Difference between revisions of "Lia"

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Revision as of 08:36, 7 March 2015

Template:HrwProfile

Description

Dark brown-black hair spills in loose waves just past Lia's shoulders, framing her angular and youthfully pretty face. Defined cheekbones and a strong jaw pair with large, deep brown eyes, a straight and small nose, and full lips. In particular, it's her eyes that lend an aura of innocence to her overall demeanor with an almost luminous quality. Of average height, standing at five and a half feet, she's built sturdy, but slender, and attires herself in fashionably striking clothing.

WYSK

History

Relationships

D&D Alignment

Neutral Good Half-Elf Druid (3rd Level)

Strength- 15
Dexterity- 17
Constitution- 18
Intelligence- 18
Wisdom- 13
Charisma- 17

Alignment
Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment when it advances mediocrity by limiting the actions of the truly capable.

Race
Half-Elves have the curiosity and ambition for their human parent and the refined senses and love of nature of their elven parent, although they are outsiders among both cultures. To humans, half-elves are paler, fairer and smoother-skinned than their human parents, but their actual skin tones and other details vary just as human features do. Half-elves tend to have green, elven eyes. They live to about 180.

Class
Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.


Detailed Results:

Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXX (23)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXX (27)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXX (23)
Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
Chaotic Neutral - XXXXXXXXXXXXXXXXX (17)
Lawful Evil ----- XXXXXXXX (8)
Neutral Evil ---- XXXXXXXXXXXX (12)
Chaotic Evil ---- XXXXXXXX (8)

Law & Chaos:
Law ----- XXXXXXX (7)
Neutral - XXXXXXXXXXX (11)
Chaos --- XXXXXXX (7)

Good & Evil:
Good ---- XXXXXXXXXXXXXXXX (16)
Neutral - XXXXXXXXXX (10)
Evil ---- X (1)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXX (4)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXX (8)
Half-Elf - XXXXXXXXXXXXXXXX (16)
Half-Orc - (-2)

Class:
Barbarian - (-4)
Bard ------ (-2)
Cleric ---- (0)
Druid ----- XX (2)
Fighter --- (0)
Monk ------ (-19)
Paladin --- (-13)
Ranger ---- (0)
Rogue ----- (-2)
Sorcerer -- (-4)
Wizard ---- (0)

RP Logs

  • (2015.01.29)
The Muse
  • (2014.11.20)
A Game of Cards
  • (2014.11.16)
Poor Daehyeth
  • (2014.09.19)
Boreal Is Coming
  • (2014.09.17)
Morning Politics
  • (2014.12.22)
Mating Flights: The Good, The Bad, and The Awkward
  • (2013.04.12)
Relieve Me
  • (2013.04.03)
What Happens After
  • (2013.04.02)
Daehyeth's Flight
  • (2013.04.03)
After Daehyeth's Flight
  • (2013.03.30)
Punishing Lia
  • (2013.03.25)
Insubordination
  • (2013.03.22)
Lakeside Arguments
  • (2012.11.04)
Murder Most Foul
  • (2012.07.12)
Waiting For Weavers
  • (2012.06.20)
Lunch with the In Crowd


Mentioned In... Logs

  • (2015.06.14)
Hopes, Wishes, and Threesomes
  • (2014.11.23)
Parley for Igen
  • (2014.11.21)
Better Ideas
  • (2013.09.17)
Sex and Violence
  • (2013.04.07)
Win-Win
  • (2013.04.05)
Listening
  • (2013.04.07)
Plot Update - March 25 - April 6, 2013
  • (2013.04.04)
Change in Plans
  • (2013.03.29)
Little Bugs or Magic
  • (2013.04.01)
Plot Update - March 24 - 30, 2013
  • (2013.03.24)
Welcome Home
  • (2013.03.23)
Mergers and Acquisitions
  • (2013.03.24)
Plot Update - March 17 - 23, 2013
  • (2012.09.23)
Out and Away
  • (2012.07.15)
Too Many Questions
  • (2012.06.28)
Don't Panic
  • (2012.06.22)
Pawns


Icons

#1f4770