quot; It's a stilted, awkward kind of acceptance that she makes efforts to offer, rather than argument. She can't really look at X'vin or Celestra immediately after, and she more readily picks up the topic of Flint. &amp;quot;T'rev led with his heart more often than not. Loyalty... doesn't surprise me. Discipline... hasn't always his priority, I think. He's a good man. Sometimes too good.&amp;quot; And there's judgement enough in that.&lt;br /&gt;
&lt;br /&gt;
X'vin's smile is sympathetic. &amp;quot;You were weyrwoman for a very long time. Changing tack is hard, but you oughtn't set yourself on fire to illuminate the rest of the world.&amp;quot; He's looking at Celestra as he says it, for all the words are Hattie's. He doesn't distract; just seems to watch the curious movements of graphite on paper, as he shifts his stretching to his lower body, kicking one foot back and catching it, his knee pointing down at the ground as he mulls her evaluation of his wing. &amp;quot;There's a balance. He had a good idea, sending riders to the Hold. But it's not just heart. Too much heart gets people hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The previously indistinct lines have started forming, Celestra's expression set to focus as her hand moves across the page. The distinguishable figures of the riders are apparent, though nothing else forthcoming. A glance upwards and a pause in hand movements. Brows furrow at X'vin's movements, eyes tracing his form before going back to her paper with a tilt of her head. Lips purse as she leans back to look at the pad before putting it back down, graphite touching surface once more.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Elaruth's loss has been plenty - and awfully - illuminating enough, I promise you,&amp;quot; Hattie assures, low-voiced. She can't smile, her reply forced out, and it's just easier to watch Celestra in that moment, and to somehow retreat further inside her hood. &amp;quot;I've attempted to tell him so more than once over the turns,&amp;quot; she says eventually; quietly. Looking up again, she hastens to say, &amp;quot;He was a good Weyrleader - don't misunderstand me, but if you've a heart easily swayed, you're apt to be led to doing the opposite of what you set out to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry for that,&amp;quot; demurs the bronzerider, genuinely a little upset at the mention of Elaruth's daughter. He cuts a look to Hattie sidelong to check how she's faring as he switches legs - ever the uncooperative subject for art - and his mouth presses into a line. &amp;quot;And what do you tell people like our esteemed weyrwoman, who sits at the other end of the scale?&amp;quot; He's obviously not talking about Hattie.&lt;br /&gt;
&lt;br /&gt;
A sigh escapes Celestra when X'vin moves - again. Worst. Art. Subject. Ever. No words are forthcoming, of course. Just another wrinkle of her nose. But she plows on with her drawing, going mostly from memory at this point as his form sharpens on the paper. The Weyrwoman is much easier to draw, her figure still against the tree, hood obscuring her expression from the Harper's gaze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She forgets. Sometimes.&amp;quot; A quiet attempt to deflect, or apology wrapped in what reassurance Hattie can summon on the subject. She tips her head back a touch, hood revealing the frizz of curls, but little of her expression from where Celestra sits. &amp;quot;Sometimes, they have to learn the hard way,&amp;quot; she remarks, slowly pushing away from the tree. &amp;quot;Like we all do, from time to time. Sometimes, the lesson is one they have to learn on their own. Caring doesn't have to destroy you, if you learn to use it in the right way. You are not served. /You/ serve.&amp;quot; When she moves, she's mindful of the roots underfoot. &amp;quot;Then, she wouldn't be the first to start out believing that people just need to do as they're told,&amp;quot; the weyrwoman adds, dryly.&lt;br /&gt;
&lt;br /&gt;
It sounds like little consolation, as far as X'vin is concerned. Down his leg goes, up go his arms, fingers interlaced above his head and his spine making a small crackle as he expands it. Yes, there's another look at Celestra for her sigh, like he ''knows'' why she's at it and exactly what he's doing to contribute. It's reinforced by, &amp;quot;Doing alright over there?&amp;quot; He makes an appreciative sound for Hattie's assessment, nodding, his eyes bright and curious. &amp;quot;You sound like you know from personal experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And now they're ''both'' moving. Lovely. Good thing that portion of the drawing is mostly done. Celestra is anything if not quick, especially with mobile subjects. The Harper draws on some finishing touches, perhaps adding in some curls peaking out from beneath that hood of Hattie's, maybe that knowing look on X'vin's face. She looks up at his query, blue eyes latching onto is for a moment, lips curled into an amused smile. &amp;quot;As well as I can.&amp;quot; With you constantly moving, is implied. She goes back to her drawing, now adding the background to the scene.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As you said: I was Weyrwoman for a long time.&amp;quot; They're a little dark, those words, as Hattie picks her way through to the nearest break in the trees that leads directly enough back to the bowl. &amp;quot;And, as you reminded me, I'm still a weyrwoman.&amp;quot; She doesn't exactly smirk, but there's a sharp curve to her lips to go with the sudden intensity of her dark-eyed gaze when she pauses to regard X'vin for a last moment. Abruptly, she casts a look over her shoulder, along with a, &amp;quot;Sorry,&amp;quot; for Celestra that doesn't really sound so apologetic. Either way, she departs without further ado.&lt;br /&gt;
&lt;br /&gt;
When X'vin's well-maintained smile flickers, it's only after Hattie has turned away to leave, and it's an unreadable shift that touches how kind his eyes usually are. A small slip, to be sure. He says his farewells to her back, ever courteous, and that leaves the shark-grinned wingleader to turn back on Celestra, dropping his arms to finally stop stretching, ultimately ending with them crossed over his broad chest. &amp;quot;Almost done, I hope,&amp;quot; what with one of her subjects gone. &amp;quot;Can I see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trees begin to dot the background, matching that of the grove. The lake forms, several lines depicting the ripples as the soft mist touches the surface. It's currently devoid of color, but for the black of the graphite. The apology offered by Hattie causes Celestra to look up from a work, giving the departing Weyrwoman the slightest of nods, only just inclining her chin. Her gaze drifts to X'vin, eyes wary of that shark-like grin of his. &amp;quot;Just about.&amp;quot; she replies, a flickering glance to the drawing before going back to the wingleader. &amp;quot;Of course.&amp;quot; A gesture to come closer, because she's not leaving the dry shelter of the tree yet, before the pad is held out for his perusal.&lt;br /&gt;
&lt;br /&gt;
X'vin takes the pad, careful to shield it from the drizzle as he does. His head tilts slightly while he scrutinizes her work. Whether or not he knows anything about art is unclear, and his expression hard to read. &amp;quot;Do I really look like that?&amp;quot; he asks, and that, too, is difficult to ascertain; he doesn't ''sound'' mad, exactly.&lt;br /&gt;
&lt;br /&gt;
Celestra leans her head back against the tree, gaze on X'vin's expression as his eyes go over the drawing. A delicate shrug of one shoulder at his question, &amp;quot;Art is subjective.&amp;quot; she replies easily, &amp;quot;That is simply how you appear to ''me''.&amp;quot; The edge of her lips once more curled in another amused smile. &amp;quot;Besides, it's pretty small so the features are not as distinct.&amp;quot; It's not to say she's a great artist, but she would think that it's not a horrible drawing, by any means. The details are there, but it's a simple sketch.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goodness. I need to work out.&amp;quot; It's certainly self-depricating, but the fact that she's already begun to defend herself and her sketch might mean X'vin's needling her insecurities. He is good-natured enough about it, whatever his intentions. &amp;quot;Will you add color?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In my opinion, you don't ''really'' need to work out.&amp;quot; It might be a slightly off-handed compliment. &amp;quot;I apologize if my sketch doesn't do your figure justice.&amp;quot; Celestra's tone doesn't quite sound apologetic, rather laced with some amusement. &amp;quot;To this one... I'll like transfer it to a canvas before I add color. This one's too small to do that.&amp;quot; And is then that she finally stands, stretching her arms and legs to ease the tension built up from her previous positioning. &amp;quot;I'm Celestra, by the way, Journeyman Harper.&amp;quot; A belated introduction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're too kind, but that sort of mindset will have me soft in no time,&amp;quot; X'vin says, however unlikely it is that his lifestyle will allow for it. He taps his head in a 'd'oh' gesture when she introduces herself, saying, &amp;quot;Ah, rude of me. Sorry. X'vin, bronze Besmernyths. Well met, Celestra.&amp;quot; He's got a sly smile when he says, &amp;quot;And sorry for being a poor subject. Perhaps we can try again sometime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A brow lifts, expression dubious, no doubt quite sure that a rider going 'soft' is quite unlikely. Especially from such a simple compliment. &amp;quot;Well met, X'vin.&amp;quot; His apology gets a soft laugh from Celestra. &amp;quot;It's quite alright. It was rather impromptu, anyway.&amp;quot; Her hand gives a rather dismissive wave. A step brings her in front of him, one arm across her middle, hand tucked beneath an elbow while the other rubs at her chin. &amp;quot;I would actually like to do a full portrait, if you wouldn't mind letting me. But you'll have to stay still for some time.&amp;quot; she warns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you'll have to draw quicker, maybe,&amp;quot; suggests the wingleader with a laugh, not agreeing to anything. &amp;quot;We'll see how it works out, hmm? I'd like to see more.&amp;quot; But he does tip his head in farewell, adding, &amp;quot;If I'm to be in any condition, I'll need to finish my run, before the heavens open and drown us. Good afternoon, Journeywoman,&amp;quot; is his last, and he's off again at a clip back the way he came from, where in the distance, a lanky, lean bronze beast waits, if someone looks closely.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74985</id>
		<title>Logs:Escape and Repose</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:Escape_and_Repose&amp;diff=74985"/>
				<updated>2015-07-07T00:52:02Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: Created page with &amp;quot;{{Log |who=X'vin, Celestra, Hattie |what=Some people are smart to escape from the not-quite-rain, and then there are others who aren't? |where=Lake Grove, Fort Weyr |involves=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=X'vin, Celestra, Hattie&lt;br /&gt;
|what=Some people are smart to escape from the not-quite-rain, and then there are others who aren't?&lt;br /&gt;
|where=Lake Grove, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=10&lt;br /&gt;
|month=3&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.07.06&lt;br /&gt;
|weather=Some people call it refreshing. Other people call it cold and miserable.     Whatever the case, a periodic, misty rain falls on and off throughout the    day, mostly just enough to make everything damp rather than soaked.&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon x'vin stretch.png, Icon Celestra3.png, Icon Hattie Lounge.png,&lt;br /&gt;
|desc=Hardy mountain trees cluster together on the far end of the lake,         &lt;br /&gt;
  providing a shady retreat beneath high, spreading branches. Right along   &lt;br /&gt;
  the edge of the trees, several stone picnic tables are set up to welcome  &lt;br /&gt;
  fresh air diners. Here and there within the grove, tumbled boulders from  &lt;br /&gt;
  ages ago provide places to sit for those taking a break from a walk around&lt;br /&gt;
  the shore. Toward the Bowl wall, the trees grow more closely together     &lt;br /&gt;
  providing a somewhat secluded spot for a private conversation or quiet    &lt;br /&gt;
  contemplation.&lt;br /&gt;
|log=The bowl is not a heavily populated place this afternoon, with many having sought shelter from the mist that seems to have pervaded as much of the immediate outside world as it possibly can, making it difficult to escape the irritating not-quite-rain. Hattie hasn't taken shelter inside the caverns, but has adopted the grove beside the lake as a temporary place to rest, the cover offered by the trees by both branches and close-knit planting doing /something/ to ease the chilly, oppressive quality of the air. She's adopted a tree to lean back against, the tables and benches being clammy to the touch, and peers through to the bowl proper from beneath the safety of the voluminous hood of her leather coat.&lt;br /&gt;
&lt;br /&gt;
There are always people willing to brave the weather for their purposes, it seems. X'vin's among them, the chill mist apparently not deterring the bronzerider from his afternoon run, now that Flint has dispersed; they've been in the bowl most of the morning, and their absence is a recent development. X'vin alone remains, or has returned, and is dressed for his engagement: loose pants and a short-sleeved shirt that will provide no comfort should the weather take a true turn for nasty. He doesn't seem to mind, though, as his steady stride takes him around the lake towards the grove, and his arrival proves mildly surprised to find Hattie there, and he evens his breathing out as he slows his pacing to her to something more like a stroll. &amp;quot;Weyrwoman.&amp;quot; An easy greeting, not quite breathless, with a hint of amusement. &amp;quot;Enjoying the weather?&lt;br /&gt;
&lt;br /&gt;
The misty rain is actually what brings Celestra out from the caverns, regardless of the fact that it makes most things damp and cold. Rather than being inside where the heat has built up to the point of being uncomfortable with all the bodies within, the refreshing air brought about by the mist might sometimes be more desirable. Also clothed in a thick coat, the young Harper has found her way to the grove with a drawing pad tucked carefully beneath one arm. Shelter is found beneath the many trees there and she finds her own to lean against, not far from Hattie. The approach of the new wingleader is also noted from where she sits, using the edge of her coat to protect her bottom from the damp ground, legs drawn up against her. The pad rests on her knees, using the dry shelter as an opportunity to draw the scene before her.&lt;br /&gt;
&lt;br /&gt;
Hattie's attention is drawn from wherever it is that she's keeping an eye on only when X'vin speaks, and it takes a blink and the slight tilt of her head for her to go from long to short distance, dark gaze sharpening as she does so. &amp;quot;Wingleader,&amp;quot; she replies, given a moment to think on it and give the bronzerider a second or so of further study. &amp;quot;When there are some people who'd have you cooped up inside all day, you find any weather an interesting change of pace,&amp;quot; the goldrider drawls, making an effort to more stand against than /lean/ against her chosen tree. Celestra's approach - and her adopting of her perch on the ground - makes her focus leap again. &amp;quot;...And there are some who're clearly even more enthused about it than I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wouldn't blame them for worrying,&amp;quot; is amused, and X'vin's eyes drift over her, like he's looking for any hints of frailty. &amp;quot;Not to say I blame you for wanting out, either. And it's the most forgiving day of the seven, so far.&amp;quot; His eyes trip to Celestra too, with a sort of absent regard, noting proximity and the pad in her hands; if she does happen to look his way, he'll even tip of a nod of greeting and one of those brilliant smiles so out of place in such gloom. &amp;quot;You're feeling well, I hope? The stress has eased off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The regard given to her is noted and Celestra looks toward the pair, a nod given and a small smile of her own. Blue eyes drift from them to the lake, then up towards the cloudy sky, graphite poised in her hand above the pad. Keen eyes take in the scene, observing, before that stick touches on the pad, &amp;quot;Wingleader, Weyrwoman, I hope you don't mind that you'll be included in my drawing?&amp;quot; She's minding her manners this time, especially when the subjects might object. The sentence phrased like a statement, but her tone indicates a question, making sure to have spoken only when both have stopped to prevent interruption.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I accept the fussing from my weyrmate, but all of you,&amp;quot; whether bronzeriders, men or people in general, &amp;quot;chiming in is a bit much,&amp;quot; Hattie says wryly, though not unkindly. She can't have missed the drift of his gaze, and maybe that's what makes her the tiniest bit quicker to insist, &amp;quot;I've no intention of landing myself in the infirmary for a prolonged stay, I can assure you. Not that that may be within my control.&amp;quot; Attempting to shrug that last statement away, she still can't quite help that her lips twist a little bitterly when she murmurs, &amp;quot;It is what it is.&amp;quot; Her expression is undeniably darker when she looks to Celestra once more, but she tells her, &amp;quot;If it pleases you, I've no objection.&amp;quot; Of X'vin, she asks, &amp;quot;How is Flint treating you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
X'vin holds his hands up, as if surrendering. &amp;quot;That you've stepped down doesn't make you less a weyrwoman for the riders here,&amp;quot; of which he may or may not yet be included. He adds &amp;quot;ma'am&amp;quot; as something of an afterthought, but he studies her face a bit too intently for a moment before he turns away, lifting an arm to stretch it across his body while he's still warm from the run. &amp;quot;I think it's reasonable to care for your well-being.&amp;quot; If he notices the nuances of her concerns, X'vin has the manners not to comment or pursue them. Then Celestra's query comes, and he huffs a laugh, switching arms. &amp;quot;Certainly, so long as it's not one of those unpleasant caricatures you find at gathers,&amp;quot; he agrees readily enough. And of Flint? A shrug. &amp;quot;They're coming around. Good 'riders. Lack discipline, but honest. ''Loyal''.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The huffing laugh of X'vin's is met with a soft one from Celestra, and even a wrinkle of her nose. &amp;quot;Oh you won't have to worry about that, sir.&amp;quot; The Harper assures from her perch before her gaze falls to the pad and the graphite as it touches the pad at last. It moves smoothly across the surface, the dark lines abstract at first. Blue eyes flicker upwards, taking in various details before going back to the drawing. Her ears are perked, picking up words every now and then from the pair but not quite focusing on their exchange.&lt;br /&gt;
&lt;br /&gt;
Hattie's, &amp;quot;I know,&amp;quot; doesn't sound so sure, and even less so when the words that follow don't exactly make it clear what she's acknowledging. &amp;quot;I'm learning,&amp;quot; she attempts to declare with more confidence than discomfort. &amp;quot;I find it... difficult to prioritise my own wellbeing. Or understand that others might. I've been trying for decades. I'm... still trying.&amp;quot; It's a stilted, awkward kind of acceptance that she makes efforts to offer, rather than argument. She can't really look at X'vin or Celestra immediately after, and she more readily picks up the topic of Flint. &amp;quot;T'rev led with his heart more often than not. Loyalty... doesn't surprise me. Discipline... hasn't always his priority, I think. He's a good man. Sometimes too good.&amp;quot; And there's judgement enough in that.&lt;br /&gt;
&lt;br /&gt;
X'vin's smile is sympathetic. &amp;quot;You were weyrwoman for a very long time. Changing tack is hard, but you oughtn't set yourself on fire to illuminate the rest of the world.&amp;quot; He's looking at Celestra as he says it, for all the words are Hattie's. He doesn't distract; just seems to watch the curious movements of graphite on paper, as he shifts his stretching to his lower body, kicking one foot back and catching it, his knee pointing down at the ground as he mulls her evaluation of his wing. &amp;quot;There's a balance. He had a good idea, sending riders to the Hold. But it's not just heart. Too much heart gets people hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The previously indistinct lines have started forming, Celestra's expression set to focus as her hand moves across the page. The distinguishable figures of the riders are apparent, though nothing else forthcoming. A glance upwards and a pause in hand movements. Brows furrow at X'vin's movements, eyes tracing his form before going back to her paper with a tilt of her head. Lips purse as she leans back to look at the pad before putting it back down, graphite touching surface once more.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Elaruth's loss has been plenty - and awfully - illuminating enough, I promise you,&amp;quot; Hattie assures, low-voiced. She can't smile, her reply forced out, and it's just easier to watch Celestra in that moment, and to somehow retreat further inside her hood. &amp;quot;I've attempted to tell him so more than once over the turns,&amp;quot; she says eventually; quietly. Looking up again, she hastens to say, &amp;quot;He was a good Weyrleader - don't misunderstand me, but if you've a heart easily swayed, you're apt to be led to doing the opposite of what you set out to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm sorry for that,&amp;quot; demurs the bronzerider, genuinely a little upset at the mention of Elaruth's daughter. He cuts a look to Hattie sidelong to check how she's faring as he switches legs - ever the uncooperative subject for art - and his mouth presses into a line. &amp;quot;And what do you tell people like our esteemed weyrwoman, who sits at the other end of the scale?&amp;quot; He's obviously not talking about Hattie.&lt;br /&gt;
&lt;br /&gt;
A sigh escapes Celestra when X'vin moves - again. Worst. Art. Subject. Ever. No words are forthcoming, of course. Just another wrinkle of her nose. But she plows on with her drawing, going mostly from memory at this point as his form sharpens on the paper. The Weyrwoman is much easier to draw, her figure still against the tree, hood obscuring her expression from the Harper's gaze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She forgets. Sometimes.&amp;quot; A quiet attempt to deflect, or apology wrapped in what reassurance Hattie can summon on the subject. She tips her head back a touch, hood revealing the frizz of curls, but little of her expression from where Celestra sits. &amp;quot;Sometimes, they have to learn the hard way,&amp;quot; she remarks, slowly pushing away from the tree. &amp;quot;Like we all do, from time to time. Sometimes, the lesson is one they have to learn on their own. Caring doesn't have to destroy you, if you learn to use it in the right way. You are not served. /You/ serve.&amp;quot; When she moves, she's mindful of the roots underfoot. &amp;quot;Then, she wouldn't be the first to start out believing that people just need to do as they're told,&amp;quot; the weyrwoman adds, dryly.&lt;br /&gt;
&lt;br /&gt;
It sounds like little consolation, as far as X'vin is concerned. Down his leg goes, up go his arms, fingers interlaced above his head and his spine making a small crackle as he expands it. Yes, there's another look at Celestra for her sigh, like he ''knows'' why she's at it and exactly what he's doing to contribute. It's reinforced by, &amp;quot;Doing alright over there?&amp;quot; He makes an appreciative sound for Hattie's assessment, nodding, his eyes bright and curious. &amp;quot;You sound like you know from personal experience.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And now they're ''both'' moving. Lovely. Good thing that portion of the drawing is mostly done. Celestra is anything if not quick, especially with mobile subjects. The Harper draws on some finishing touches, perhaps adding in some curls peaking out from beneath that hood of Hattie's, maybe that knowing look on X'vin's face. She looks up at his query, blue eyes latching onto is for a moment, lips curled into an amused smile. &amp;quot;As well as I can.&amp;quot; With you constantly moving, is implied. She goes back to her drawing, now adding the background to the scene.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As you said: I was Weyrwoman for a long time.&amp;quot; They're a little dark, those words, as Hattie picks her way through to the nearest break in the trees that leads directly enough back to the bowl. &amp;quot;And, as you reminded me, I'm still a weyrwoman.&amp;quot; She doesn't exactly smirk, but there's a sharp curve to her lips to go with the sudden intensity of her dark-eyed gaze when she pauses to regard X'vin for a last moment. Abruptly, she casts a look over her shoulder, along with a, &amp;quot;Sorry,&amp;quot; for Celestra that doesn't really sound so apologetic. Either way, she departs without further ado.&lt;br /&gt;
&lt;br /&gt;
When X'vin's well-maintained smile flickers, it's only after Hattie has turned away to leave, and it's an unreadable shift that touches how kind his eyes usually are. A small slip, to be sure. He says his farewells to her back, ever courteous, and that leaves the shark-grinned wingleader to turn back on Celestra, dropping his arms to finally stop stretching, ultimately ending with them crossed over his broad chest. &amp;quot;Almost done, I hope,&amp;quot; what with one of her subjects gone. &amp;quot;Can I see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Trees begin to dot the background, matching that of the grove. The lake forms, several lines depicting the ripples as the soft mist touches the surface. It's currently devoid of color, but for the black of the graphite. The apology offered by Hattie causes Celestra to look up from a work, giving the departing Weyrwoman the slightest of nods, only just inclining her chin. Her gaze drifts to X'vin, eyes wary of that shark-like grin of his. &amp;quot;Just about.&amp;quot; she replies, a flickering glance to the drawing before going back to the wingleader. &amp;quot;Of course.&amp;quot; A gesture to come closer, because she's not leaving the dry shelter of the tree yet, before the pad is held out for his perusal.&lt;br /&gt;
&lt;br /&gt;
X'vin takes the pad, careful to shield it from the drizzle as he does. His head tilts slightly while he scrutinizes her work. Whether or not he knows anything about art is unclear, and his expression hard to read. &amp;quot;Do I really look like that?&amp;quot; he asks, and that, too, is difficult to ascertain; he doesn't ''sound'' mad, exactly.&lt;br /&gt;
&lt;br /&gt;
Celestra leans her head back against the tree, gaze on X'vin's expression as his eyes go over the drawing. A delicate shrug of one shoulder at his question, &amp;quot;Art is subjective.&amp;quot; she replies easily, &amp;quot;That is simply how you appear to ''me''.&amp;quot; The edge of her lips once more curled in another amused smile. &amp;quot;Besides, it's pretty small so the features are not as distinct.&amp;quot; It's not to say she's a great artist, but she would think that it's not a horrible drawing, by any means. The details are there, but it's a simple sketch.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goodness. I need to work out.&amp;quot; It's certainly self-depricating, but the fact that she's already begun to defend herself and her sketch might mean X'vin's needling her insecurities. He is good-natured enough about it, whatever his intentions. &amp;quot;Will you add color?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In my opinion, you don't ''really'' need to work out.&amp;quot; It might be a slightly off-handed compliment. &amp;quot;I apologize if my sketch doesn't do your figure justice.&amp;quot; Celestra's tone doesn't quite sound apologetic, rather laced with some amusement. &amp;quot;To this one... I'll like transfer it to a canvas before I add color. This one's too small to do that.&amp;quot; And is then that she finally stands, stretching her arms and legs to ease the tension built up from her previous positioning. &amp;quot;I'm Celestra, by the way, Journeyman Harper.&amp;quot; A belated introduction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're too kind, but that sort of mindset will have me soft in no time,&amp;quot; X'vin says, however unlikely it is that his lifestyle will allow for it. He taps his head in a 'd'oh' gesture when she introduces herself, saying, &amp;quot;Ah, rude of me. Sorry. X'vin, bronze Besmernyths. Well met, Celestra.&amp;quot; He's got a sly smile when he says, &amp;quot;And sorry for being a poor subject. Perhaps we can try again sometime.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A brow lifts, expression dubious, no doubt quite sure that a rider going 'soft' is quite unlikely. Especially from such a simple compliment. &amp;quot;Well met, X'vin.&amp;quot; His apology gets a soft laugh from Celestra. &amp;quot;It's quite alright. It was rather impromptu, anyway.&amp;quot; Her hand gives a rather dismissive wave. A step brings her in front of him, one arm across her middle, hand tucked beneath an elbow while the other rubs at her chin. &amp;quot;I would actually like to do a full portrait, if you wouldn't mind letting me. But you'll have to stay still for some time.&amp;quot; she warns.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Or you'll have to draw quicker, maybe,&amp;quot; suggests the wingleader with a laugh, not agreeing to anything. &amp;quot;We'll see how it works out, hmm? I'd like to see more.&amp;quot; But he does tip his head in farewell, adding, &amp;quot;If I'm to be in any condition, I'll need to finish my run, before the heavens open and drown us. Good afternoon, Journeywoman,&amp;quot; is his last, and he's off again at a clip back the way he came from, where in the distance, a lanky, lean bronze beast waits, if someone looks closely.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Logs:Untold_Stories&amp;diff=74738</id>
		<title>Logs:Untold Stories</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Logs:Untold_Stories&amp;diff=74738"/>
				<updated>2015-07-01T00:30:35Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: Created page with &amp;quot;{{Log |who=Hattie, Celestra |what=A weyrwoman and a crafter muse about the authenticity of written record. |where=Solarium, Fort Weyr |involves=Fort Weyr |day=20 |month=2 |tur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Log&lt;br /&gt;
|who=Hattie, Celestra&lt;br /&gt;
|what=A weyrwoman and a crafter muse about the authenticity of written record.&lt;br /&gt;
|where=Solarium, Fort Weyr&lt;br /&gt;
|involves=Fort Weyr&lt;br /&gt;
|day=20&lt;br /&gt;
|month=2&lt;br /&gt;
|turn=38&lt;br /&gt;
|IP=Interval&lt;br /&gt;
|IP2=10&lt;br /&gt;
|gamedate=2015.06.30&lt;br /&gt;
|weather=Clear as a bell, the sun shines in pale winter skies, though an occasional   sharp breeze blows.&lt;br /&gt;
|type=Log&lt;br /&gt;
|icons-new=Icon Hattie Searching.png, Icon Celestra3.png,&lt;br /&gt;
|desc=&amp;gt;---&amp;lt; Solarium, Fort Weyr(#2156RJs$) &amp;gt;---------------------------------------&amp;lt;&lt;br /&gt;
&lt;br /&gt;
  Up at the top of the stairs, the light grows stronger where a landing     &lt;br /&gt;
  opens up and leads the way into a spacious, nearly perfectly round room   &lt;br /&gt;
  with smooth walls. Small groups of couches, chairs, and low tables are    &lt;br /&gt;
  arranged in a circle around the edge of the room, large circular rugs in  &lt;br /&gt;
  summer colours sat beneath each collection. The walls are mostly bare and &lt;br /&gt;
  washed with a pale shade of cream, though one wall is dominated by the    &lt;br /&gt;
  shallow etching and pale lines that make up a vast tree with many         &lt;br /&gt;
  diverging branches. The main attraction to the room lies up above, the    &lt;br /&gt;
  roof made up of multiple panes of coloured glass that glow warmly when    &lt;br /&gt;
  even faint light filters through.                                         &lt;br /&gt;
                                                                            &lt;br /&gt;
  In winter or during stretches of particularly bad weather, the roof       &lt;br /&gt;
  shutters remain shut and the room is lit with a collection of glow-lamps, &lt;br /&gt;
  the glass stained to match the panes above and mimic their usual effect.  &lt;br /&gt;
  At the back of the room, a wide doorway leads through a short passageway  &lt;br /&gt;
  to the Sanctuary.&lt;br /&gt;
|log=The solarium is never a particularly rowdy place, unless employed for some event or another, and perhaps it's the pursuit of a calmer atmosphere than much of the Weyr that has brought Hattie to claim one of the glass-ceilinged room's comfortable chairs and curl into it, a couple of books resting on one armrest. She's not got to any actual reading yet, and dangles one arm over the /other/ armrest, to reach for the plate of biscuits that sit upon the small table next to her chair. They're her focus for the moment, as monotonous as the task must be to her, given the blankness of her expression, but already the goldrider looks far less haggard than in recent days past.&lt;br /&gt;
&lt;br /&gt;
Solitude and quiet can sometimes be difficult to come by when one is surrounded by children, their voices filling in every space of air available. So when given the chance, and not on duty in the Records Room, Celestra took the chance to find a new location to spend her time. There had been little exploring, despite her time at the Weyr so far, and it was a good a time as any. Several books, along with a drawing pad, were piled in her arms as she found herself in the Solarium. The Harper pauses at the top, blue-eyed gaze taking in every detail of the circular room. It doesn't take long for her to notice Hattie. She makes an effort to walk quietly over to one of the many chairs, plopping down her stack with as little sound as possible. &amp;quot;Good afternoon, Weyrwoman.&amp;quot; is her soft greeting as she moves to pluck the pad from the top of the pile, placing it beside the books to get access to the book on top.&lt;br /&gt;
&lt;br /&gt;
Hattie minds her manners and doesn't attempt to speak and eat at the same time. She even covers her mouth with one hand while she tries to get to the end of that bite of biscuit quickly enough for her answer to not be munching or a resounding silence. &amp;quot;Journeyman,&amp;quot; sounds a little too automatic, rank for rank, until she adds, &amp;quot;Celestra,&amp;quot; a moment later. Her dark-eyed gaze roams briefly over the woman herself, then drops to the books, which receive something of a hungry stare before she blinks her focus away again. &amp;quot;I take it the day isn't treating you too badly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The cover of the book is flipped open, bringing along with it the faint musk of an older volume. Celestra's finger flips through a thick portion of it, splitting it evenly down the middle. Her eyes can the page, flickering back towards Hattie at the older woman's greeting. A light smile is offered, the corners of her lips lifting ever so slightly. &amp;quot;As well as I can hope.&amp;quot; the Harper replies easily, straightening her back only to lean against the chair. Her gaze drifts to the small stack of books on the goldrider's chair before focusing on her. &amp;quot;And yourself? About to do some reading as well?&amp;quot; Nevermind the biscuits.&lt;br /&gt;
&lt;br /&gt;
She can't help herself; before she can think again, Hattie blurts out, &amp;quot;What's in the book?&amp;quot; Whether it's one from the records or not, she's evidently not quite able to identify it with the distance between them. The weyrwoman turns a rueful, not-quite-smile to down to the texts balanced on her own chair, and, with a funny shrug of one shoulder, admits, &amp;quot;I'm going to run out of reading material long before I want to. I might go and plead at the Hall on a good day. Until then... rationing books and stories sounds quite ridiculous, I grant you, but it should make things last longer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celestra can't help the amused smile that further widens on her lips at Hattie's outburst. The book in question is in fact a history on Moreta, a biography, if you will. The cover is lifted so that she may be able to see the title. &amp;quot;Moreta's Tale. It is rather interesting how much information they were able to retain, and it details much of what occurred during the Sixth Pass.&amp;quot; the Harper provides, flipping another page until she gets to the spot she had left off on. &amp;quot;Reading is a great way to spend your time.&amp;quot; Though she may be somewhat biased. &amp;quot;There's a rather good collection here, though.&amp;quot; How fast did she plan on reading through them?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Depending whether the information supposedly retained is accurate and not at the mercy of author bias...&amp;quot; Hattie unnecessarily smoothes at her skirts, tugging fabric into line to cover her ankles. &amp;quot;When you've been reading through the records for nearly twenty turns, in a manner that some would term obsessive, you'll find there's very little left to surprise you, or that's new.&amp;quot; Dry, that, more surrender to the evitable than complaint. &amp;quot;One of my eldest daughters works in the records. Tabitha. I think she'd quite happily sit and read her way through the whole lot, if she didn't have to /work/ too.&amp;quot; She gives another little shrug. &amp;quot;Maybe I should just start importing stories from other regions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That is true.&amp;quot; the Harper agrees readily enough. &amp;quot;But consistency is key when it comes to several tellings of the same tale.&amp;quot; Her fingers tap quietly on the page of the book, eyes seeing and not seeing the words written there. &amp;quot;I've read enough of both her history and records of the Sixth Pass to rule out what might be falsified or exaggerated.&amp;quot; Celestra's gaze returns to Hattie, smile still present, &amp;quot;Though I do see how that may leave little to be discovered.&amp;quot; In regards to twenty turns of record reading. At the mention of Tabitha, her head tilts just so to the side. &amp;quot;She does seem fond of reading.&amp;quot; the comment is made lightly, having only interacted with the young girl a couple of times and not at any significant length. &amp;quot;Importing stories?&amp;quot; Now that's an idea.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Some stories are never going to be written down,&amp;quot; Hattie replies, matter of fact. &amp;quot;And we might all just be telling the same tales with regional twists and names changed, depending on whether they're made-up or actual history.&amp;quot; She wrinkles her nose, seemingly disappointed by that prospect. &amp;quot;It probably doesn't matter much, to most people. From what I can tell, much of the Weyr uses the records for research, and collecting and noting down the appropriate data. Which is its primary use, true...&amp;quot; Her sigh is soft, as she lets her head fall back against her chair. &amp;quot;The Hall likely has records of any relevant or particularly interesting regional tales anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Unfortunate, but true.&amp;quot; Celestra adds with a nod, the matter of fact words are something that all Harpers have moaned over. &amp;quot;The Hall's archives are rather extensive, that is true. But as you say, most people don't care for them and so many stories fall into obscurity, regardless of whether or not they were interesting to begin with.&amp;quot; A sigh joins Hatties previously exhaled one as Celestra gives a slight shake of her head. &amp;quot;And because those stories are kept at the Hall, not many people have access to them. And with no efficient way to copy them, there they stay unless somebody specifically requests it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well... Maybe they can expect some requests from me, someday soon.&amp;quot; Despite appearing perfectly comfortable, Hattie slips her feet back to the floor and makes to stand, gathering her books up as she goes. &amp;quot;I've no issue spending my own marks, if it's worth it. Not being of a mind to rush out to every Gather and spend extravagantly... things add up. Stories, however, are worth spending for.&amp;quot; She dips her head in a farewell gesture. &amp;quot;I /was/ going to read. Elaruth now insists I must see something some of her green daughters are getting up to.&amp;quot; And so, off she goes, if slowly. &amp;quot;Afternoon, Celestra.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celestra's smile widens even as her gaze watches Hattie's movements, observant. &amp;quot;I'm sure some of them at the Hall will be happy to have someone interested in those stories.&amp;quot; The Journeyman was acquainted with several others who had been complaining about not having anyone wanting to read them the last time she'd been back at the Hall. &amp;quot;Some of them are very interesting indeed. I'm sure they won't disappoint.&amp;quot; she quips, dipping her own chin as the Weyrwoman leaves. &amp;quot;Afternoon, ma'am.&amp;quot; With her gone, silence returns to the Solarium and the Journeywoman proceeds to pick up where she'd left off in her book.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra8.jpg&amp;diff=74699</id>
		<title>File:Icon Celestra8.jpg</title>
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				<updated>2015-06-29T20:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra9.jpg&amp;diff=74700</id>
		<title>File:Icon Celestra9.jpg</title>
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				<updated>2015-06-29T20:03:55Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra2.jpg&amp;diff=74693</id>
		<title>File:Icon Celestra2.jpg</title>
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				<updated>2015-06-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra3.png&amp;diff=74694</id>
		<title>File:Icon Celestra3.png</title>
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				<updated>2015-06-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra4.png&amp;diff=74695</id>
		<title>File:Icon Celestra4.png</title>
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				<updated>2015-06-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra5.jpg&amp;diff=74696</id>
		<title>File:Icon Celestra5.jpg</title>
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				<updated>2015-06-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra6.jpg&amp;diff=74697</id>
		<title>File:Icon Celestra6.jpg</title>
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				<updated>2015-06-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra7.jpg&amp;diff=74698</id>
		<title>File:Icon Celestra7.jpg</title>
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		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Icon_Celestra.jpg&amp;diff=74309</id>
		<title>File:Icon Celestra.jpg</title>
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				<updated>2015-06-28T01:09:09Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74227</id>
		<title>Celestra</title>
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				<updated>2015-06-27T02:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|position=Harper&lt;br /&gt;
|where=Fort Weyr&lt;br /&gt;
|Has rank=Journeyman&lt;br /&gt;
|birthplace=Fort Hold&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|pb=Barbara Palvin&lt;br /&gt;
|body=&lt;br /&gt;
== Description ==&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
== WYSK ==&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
== History ==&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Comments | {{:{{BASEPAGENAME}}/Comments}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}}&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
}}&lt;br /&gt;
{{Character-Categories&lt;br /&gt;
|Categories=Harpers, Fort Weyr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74217</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74217"/>
				<updated>2015-06-27T02:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|where=Fort Weyr&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
&lt;br /&gt;
== WYSK ==&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
== History ==&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Comments | {{:{{BASEPAGENAME}}/Comments}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}}&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
}}&lt;br /&gt;
{{Character-Categories&lt;br /&gt;
|Categories=Harpers, Fort Weyr&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74216</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74216"/>
				<updated>2015-06-27T02:17:09Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
&lt;br /&gt;
== WYSK ==&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
== History ==&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Comments | {{:{{BASEPAGENAME}}/Comments}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}}&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
}}&lt;br /&gt;
{{Character-Categories&lt;br /&gt;
|Categories=Harpers, Fort Weyr&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74215</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74215"/>
				<updated>2015-06-27T02:16:36Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
&lt;br /&gt;
== WYSK ==&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
== History ==&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Comments | {{:{{BASEPAGENAME}}/Comments}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character-Categories}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74214</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74214"/>
				<updated>2015-06-27T02:15:54Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
&lt;br /&gt;
== WYSK ==&lt;br /&gt;
&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
&lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Comments | {{:{{BASEPAGENAME}}/Comments}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Character-Categories}}&lt;br /&gt;
&lt;br /&gt;
== RP Logs ==&lt;br /&gt;
&lt;br /&gt;
{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
&lt;br /&gt;
{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
&lt;br /&gt;
{{Icons}&lt;br /&gt;
}}&lt;br /&gt;
{{Character-Categories}}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74213</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74213"/>
				<updated>2015-06-27T02:15:51Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|craft=Harper&lt;br /&gt;
|rank=Journeyman&lt;br /&gt;
|played by=Barbara Palvin&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
&lt;br /&gt;
== WYSK ==&lt;br /&gt;
&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
&lt;br /&gt;
== RP Logs ==&lt;br /&gt;
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{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
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== RP Logs ==&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74212</id>
		<title>Celestra</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=Celestra&amp;diff=74212"/>
				<updated>2015-06-27T02:15:04Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Profile&lt;br /&gt;
|picture=Celestra.jpg&lt;br /&gt;
|mother=Cella&lt;br /&gt;
|father=Lenest&lt;br /&gt;
|body=== Description ==&lt;br /&gt;
&lt;br /&gt;
A young woman with long brown hair that falls in waves to her waist. Bright blue almond-shaped eyes gaze out from naturally curved eyebrows just a shade lighter than her hair. Her skin is pale, obviously having not been exposed as much as others to the harsh rays of Rukbat. Few blemishes make its mark on her skin, with only a couple of scars here and there that have faded nearly into oblivion. A tall nose, high cheekbones and a pair of full lips define her coutenance, making her relatively pleasant to look at. She is of average height and slender, yet successfully appearing to be quite proportionate, with curves in just the right places.&lt;br /&gt;
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== WYSK ==&lt;br /&gt;
&lt;br /&gt;
  * Born and raised in Fort Hold.                                           &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Both parents, Cella and Lenest are Harpers.                             &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Became an Apprentice at Harper Hall at the young age of ten Turns.      &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Walked the tables to become a Journeyman at 17, somewhat sooner than    &lt;br /&gt;
  most.                                                                     &lt;br /&gt;
                                                                            &lt;br /&gt;
  * Was posted at Southern Boll Hold for several Turns before posting at    &lt;br /&gt;
  Fort Weyr.                                                                &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
      Celestra was born in Fort Hold to two Harper parents. As such, she was always exposed to various forms of the craft, mainly because her parents wanted to see how she would fare with it. It turned out that she learned to have a great love for the it and eagerly took to the lessons of an Apprentice at the early age of 10. As any Apprentice, she dabbled a little bit in everything for several Turns before finding her calling. While her parents focused on the musical aspects of the craft, Celestra found her love in the old records and the history of everything. &lt;br /&gt;
     &lt;br /&gt;
      At around the age of 12 Turns, Celestra began to focus her studies on primarily history, though she kept her lessons on all the musical aspects. She followed an Archive Journeyman for several Turns, learning and questioning about everything in reference to the history of their culture. And, of course, dragons. The fascination of the creatures was not beyond her, and eager eyes always watched them fly over the hold. &lt;br /&gt;
     &lt;br /&gt;
      At about 16 Turns, Celestra started her Journeyman project with guidance from her mentor and walked the tables at 17, much to the surprise of her own parents. It wasn't long after this stage in her life that she posted to Southern Boll Hold. There she assisted in teaching the young children of the hold of Pern's history as well as maintained the records that were available there. She was there for several Turns before going back to Fort Hold, and then later posting to Fort Weyr at the start of 22 Turns. And here she has been for several months. &lt;br /&gt;
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== RP Logs ==&lt;br /&gt;
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{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
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== RP Logs ==&lt;br /&gt;
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{{NewLogs |name={{BASEPAGENAME}}}}&lt;br /&gt;
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{{#ifexist: {{BASEPAGENAME}}/Mentions | {{:{{BASEPAGENAME}}/Mentions}} | }}&lt;br /&gt;
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}&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

	<entry>
		<id>https://norconwiki.louisebennett.name/index.php?title=File:Celestra.jpg&amp;diff=74206</id>
		<title>File:Celestra.jpg</title>
		<link rel="alternate" type="text/html" href="https://norconwiki.louisebennett.name/index.php?title=File:Celestra.jpg&amp;diff=74206"/>
				<updated>2015-06-27T02:04:49Z</updated>
		
		<summary type="html">&lt;p&gt;Celestra: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Celestra</name></author>	</entry>

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