User:Hattie

From NorCon MUSH

Player

  • GMT
  • ICA = ICC
  • Available for GDoc scenes - please see on-game for email address.
  • If any of my characters are in a public room, I'm available for RP.
  • I don't use a great deal of meta in my poses. Please don't be offended if I don't answer meta-comments!

Availability

If I'm online, I might be working out of hours too, but my availability is generally as follows:

  • Mon, Tues, Thurs, Fri: 6pm - Midnight GMT./Weds: 7pm - Midnight GMT.
  • Sat-Sun: No set times. Please page or +mail to arrange a scene at a specific time, if needed!
  • September-June: See above/July-August: No set times.

Characters

Current

Hattie

Would-be heiress of Ruatha River Hold, Hattie Impressed Morning Over Mists Gold Elaruth and held the position of Fort's Weyrwoman for over 14 turns. She stepped down in turn 38, prioritising family over duty, only to have to step up again in the wake of Lilah's disappearance. Beneath it all, she's got a fierce heart, but believes that being in a position of authority means concealing it, keeping herself separate from others, and ensuring efficiency, even if it means being the bad guy.

Ebeny

Ebeny Impressed Crazy is Perfect Green Laurienth after impulsively accepting Search near aging out, and eventually became Fort's Weyrlingmaster. She and her green are seemingly polar opposites: while Ben is gentle and laughs easily, Laurienth is aggressive, dark and can be unpredictable. One of their more evident things in common is a devotion to their weyrling charges.

Nala

One of the girls sent to Lord Astivan of Fort as a potential bride, Nala fled her holder life and Impressed Jaeger Tech Blue Jynth. The adjustment by turn seems to be a seamless and difficult one, and though she and her blue are (too dependently) close, she suffers from an ongoing crisis of identity.

Tabitha

Hattie's eldest daughter, Tabitha spent most of her youth running around Weyrs and Holds with her siblings, until leaving those turns behind meant being parted from them. Quiet and focused, it seems she'd rather spend time with books and records than people, so it's just as well that she's training as a recordskeeper and scribe.

Retired

Euphemia

Euphemia's origins are unknown. A weapon formed in exile, gone rogue, she Impressed Summoner's Saviour Green Zezkaith in turn 36 and has seemingly become a harper stereotype of a greenrider. Available as an NPC by request.