Laboratory Experiment Blue Cerveath
| Laboratory Experiment Blue Cerveath | |
|---|---|
| Impressee | S'ren |
| Hatching Date: | 22 October, 2010 |
| Size: | 24.2 feet |
| Dam: | Bloodletter's Bonfire Gold Iskiveth |
| Sire: | Frost and Fisticuffs Brown Szadath |
| Lineage: | Here |
| Clutch: | Clutch:31 |
| Egg Credit: | Taikrin |
| Dragon Credit: | K'del (Desc) and Silarra (everything else) |
| Puppeteer: | Silarra |
| Clutch 31 | |
|---|---|
| |
Contents
Another Man's Trash Egg
Muted colors sprawl in broad patches across this smallish egg, as if to camoflauge it as it sits amidst its siblings. Pale bottle-green blends into a faded tan, which in turn smudges into a bland grey. Though none of the patches are greater than a hand or two in size, their bland hues seem to overlap and meld, making the entire egg something of a sickly hue when observed from afar. A bit closer inspection, though, reveals the shine of little bits of brilliant color: reds and blues and greens, and even a gleam of something vaguely metallic. They slash up the muted background, breaking up the overall outline of the egg and giving instead the impression of piles and piles of smaller, more oddly-shaped objects.
As his shell collapses around him, the tiny, barely-even-green-sized Laboratory Experiment Blue Hatchling steps away from the wreckage, giving his oversized head a good shake as if to clear away the remains of egg go and shell. Cleaned up and ready, he pauses, glancing around the hatching grounds with an inquisitive consideration. First things first: he needs a good plan.
Laboratory Experiment Blue
He seems covered in toxic goo, this scrawny, runt-like dragon, wearing the lurid electric blue of a science experiment gone horribly, horribly wrong. It bubbles and froths in obscure markings around the blunted tips of his neckridges, and extends exploratory tendrils down as far as the very tip of his mischevious tail. Perhaps it simply hasn't reached his wings, as pale as they are - or perhaps their color has been bleached away entirely, leaving them as insubstantial wisps. For now, he's smaller even than most greens, his undersized torso and wings largely overshadowed by his enormous head which, at least, seems too heavy to be held straight by his narrow shoulders and neck. There's crafty, eager intelligence in his seeking gaze, though, and the promise of purpose in his every move.
Temperament
« S'ren, are you pondering what I'm pondering? »
There's always a plot to be had, with Cerveath - it's a rare day when he's not up to /something/. And if he's up to something? So are you, S'ren, because you're his partner in crime, his best friend, and, if he can get away with it, sometimes even his minion or test subject.
Cerveath is easygoing for all his enthusiasm. If whatever overly convoluted plan he's come up with doesn't work out? There's always tomorrow. Or the next day. Or- well, you've got a lifetime together, haven't you? There isn't a malicious bone in his body, for all that there will be times when his plans backfire - unlike your occasional tendency towards pranks, Sho, Cerveath just wants to /try/ things. « I wonder what would happen if... » Expect to hear a lot of that - a /lot/. Despite this similarity, he'll be inclined to steer your own plans away from pranking: after all, what can be achieved from that?
Oh, but he /is/ destined to get into his fair share (and more) as a weyrling. He's headstrong and opinionated, and he is quite sure that he *knows* the best way to do everything... and likely, that's not the most straightforward, or the way the weyrlingmasters might suggest. « I don't know why they want us to have oil slathered on. It would be so much more efficient to jump in a barrel of it! » There's so much in the world to explore and to do, and Cerveath wants it all. /Now/. All of Pern should be his playground - an idea he may just have managed to get from his dam and sire.
You, S'ren, just might need to learn some responsibility in helping Cerveath keep all his grand ideas in check. It's a balancing thing: he'll help you to take responsibility for your actions, and you, in turn, will need to remind him that for all his obvious intelligence, there's still a lot to learn in weyrlinghood. It may feel at times that keeping him focused on lessons and drills is a losing battle, but it's one you'll need to keep fighting, over and over again. Unfortunately, he has a tendency to just shrug off punishments: they're all just temporary, after all.
Despite being initially smaller than even many of the greens, Cerveath will see nothing wrong with his size. His proportions will cause him physical trouble, though. At first, he's likely to overbalance and scrape his head from time to time. And that spot he thinks he can fit into? Hopefully, he'll manage not to get his head stuck. As he grows, he'll develop the muscles needed to support his head, and in the long run, his form will even out, though he will always be a small blue with a rather large noggin.
Wing life will probably never be the easiest thing for Cerveath. It does, after all, mean /listening/, and doing things the Wingleader's way. He bucks authority as a matter of course, so convinced that if only they'd let him, he could run things better, make things more interesting, improve morale- all of it. « Why? » is the question he'll ask, over and over again. « Why this way, when we could do it that? » Everything must be experimented with - how else will you know what's best? As far as Cerveath is concerned, the experience of others is worth nothing unless he's proved it for himself.
His sense of humor is more inclined to the silly than the serious, for all his smarts. He's very interested in other dragons, and in making friends - friends are people you can joke around with! Friends don't mind (occasionally) being test subjects. But his interest does not, necessarily, imply skill: not every dragon will be amused by his oddball sense of humor, and not every dragon is willing to put up with his sometimes very strange ideas. It won't faze him, though, and he will always persist in his efforts to make friends, and to do the things that bring him amusement: it's almost impossible to upset him.
When it comes to flights, Cerveath is sure that he is going to win, every single time, something he has in common with Kushvetath. No matter how many greens he fails to catch, as soon as the next one starts to glow, he'll be right back in the swing of things. The fact that he will often be no bigger than the green in question is something he never considers. Instead, every day is a new chance, and every flight is a fresh start. Actually /catching/ a green might happen very rarely, at least at first. He will need to find just the right way, using the same serious of overly elaborate plans with which he does everything. When, and if, the little blue actually does manage to catch, well, he'll be /thrilled/. His plans worked! He'll have no objection to staying to cuddle, but what he really, really will want to do, is boast. For as long as his memory holds, you can expect to hear, over and over again, exactly what he did to win that flight.
Life with Cerveath will never be boring, S'ren. With his good natured sense of optimism, he'll always be there to pull you out of a dark moment. Life with him is likely to abound with fascinating things: adventures, exploration, experiments of all kinds. No doubt there will be punishments in your future, and no doubt, too, as you mature, you'll find his inability to concentrate frustrating, but you belong together: a united force against everyone else, a perfect match.
Public Impression Message
Any good plot must have a goal- an end point. For the Laboratory Experiment Blue Hatchling this goal is focusing itself in on a certain candidate. The miniature blue flaps his wings, squealing, before setting off towards one more group of candidates. There! He almost makes it, too: it almost succeeds without a hitch. But gravity- oh, alas! His legs tumble beneath him, he overbalances, and then goes head first into the sand at the feet of a skinny boy with amber eyes. Eagerly, he pushes his head upwards, his eyes widening and beginning to whirl, faster and faster, as he creels at Sho to help him out.
Private Impression Message
It starts with a soft buzz. No- first, there's the spray of hot sand up your legs and over your feet as that blue hatchling tumbles in front of you. He looks up, though, and then, /then/ it's a buzz: perhaps it's just part of the heat of the sands on an otherwise freezing winter day. Or the press of people and dragons, the distant roar of the crowds. But his eyes meet yours, and then you have two sets of thoughts, two heartbeats, to viewpoints. There's nothing babyish in the crisp, clear voice that intones, just to you, « S'ren. I have managed to find you. Good. I'm Cerveath. » There's a rush of hunger pains that might well be your own before the tiny blue continues: « I'm starving, but it's all right. I have a /plan/. Come on! »
Mindvoice
From the first words he speaks, Cerveath?EUR(TM)s voice will be clear and concise. His rich baritone will make itself known with a special level of force, ringing through your skull, when Cerveath gets extra excited about a wonderfully plan or on the rare occasions he might get upset. The professorial quality of his voice can seem at odds with the words spoken, but that's just one of the little blue's quirks.
Itchyspots
Cerveath is unlikely to complain of many itchy places. In fact, be prepared to have to watch for them yourself. After all, there are so many more interesting things to do than stand around getting oiled. As a result, Cerveath is going to be complaining more often about painful cracked patches than itchy ones, unless you are doing pre-emptive oilings.
Dragon Inspiration
Cerveath is inspired by elements of both Pinky and the Brain from the cartoon of the same name. The idea of inept, comical attempts to "Try to take over the world" seemed to be a good fit with the mischievous blue you requested. The name Cerveath comes from the French word "cerveau" or brain. Cerveath may occasionally even use his brain for the side of good, instead of just good times.
Egg Inspiration: A pile of recyclables (bottles and cans and old newspaper). One man's trash is another man's treasure, after all.