HRW:Hooks
Character concepts were once utilised by High Reaches to differentiate between characters who were designed to add specific color to the Weyr and those who play more typically. However, we believe that all characters if created with a solid background and personality are concept characters, so have modified this section to list concepts we already know we would like to see complement the various personalities of our Weyr. We welcome characters with specific plot arcs that may limit the on-camera life of the character, as well as those whose concepts are more open ended.
Some of the concepts on this page relate more specifically to potential candidates, whilst others are more general, or even require characters who are not destined for search.
You may wish to glance through this wiki for more information on some of the concepts listed below, as many relate to events that have occurred at various points in High Reaches' history.
Background Concepts:
- Characters of all walks of life transferring to High Reaches in the hopes of using the current chaos to their advantage. Is this an opportunity to make trouble, or get ahead, or... something else? Bronze and even brownriders may have an eye on the Weyrleadership, but that's just the beginning.
- Characters with strong opinions on recent issues, including: brownriding Weyrleaders (particularly female ones), Aishani's Vijay past, Azaylia's apparent indecisiveness, Iolene's lies, K'del's complicity in Iolene's lies, Aishani's complicity in Iolene's lies... and so on. Some may be new transfers, while others may have lived at HRW for a very long time.
- Characters interested in attempting to manipulate High Reaches' inexperienced Acting Weyrwoman.
- Characters with ties to High Reaches Hold or its environs. These characters might have opinions on the Weyr based on earlier dealings over the meteors; they may also have opinions on more recent matters. Can an Exile Lord be trusted? Did Braeden do a terrible thing in stepping down? Should relations between Weyr and Hold be improved, or is it time for a new deal?
- Characters with ties to Tillek Hold or its environs. These characters might have strong opinions on the Weyr based on HRW's failure to find Lady Edeline's son and heir, and on the shock Impression of Edeline's new heir.
- Characters with ties to Crom Hold or its environs. These characters might have strong opinions on the Weyr based on a long history of antagonism.
- Crafters of all kinds, either longtime Weyr residents or those newly posted. All crafters with a reason for being posted to the Weyr are welcome.
General Character Ideas
- Weyrbred characters;
- Extroverted, gregarious characters who find it easy to interact with everyone;
- Older characters;
- Characters with strong beliefs about what's Right and Wrong, although what falls into those categories could vary wildly and involve anything from morality to types of beer;
- Characters with vices that sometimes harm them and those around them, from drinking to gambling to more individual compulsions;
- Jaded, damaged characters who don't always react positively/logically;
- Characters with a strong sense of self, shaped by their life prior to coming on camera;
- Characters who want to shape their corner of the world;
- Characters who attempt to reinvent themselves upon coming to the weyr;
- Crafters who might accept search in the hopes of continuing in their craft after Impression as a craftrider;
- Characters beyond Search age who stood and never Impressed, or were never Searched, or simply had no interest in Search, and are now doing other things with their lives;
- Characters (riders or potential riders) who have specific plans for making the most of the freedoms available to Interval riders.
Specific Characters:
- An ambitious older female rider annoyed by perceived sexism (you-have-two-female-wingleaders-big-deal-AND-hated-on-your-female-acting-weyrleader).
- A cynical older male rider who likes to make trouble/waves.
- An ambitious, Journeyman-level crafter seeking to gain influence within the Weyr using any means necessary.
