Jo, High Reaches Weyr Wingsecond

From NorCon MUSH
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Jo
Rank Wingsecond (Snowdrift Wing)
Home High Reaches Weyr
Dragon Marauding Gargoyle Blue Tacuseth
Played-By Julia Jones
Mother Aliera (Missing)
Father Jothan
Siblings Brothers(Alan, Eran, Jolan, Lijo)
Livejournal guarded_jolie
Status PC

At a Glance

Age Height Build Hair Eyes
~64 turns 5'8" Wiry Black Brown

WYSK

Jo, who was once Jolie, Impressed to blue Tacuseth on Day 1, Month 1, Turn 24 along with fellow convicts M'ron and Kaitlin. There's the rare occasion that you may still see the three of them together in public like they were when they were weyrlings.

Former resident bad girl from the tough-as-nails Glacier wing. Now wingsecond to Snowdrift wing.

Jo's life is rife with rumors and speculations. Is she a contract killer? Was she sent to the mines for murder? Just how many men and women have she slept with, and who? Perhaps one will never know.

Description

Jolie is 5'8" with a compact build, lean and wiry like she has seen hard work for turns. Lean muscle is covered with deep tanned skin, almost olive in color. She has an angular build with little softness here and there - her body seeming built for running and some heavy labor. Eyes are almond in shape and a deep, soulful brown that doesn't waver, and she has a long sharp nose. Lips are full and almost pouty, being the only soft-looking feature on an otherwise plain and weathered face. Stringy black hair is kept short and wild, framing her face.

She wears polished black riding leathers, custom-made to snugly fit her wiry feminine form, especially in the hip and across her chest. Black riding jacket has silver clasps running down the center to keep it closed, and the matching pants have the sort of belt that hints at there being attached knives within easy reaching distance. Thick wherhide boots of good quality finish off the ensemble, managing to look both stylish and functional all at once. One can even see the sliver of a silver bracelet on her left wrist when the black sleeve of her jacket moves back.

Style: Androgynous

WYSK

  • Jo, once Jolie, Impressed to blue Tacuseth on Day 1, Month 1, Turn 24 along with fellow convicts M'ron and Kaitlin. You can still see the three of them together in public like they were when they were weyrlings.
  • Resident bad girl - now Wingsecond - from Snowdrift wing. Former tough-as-nails Glacier wingrider.
  • Present Rumors and Reputation: She's been to the mines because she's a contracted killer. She's out of her mind like a rabid canine. Her origins are Holdless, bound to no Weyr, Hold, or Hall. Has no ties to family nor offspring. She bit a canine on the back, once. She's been seen talking to tunnelsnakes. It all goes downhill to downright outrageous, from there.
  • Those she's seen around with: Other than her conquests, there's few you'll spot Jo hanging around with regularly other than.... her 'Greenfields crew' (Kait, M'ron, Sybile, Dov, Pracor, Canie, Sabella), Alida and Edyis.
  • It's not a secret that she's a woman of many conquests, of both men and women.
  • OOC Note: Jo's uncivil and rude half the time, and randy the other. Think of her likeness as a strong cross between:

Sons of Anarchy's Tig "Tiggy" Trager and Wentworth's Franky Doyle.


Marauding Gargoyle Blue Tacuseth
Impressee Jo
Hatching Date: 23 October, 2010
Day 11, Month 1, Turn 24
Current Age: 45 turns
Egg Name: Patterns Upon Patterns Egg
Size: 27.2 feet
Dam: Bloodletter's Bonfire Gold Iskiveth
Sire: Frost and Fisticuffs Brown Szadath
Lineage: Here
Clutch: Clutch:38
Egg Credit: Ebeny
Dragon Credit: K'del and Leova
Puppeteer: K'del

He's a gargoyle of a dragon, blue, brash and bony, with a gritty dark hide that might have been carved from solid granite. Glowering brows are so prominent as to shadow the telltale bright colors of his eyes, and the rest of him is all outcroppings and shadows too, all the way to knobby wings and wiggly, wiry tail. But if sometimes he looks like a big rock, he's also one that legions might have passed by: chipping at his now-irregular neckridges, letting patchy lichens grow along his talons and the underside of his tail, scratching graffiti along his ribs and staining his flanks with yellow. It's a lot of wear and tear for one dragon, and he may yet acquire more, but even now he flaunts those shadow-tattered wingsails with pride.

Patterns Upon Patterns Egg

Round and among neither the biggest nor smallest of the clutch, this egg does little to draw attention to itself, its dull sheen only visible when the light hits it at the right angle. It's only when its pale, aged-bronze-coloured shell is examined more closely that the tiny, intricate and seemingly perfectly-spaced geometric patterns marching around it from tip to base become noticeable, swirls shimmering and angles glinting with a faint, sunshine-hued shine. Rough to the touch, it's impossible to tell whether there might be smooth shell to be found between one elegant line and the next.

One final push is all it takes, and then the Patterns Upon Patterns Egg splinters and collapses in upon itself, a shower of shards raining down upon the wiry blue hatchling once held within. He shakes himself off, apparently surprised by this development, but otherwise undaunted: he launches forth with determination, seeking the adulation he no doubt richly deserves.

Marauding Gargoyle Blue

He's a gargoyle of a dragon, blue, brash and bony, with a gritty dark hide that might have been carved from solid granite. Glowering brows are so prominent as to shadow the telltale bright colors of his eyes, and the rest of him is all outcroppings and shadows too, all the way to knobby wings and wiggly, wiry tail. But if sometimes he looks like a big rock, he's also one that legions might have passed by: chipping at his now-irregular neckridges, letting patchy lichens grow along his talons and the underside of his tail, scratching graffiti along his ribs and staining his flanks with yellow. It's a lot of wear and tear for one dragon, and he may yet acquire more, but even now he flaunts those shadow-tattered wingsails with pride.

Temperament

Life is glorious, Jolie - had you noticed that? If you hadn't, your Tacuseth will make sure you do, now. He's inclined to throw himself into everything he does: he trains hard, he works hard, and when all that is done, he'll play hard, too, enjoying the rewards and adulations his efforts are sure to earn for him. He's not a plotter or a planner, like some of his clutchmates: Tacuseth's ambitions tend to be focused on the short-term. If he works hard, there will be oilings. If he does good, there might be scritches. If he flies well- well, that curvy green over there might want to cuddle.

He's rather a man's man, Jolie, with you as the primary exception. Greens are wonderful, of course, but not... not as /friends/. He'll have a lot of friends, though they tend to be made up of blues and browns primarily; he doesn't, in the end, really trust leadership very much. Golds can force you to do things, and bronzes seem to think they own you, and Wingleaders? Bah! Hierarchy plays heavily in Tacuseth's view of life, with himself fairly firmly on the lower rungs, though it's exactly where he wants to be. He's rough and unpolished; what would he want with their world?

When he's small, it will bother Tacuseth that he lacks the bulk and size of many of his larger clutchmates. He's already naturally inclined towards gluttony to some extent, but should he ever get it in his head that eating more will bulk him up, be prepared for some unpleasant purges to come. His strengths will become more obvious as the clutch begins to take to the air, however: he's a natural in flight, his speed and agility giving him distinct advantages over his larger brethren. Practical, physical pursuits interest him far more than the academic, most of which he finds irrelevant: « Could be /flying/, Jo, » he'll tell you, impatiently pacing back and forth across the barracks floor. Do you have a strong stomach? You may need to develop one, for Tacuseth takes great pleasure in his kills, hunting them down with savage ferocity and gleeful enjoyment. Death! Victory! (And the crowd roars!)

Weyrling drills are an opportunity to build strength and endurance, to hone those skills he takes such pride in. That doesn't mean he won't get distracted at times, of course, particularly with so many friends to roughhouse with, but when the Weyrlingmaster is watching? He puts on a show. He /does/ enjoy playing to the audience. He may well boast of his more impressive feats for days to come, retelling (with embellishments) his account of what went down over and over again to anyone who will listen - and some who won't.

It's a pity that there's no Thread for Tacuseth to fight, because he would likely take to it as a natural - such a glorious, savage pursuit! Instead, he has... sweeps. And drills, which are better than sweeps, but do rather lack that sense of victory - and the rewards that follow. He's a risk taker, an extreme flier - and in the right wing, these might be useful attributes; even if not, his tendency to live life on the edge may be an impetus for Jolie in other ways. He will see his Wingleader as a necessary evil: someone to be played to, so as to earn approval, but not someone to actually /like/. On the other hand, it may well occur to him at some point that if /you/ work really hard, perhaps you could be Wingsecond... and that would a larger stipend, and /better/ things.

But there are benefits to the easy life of an Interval dragon, too, and Tacuseth's love of good times will ensure a certain appreciation of the easy life ahead of you. If you decide to go South for the day? You can be gone in an instant. If you want to go for a drink (he likes the fuzzy-headedness it brings for you; it carries on into him, as though he, too, has been drinking), then you can! In your own weyr, he is inclined to want to collect trophies - perhaps a trait inherited from his treasure-hoarding dam - that remind him of past wins, the adulation of others. Gifts? Best. Thing. Ever.

If he has reservations about your work for the Greenfields crew, it's less due to any moral objection (in truth, his moral compass seems firmly aligned to 'what's in it for me?'), and more to do with the fear of being caught. Being caught might bring an end to the Good Things. On the other hand, there's a certain thrill to the work, and the /rewards/ are certainly plentiful: the things you can do with them! But it's all rather secretive, isn't it? Tacuseth prefers to work in the open. What use is a win if no one sees?

Tacuseth will notice the greens long before they notice him - and he will want them. Flights are the ultimate battlefield, the ultimate game, the /ultimate/ reward, and he's not above turning upon his friends in order to secure the green for himself. Dirty tricks, fake-outs... it's just the way it goes, isn't it? They should know not to take it personally. As for you- if you can provide a distraction, on the ground? That'll totally help, too. He'll chase a lot, in his early adulthood, but that will likely taper off over time as he gathers together a string of favourites. You're his main girl, the only one that matters, but if he catches one and she wants to hang for a while? As long as it doesn't interrupt his adventures with the boys, she can stay. At least until he has his eyes on someone else.

When he loses a flight, he's more likely to want to celebrate with the victor (or, more likely, in his 'honor'), than to lash out with him. Someone won, after all, and while it would be /better/ if it were him, well, he's philosophical about it: you win some, you lose some.

He loves his friends, he enjoys his greens, but you're his first and his best, Jo, the one person he'll always come back to. You'll fight, but it will never last: one minute you might be arguing, the next, telling tale tales, wrecking havoc, indulging in some downtime. Your battles are his battles, and he will rush to your side to help you out; no doubt, he'll expect you to do the same for him. A team, right? Forever.

Public Impression Message

The Marauding Gargoyle Blue Hatchling careens past a cluster of craftbred candidates, scattering sand in their direction without seeming to pay much attention to their reaction: /they/ are not for him. The one who /is/ for him is just up ahead, though, and it's obvious in the way he struggles to get his ungainly, childlike limbs moving faster, and obvious, too, in the squeaking attempt at a rumble he lets loose as he teeters undeniably towards dark-haired Jolie.

Private Impression Message

The moment those shadowed eyes meet yours, the distant murmur of those in the galleries seems to become an almighty roar, complete with stamping of feet and the ongoing repetition of your name: Jo-lie, Jo-lie, Jo-lie. It seems to match the beat of your heart, at first, but then it's faster and faster, your heart racing to catch up.« Jo! » /His/ voice is more of a hoarse whisper, a gritty rub of stone against stone, separate, but somehow connected to the deafening crowd; in that instant, you're his, irrevocably. They're shouting his name, too, now, yours and his together, now, linked for eternity: Jo, Tacuseth, Jo, Tacuseth. « Tacuseth. » He repeats it, smugly, as he nudges at your middle. « We'll be a team. On the same side, right? You and me. »

Mindvoice

He's all man, your Tacuseth, and that's as true in his voice as it is in his personality. As an adult, he'll have a brassy, deep voice; when he's younger, it will tend towards the squeaky, as though it's in the midst of breaking. Sometimes, his voice is one of the grit of stone rubbed against stone; sometimes, it's not much more than a hoarse whisper tingling down your pain; sometimes, it's the clang of metal against metal, or the roar of the crowd. His internal crowd rises and falls with his moods and his successes: they are as like to jeer and hiss as to roar and stamp, though the latter is always a harbinger of his /excellent/ mood. He's inherited his grandfather's gloriously enthusiastic bugle, but he /can/ be softer. If he feels like it.

Itchyspots

He'll scar, your Tacuseth, and from the day of that first mark, the future will spread out before you: oil, oil, oil. Every mark on his hide will need regular attention, every scar will cause him endless grief unless you see to it - and now. He'll think of these as his battle wounds, and be as proud of them as he could be of anything, but that won't mean anything if they aren't properly tended to. Perhaps he's just making up for the fact that until that first post-hatching scar, he won't be much of an itcher, really - no more than any growing dragon, anyway. But later... well. There will need to be oil. And it should be /scented/ oil (but not in a girly way), because he's worth it.

Dragon Inspirations

Your Tacuseth was based on the stereotype of the Gladiator, Jolie - just as you requested. Gladiators were armed combatants who formed one of the chief forms of entertainment in Ancient Rome, fighting against both each other and wild beasts. Some were slaves, and others volunteers who sought the glory and prestige a person could gain through victory in the arena; Tacuseth takes aspects of his personality from both, though it's the latter that really makes him a 'freak' to suit our theme, since the mortality rate (and threat to social position) was high. His name (pronounced TAH-kuh-seth) comes from Spartacus, perhaps the most famous Gladiator, who led a slave revolt against the Romans that resulted in his death in 71 BC.

Egg Inspiration: Gold earrings from 8th century BC Athens. (image.)


Clutch 38



Background

Jolie was born into a family of guards in Keogh Hold with her mother not in the picture. Raised by a strict father and four older brothers, she was brought up by a tough code like she was a guard-in-training rather than a family member. Also brought up like her brothers, she often found herself in scuffles and the like - especially in defense of someone she considers a friend. Such loyalties eventually came back to bite her, however; she befriended a traveling trader that awed her with his traveling stories and adventures - things she herself have never experienced since she's always remained in Keogh. When this man got accused one day of filching one of the runnerbeasts from the Hold stables by one of Jolie's brothers, she went to the defense of the trader rather than taking her family's side. As much as she tried to explain and mediate the situation, the rift that tore through the family structure was too firmly present. With the brothers promising to alert their father of this situation as soon as he returned to the Hold, on impulse Jolie sought out the trader and found him preparing a hasty getaway with the stolen runner. Realizing that her brothers were right, she was struggling to turn the man in when he offered her a chance for a taste of 'adventure' and to get away from the drab and rigid life she had. With trouble in the form of her father coming, Jolie convinced herself she had no other choice. She'll just return when things calm down, right?

The trader and Jolie ended up meeting up with his friends - a small group that seemed a lot more hardened and not at all like the charming trader. It's through them that Jolie got involved in theft - starting out small with pilfering travelers to bigger targets. It's through one of these targets - a traveling smithcrafter on his way to the Weyr in Ista - that things got bad really fast. The smithcraftsman was quick and fast, managing to injure one of them and got Jolie in the leg before he was killed. With murder being a huge offense, the group panicked and left with what they could take - leaving behind the dead smithcraftsman, the mortally-wounded group member, and an injured Jolie. The guards came to the scene, the mortally wounded man pleaded his case with dying breath that Jolie was the one that injured both him and the smithcrafter, and Jolie was far too stunned to get rid of the bloody knife she held.

Jolie was sent to the mines since no other witnesses were present to clear her name, the woman fuming at the betrayal. For months she planned her escape, biding her time as her anger for the offenses against her mounted. When the time came, Jolie used her influence with befriending one of the guards and made her escape into the night. Since the window was a narrow one before both she and the guard that let her free were found out, Jolie was holdless and on the run to find safety. That's how, through frequenting passing bars and eavesdropping on conversations, Jolie first picked up info about the Greenfields criminal gang.

Stealing to get by, Jolie made her way to Greenfields and to the gang in question with hopes that they could help her out. They offered to keep her out of the mines and away from the guards' notice in exchange for favors done for them. Since it was stuff she had some experience in by this point - theft, smuggling, gambling, and some things even shadier and dirtier than that - they found Jolie easy in agreement. A turn later, 19 turn old Jolie was asked to join a few others in infiltrating the Weyr in the Reaches in order to be 'searched' with the possibility of riding a dragon for them. With Jolie in no position to refuse (or otherwise possibly lose the protection afforded her), the Keogh woman was more than willing to accept.

The Greenfield bosses sent Taikrin to pick Jo up and drop her and a few others at High Reaches Weyr so that she could be Searched. It was a bid to get their criminal elements on dragons - a bid that actually worked. Jo Impressed to a tough blue by the name of Tacuseth, and thus began the push and pull relationship between convict rider and dragon. They survived through weyrlinghood, keeping their head down as per orders, and once they were knotted for Glacier wing, the pair were free to continue the work that Jo was meant to do.

D2 M11 T38 - Lanvec requires rank and Jo gets it by transferring from Glacier to Snowdrift wing as their wingsecond. Mission Successful.

Jo's Current Employers: Greenfields hold (Lanvec), Kimren of Crom, Leedris of Lemos and Dovilla of Telgar.

  • Aishani: "Deceased kin-sister. Yer in a place inside me that will never heal."
  • Alida: "Friend. It's fun unsettlin' ya...and ya gotta certain appeal to me. I like this new element between us."
  • Bristia: "I'll look out for ya, darlin'. No matter what."
  • Deetan: "I'll find ya. When I do, killin' ya would be too quick."
  • Drex: "Farideh's weyrmate. Not sure if we'll ever get along."
  • Edyis: "Wingmate. I'm lovin' seein' ya transition to who yer meant to be."
  • V'ret: "I'd be lyin' if I said I wasn' disappointed'n that it didn' matter."
  • Farideh: "Gentle kitten. I hope ya see my value, eventually."
  • Irianke: "Ya don' trust me, but can I trust you?"
  • Jolan: "A centered rock in my life."
  • Keysi: "Ya mattered to him, so ya matter to me. I'll be there for ya. He would've wanted that."
  • Kinervus and Bareta: "I ain' above killin'. Been there, done that. Better hope yer trail goes stone cold on me. The both of ya deserve no better."
  • M'ron and Kaitlin: "We're blood in the only way that counts. In this Weyr'n beyond, we're unbreakable."
  • Mielline: "Wingleader. Ya proved yer solid. That marks ya well-placed in my hides."
  • Quint: "Curious. Intrigued."
  • R'hin: Deceased. "I wish I had said it while I had ya. Perhaps, me doin' this for ya, couldn've said it better."
  • T'gar: "I don' like what I'm smellin' on ya. Keep in line'n I'll keep the knives away."
  • Sybile: "More of us are fillin' the ranks. Gotta watch that temper, tho."
  • Taikrin: "Gonna miss runnin' 'round Glacier with ya. Things don' gotta change, though."
  • Telavi: "A bad girl-turned good? I like seein' ya with K'zin. I'm glad ya found yer happy."


Soundtrack

Bad Girls - M.I.A

Get back, get down / Pull me closer if you think you can hang

Hands up, hands tied / Don't go screaming if I blow you with a bang

Live fast, die young

Bad girls do it well...


All Of This Could Have Been Yours - Shooter Jennings

All of my pain, that you put on my name / all of my doubt, and all of my shame

All of my guilt, my denial and fear / all of my hatred and all of my tears

All of the times that I couldn't go home / all of the times that I froze all alone

All of the sadness / all of the lies / all of the shadows that blackened my eyes

All of the servants, who cheated, who stole / all of the colors from the depths of my soul

All of the wounded, that you left for dead now creep in the corner, they're all in my head

All of the dreams that you made nightmares / all of the silence, deafening stares


The Whistler - The White Buffalo

You better bless these wicked hands, because they've got a mind of their own...

Devil whispers in my ear, "It's time for your curtain call"

So I dress myself on up with alcohol

Step aside, step aside - let the whistler through,

There really ain't no help at all for folks like me and you...

Other Things

Jo's Aliases

These are the aliases and personas that Jo has donned through her life and their statuses:

  • Lee : Usually in family circles or in parts around Keogh. Active.
  • Jolie : Her name, Pre-Impression to Tacuseth. Known around Keogh and amongst family and close friends that discover it. Active.
  • Scrawn : An alias used pre-conviction with Deetan and his gang. Short for 'scrawny'. Retired due to murder charge. Retired.
  • Reanne : An alias associated with darker deeds through a holder persona. Retired after R'hin's death. Retired.
  • Kemma : An alias known outside of High Reaches. Nefarious. Active.
  • Narcia : Alias recently named. Active.

Recent logs are shown only. The full list is available here. Logs Jo's mentioned in are available here.

14 of 367 logs

2016.07.19: Dangers
Who: Alysce, Jo|K'hal
When: Day 24, Month 4, Turn 41 (Interval 10)
What: Alysce wins her bet with Jo?
Where: Riders' Lounge, High Reaches Weyr / Southern Continent

2016.07.17: Intro Courses
Who: Alysce, Jo, M'ron, Kaitlin
When: Day 21, Month 4, Turn 41 (Interval 10)
What: Alysce and Jo finally, formally meet. This is probably trouble for the future.
Where: Living Cavern, High Reaches Weyr

2016.07.15: Not A Girl
Who: Drex, Jo
When: Day 15, Month 4, Turn 41 (Interval 10)
What: Drex wants to know why Jo hasn't been visiting Farideh. Jo (in her way) makes a proposition.
Where: Snowasis, High Reaches Weyr

2016.07.14: The Crawler Clause
Who: Jo, Jocelyn
When: Day 12, Month 4, Turn 41 (Interval 10)
What: Jo and Jocelyn finally talk past "hello."
Where: Southern Rim of the Bowl, High Reaches Weyr

2016.04.24: Home Is Where You Make It
Who: Jo, Quint
When: Day 21, Month 8, Turn 40 (Interval 10)
What: Quint and Jo catch up and make a deal.
Where: Lake Shore, High Reaches Weyr

2016.03.10: Still Wingless
Who: Jo, Telavi
When: Day 26, Month 3, Turn 40 (Interval 10)
What: Jo and Telavi take a trip away to catch up on both new and old times (and gossip).
Where: Nerat Bay, Nerat

2016.03.02: Gather Girls
Who: Farideh, Jo
When: Day 5, Month 3, Turn 40 (Interval 10)
What: Farideh and Jo go to a gather, but Farideh doesn't want to take Jo's advice.
Where: Ista Hold

2016.02.27: Taeliyth and Leczuth's Eggs Hatch!
Who: Dahlia|Taeliyth, Dahlia, Estanei, A'sran|Leczuth, A'sran, N'rov, Mirinda, Quint, Farideh, K'del, Jocelyn, Jo, Silva, Jo|M'ron, T'gar, Olivya, Kh'tyr, Br'and, Br'and|Kahvaroeth, D'aeo, D'aeo|Zvaezdiyth, Ay'zan, Ay'zan|Yuanth, Catling, Catling|Riyoth
When: Day 18, Month 2, Turn 40 (Interval 10)
What: Taeliyth and Leczuth's eggs hatch.
Where: Galleries, Fort Weyr

2016.02.27: Post Hatching Feast at Fort
Who: Farideh, Quint, Dahlia, Jocelyn, T'gar, Jo, Olivya
When: Day 18, Month 2, Turn 40 (Interval 10)
What: A feast after Fort Weyr's hatching.
Where: Living Cavern, Fort Weyr

2016.02.26: Stirring Curiosity
Who: Jo, Quint
When: Day 15, Month 2, Turn 40 (Interval 10)
What: Quint makes good on that music lesson. Jo continues to try and find out more about the harper.
Where: Harper Classroom, High Reaches Weyr

2016.02.19: The Claiming of Things
Who: Drex, Farideh, Jo
When: Day 22, Month 1, Turn 40 (Interval 10)
What: Drex claims all the things.
Where: Nighthearth, High Reaches Weyr

2016.01.30: The Moral of the Story
Who: Jo, Quint
When: Day 18, Month 12, Turn 39 (Interval 10)
What: Quint tells a story, and then he and Jo exchange favors.
Where: Greenhouse, High Reaches Weyr

2016.01.28: To Murky Pasts And Brighter Futures
Who: Farideh, Jo
When: Day 13, Month 12, Turn 39 (Interval 10)
What: Farideh and Jo get boozy and share secrets.
Where: Farideh's Weyr, High Reaches Weyr

2016.01.22: Sex and Cards
Who: Farideh|Roszadyth, Farideh, Jo, Jo|Tacuseth
When: Day 22, Month 11, Turn 39 (Interval 10)
What: Jo and Farideh take a break in the rider's lounge.
Where: Rider's Lounge, High Reaches Weyr

Icons


People of High Reaches Weyr
Leadership Farideh · Irianke · Jocelyn · Jounine · K'del · Quinlys
PC Dragonriders: Ajatha · Alida · Edyis · Ellerey · Jo · L'sha · Lys · N'klas · P'tras · Silva · T'gar · T'zur · Telavi · Val
NPC Dragonriders: A'rist · A'son · A'stel · Ainslee · Aleis · April · Avey · B'ren · B'sil · Br'dos · Briora · Bristia · C'mryn · C'ris · C'wlin · Celdine · Cesaira · Ch'vaz · D'kan · D'leri · D'van · Damaris · E'dro · E'gin · E'sren · Eila · Elsan · Emme · Evali · Evanthe · F'der · F'manis · F'reln · F'ren · G'brion · G'chet · G'gor · G'laer · G'mli · G'stav · G'var · Ghena · Gr'kaif · H'dur · H'kon · H'tram · Hali · Harlie · I'gand · I'lani · I'ro · I'stark · I'zech · Iabri · Iona · Ivana · J'madri · J'nason · J'rell · J'sae · J'tin · J'vain · Jaeni · Jaques · Joilin · K'ndro · K'vel · K'zarin · K'zin · Kaitlin · Kalisti · Karimina · Keysi · Kh'mic · Kh'ry · Kieri · Kinory · Klohi · L'hai · L'rell · L'sen · L'ton · L'vae · Laghnei · Laika · Laine · Larinel · Lia · Lina · Liri · Liv · M'deril · M'dio · M'kenos · M'ron · M'sar · M'yez · Mai · Maraya · Meara · Mielline · Mikaela · Mirax · N'chi · N'gan · N'hax · N'ky · N'par · N'thei · N'vad · Niena · Oisa · P'ax · P'lask · P'teer · Persie · Pia · Quielle · R'co · R'lolli · R'van · R'vel · Ralah · Rascela · Rh'mis · Rhaelyn · Rhonda · Riahla · Riorde · Rook · S'ren · S'rin · S'thyn · S'trun · S'varis · S'vorin · Sa'zl · Sabella · Sarisia · Savaughna · Sh'dor · Silarra · Suraiya · Sybile · T'lan · T'mic · Taikrin · Tamsin · Te'an · Tia · Torlynna · U'by · U'sot · U'ten · U'zin · Ulyana · Urda · V'nian · V'ret · V'teri · Vienne · W'chek · W'jar · Warucori · X'dyr · X'en · X'vae · Y'nu · Y'rel · Y'sen · Y'vin · Yesia · Ysaera · Z'kiel · Z'vez · Z'yi · Zeletta
PC Posted Crafters: Madilla · Odrick · Quint · Rhad
NPC Posted Crafters: Aiden · Alais · Aleczir · Alysce · Ashe · Babetta · Bolin · Carobet · Echo · Flip · Harilan · Hypatia · Israfi · Kellar · Ketsl · Leda · Lourna · Moe · Monti · Nathalia · Regan2 · Rennea · Rorkes · Schuyler · Tanashi · Uillean · Viveili · Yuzuyu · Zerenynio · Zev
PC Residents: Anvori · Drex · Minara · Zova
NPC Residents: Agatha · Alieva · Aniese · Azzarion · Bones · Castivan · Celadion · Chauncey · Esther · Ethran · Faryn · Finne · Hana · Helgret · Iaevri · Indari · Inviere · Itsy · Jayzin · Jyani · Kasey · Kisva · Kiyora · Mave · Milani · Molly · Norrick · Perseid · Phedre · Prue · Raija · Raziya · Regan · Saliqa · Sarkev · Sparrow · Taija · Tajent · Tiziano · Varian · Veylin2 · Via · Weylaughn · Wheatley · Xansa · Xavior · Zaridray · Zebediah
Retired: D'nis · F'rint · Giorda · Sisha
Historical Ties: Jinja · Raum · Shimana · Tomaeran
In Memoriam: A'lon · Aishani · Azaylia · B'tal · Delifa · H'vier · I'daur · Iolene · K'vas · O'nahi · R'hin · Satiet · Seani · Tavrie · V'ros