Faryn
Description
Faryn looks smug by default, at work or at rest, and that's what's easy to notice first. Narrow-faced with dark hair, sharp, interesting features and a smirk that has taken up permanent residence, it is easy to believe she might be enjoying a joke at the expense of whomever or whatever her dark eyes have seen fit to light upon at that particular moment. It can be galling, too, because at five-feet-four, she still somehow manages to carry herself with an air that suggests not only an ability to defend any enjoyment she might be having, but a willingness. Though slender and lean, weighing barely more than seven stone if anything over at all, she is tough at a glance, (over)confident in bearing, and ostensibly scrappy if the need arises.
More adverse to being wet than cold, Faryn's clothing choice is comfortable and practical. Her trousers are wherhide and tempered against the rain, snow and slush of winter. Her jacket, too, with thin spots at the elbows and lined with comfortable but plain wool at the collar and cuffs, is perfectly serviceable for her duties, accented only by the uncomplicated twist of her knot. She keeps her long hair plaited, an action that thins her face and sharpens her features considerably.
WYSK
Beastcrafter, with a penchant for wagers and foul language, an eye for horses of good stock with quality racing traits, and a Tillekian accent thats thick as mud when she's properly invested.
History
Faryn was born in Ista Weyr to then-Weyrsecond Fadra, rider of brown Sulizath. Although she spent her first two Turns at the weyr, in the care of various nursemaids and nannies, by the time she was four she was fostered in her mother's place of origin in Tillek, with her sailor father. She grew up working alongside him and her several half-siblings, and was put on a boat in her formative at the insistence of both her parents, an ordeal which ended abruptly when it became abundantly clear that she was unable to stomach being at sea for any long period of time, despite her best efforts. She was banished and landbound after that, where she dabbled among the master craftsmen of Tillek in an attempt to find her niche. Vintner failed her astoundingly, as did the Healerhall, and eventually it was the Beastcraft that took her in and helped her flourish.
Her formative years were spent in the Beasthall, where she was apprenticed with each of the crafters until it became clear her penchant would lie with the runners and other herdbeasts, a place that was doubly appropriate when she stopped growing at the extremely modest height of five-feet-four. This made her perfect jockey height, a fact that was lost on nobody.
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